Player Matchup

Merlin
Merlin
Diamond II
Ayabusha
Merlin
Diamond II
Level 160
God Stats
1W - 0L
1,597 SR
Queue Stats
43W - 13L
2,461 MMR
Party 1
Ganesha
Ganesha
Diamond I
Kìro
Ganesha
Diamond I
Level 160
God Stats
1W - 1L
1,560 SR
Queue Stats
75W - 35L
2,188 MMR
Party 1
Ishtar
Ishtar
Diamond III
Oxials
Ishtar
Diamond III
Level 125
God Stats
5W - 1L
1,795 SR
Queue Stats
23W - 4L
2,433 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 148
1,651 SR
2,361 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 140
1,856 SR
2,302 MMR
Kuzenbo
Kuzenbo
Platinum III
GoGoGoGolem420
Kuzenbo
Platinum III
Level 127
God Stats
11W - 7L
1,635 SR
Queue Stats
54W - 47L
2,145 MMR
Party 2
Skadi
Skadi
Diamond IV
SometimesKobe
Skadi
Diamond IV
Level 158
God Stats
0W - 1L
2,156 SR
Queue Stats
33W - 22L
2,575 MMR
Solo
Ne Zha
Ne Zha
Platinum III
lnzektorHornet
Ne Zha
Platinum III
Level 136
God Stats
4W - 4L
1,775 SR
Queue Stats
54W - 46L
2,186 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ayabusha
Merlin
19
5 / 3 / 1
12,700
747
23,421
14,860
9,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
Kìro
Ganesha
18
0 / 0 / 7
12,191
717
7,748
21,462
34,553
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Oxials
Ishtar
17
2 / 1 / 4
11,274
663
22,642
15,245
8,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
Guan YuCabrakanAtlasAresAchilles

VS

Bans
ThothScyllaBacchusVulcanHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 1
11,602
682
10,512
24,151
37,053
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
2 / 1 / 1
11,237
661
20,957
16,391
7,789
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 3 / 2
9,562
562
12,163
20,216
20,018
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
7
Kills
4
4
Deaths
7
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
Ayabusha
Merlin
5
3
1
1.83
L
2
3
1
0.83
W
Ganesha
Kìro
Ganesha
0
0
7
3.5
W
Ishtar
Oxials
Ishtar
2
1
4
4
L
2
1
1
2.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,811
Damage
43,632
51,567
Taken
60,758
52,124
Mitigated
64,860
16,021
Healing
15,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Ayabusha
Merlin
23,421
1,704
847
5,032
14,860
9,129
821
3,791
11,069
92,086
0
L
10,512
3,578
745
5,914
24,151
37,053
0
12,446
10,803
34,839
0
W
Ganesha
Kìro
Ganesha
7,748
862
0
4,834
21,462
34,553
36
2,863
18,599
32,455
0
W
Ishtar
Oxials
Ishtar
22,642
11,479
0
5,308
15,245
8,442
2,234
4,427
10,818
0
71,374
L
20,957
9,333
0
5,116
16,391
7,789
939
8,205
7,710
0
88,582
L
12,163
859
0
4,046
20,216
20,018
0
8,710
11,005
115
37,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,165
Gold Earned
32,401
253
Minions Killed
204
0
Camps Cleared
0
920,268
Distance Traveled
1,000,473
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,700
747
128
8
0
284,053
3
L
Kuzenbo
11,602
682
36
2
0
324,085
3
W
Ganesha
12,191
717
1
0
0
332,732
5
W
Ishtar
11,274
663
124
7
0
303,483
3
L
Skadi
11,237
661
136
8
0
332,775
2
L
Ne Zha
9,562
562
32
2
0
343,613
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role