Player Matchup

Erlang Shen
Erlang Shen
LadoG
Erlang Shen
Level 58
God Stats
1W - 1L
1,732 SR
Queue Stats
19W - 22L
1,373 Elo+
Party 1
Nox
Nox
OnlyMyGame
Nox
Level 25
God Stats
0W - 2L
1,254 SR
Queue Stats
2W - 4L
1,397 Elo+
Party 1
Cernunnos
Cernunnos
Roke26
Cernunnos
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,210 Elo+
Party 1
Cthulhu
Cthulhu
janmolina777
Cthulhu
Level 49
God Stats
11W - 9L
1,536 SR
Queue Stats
19W - 20L
1,385 Elo+
Party 1
Sun Wukong
Sun Wukong
jjwot
Sun Wukong
Level 16
God Stats
10W - 13L
1,340 SR
Queue Stats
17W - 20L
1,365 Elo+
Party 1
Team Averages
Level 32
1,473 SR
1,346 Elo+

VS

Team Averages
Level 103
1,475 SR
1,409 Elo+
Discordia
Discordia
AwilixTho
Discordia
Level 121
God Stats
1W - 1L
1,337 SR
Queue Stats
63W - 58L
1,471 Elo+
Solo
Bakasura
Bakasura
Mexikan12
Bakasura
Level 69
God Stats
2W - 4L
1,215 SR
Queue Stats
57W - 62L
1,384 Elo+
Solo
Chaac
Chaac
Neptune18
Chaac
Level 69
God Stats
5W - 2L
1,500 SR
Queue Stats
147W - 151L
1,438 Elo+
Solo
Fafnir
Fafnir
Romanticize
Fafnir
Level 106
God Stats
3W - 1L
1,822 SR
Queue Stats
37W - 22L
1,571 Elo+
Solo
Ullr
Ullr
lBuakawl JR
Ullr
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,179 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
LadoG
Erlang Shen
14
4 / 5 / 2
9,406
470
12,068
19,618
10,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
2 / 3 / 0
8,936
447
8,038
8,890
3,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Roke26
Cernunnos
13
1 / 3 / 0
7,641
382
7,777
11,457
4,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
janmolina777
Cthulhu
12
0 / 1 / 2
8,503
425
7,647
13,141
12,342
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
jjwot
Sun Wukong
13
0 / 5 / 0
8,023
401
6,565
16,552
13,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AwilixTho
Discordia
17
5 / 3 / 4
10,884
544
10,737
10,299
4,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
Mexikan12
Bakasura
18
7 / 1 / 0
10,582
529
9,404
16,653
8,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
Neptune18
Chaac
19
4 / 0 / 2
11,376
569
13,923
15,141
16,742
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fafnir
12
0 / 0 / 7
8,513
426
6,779
14,439
17,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 3 / 4
8,077
404
5,094
12,117
5,809
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
7
Kills
17
17
Deaths
7
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Discordia
AwilixTho
Discordia
5
3
4
2.33
L
Erlang Shen
LadoG
Erlang Shen
4
5
2
1
W
Bakasura
Mexikan12
Bakasura
7
1
0
7
W
Chaac
Neptune18
Chaac
4
0
2
5
L
2
3
0
0.67
L
Cernunnos
Roke26
Cernunnos
1
3
0
0.33
W
Fafnir
0
0
7
3.5
L
Cthulhu
janmolina777
Cthulhu
0
1
2
1
L
Sun Wukong
jjwot
Sun Wukong
0
5
0
0
W
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,095
Damage
45,937
69,658
Taken
68,649
44,975
Mitigated
53,258
20,201
Healing
15,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AwilixTho
Discordia
10,737
1,073
0
2,117
10,299
4,501
564
3,705
6,594
86,611
0
L
Erlang Shen
LadoG
Erlang Shen
12,068
6,159
0
6,006
19,618
10,998
0
5,391
14,087
0
68,907
W
Bakasura
Mexikan12
Bakasura
9,404
7,703
0
2,283
16,653
8,219
0
2,977
13,676
0
99,180
W
Chaac
Neptune18
Chaac
13,923
4,106
0
5,636
15,141
16,742
0
1,449
12,950
0
102,617
L
8,038
847
0
750
8,890
3,925
0
4,607
4,272
58,546
0
L
Cernunnos
Roke26
Cernunnos
7,777
4,066
0
3,128
11,457
4,529
978
4,039
7,418
0
43,916
W
Fafnir
6,779
1,648
96
4,623
14,439
17,987
0
4,143
10,199
22,570
0
L
Cthulhu
janmolina777
Cthulhu
7,647
490
576
4,441
13,141
12,342
0
2,758
10,383
28,585
3,732
L
Sun Wukong
jjwot
Sun Wukong
6,565
2,019
0
5,300
16,552
13,181
0
721
15,831
0
48,506
W
5,094
2,402
0
597
12,117
5,809
459
2,896
9,221
0
53,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,509
Gold Earned
49,432
406
Minions Killed
576
0
Camps Cleared
0
1,924,318
Distance Traveled
1,976,015
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,884
544
147
7
0
380,184
8
L
Erlang Shen
9,406
470
92
5
0
432,900
1
W
Bakasura
10,582
529
154
8
0
457,520
2
W
Chaac
11,376
569
164
8
0
426,213
3
L
Nox
8,936
447
114
6
0
374,392
4
L
Cernunnos
7,641
382
81
4
0
351,337
0
W
Fafnir
8,513
426
32
2
0
360,325
0
L
Cthulhu
8,503
425
38
2
0
396,820
3
L
Sun Wukong
8,023
401
81
4
0
368,869
11
W
Ullr
8,077
404
79
4
0
351,773
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role