Player Matchup

Izanami
Izanami
 
Izanami
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
 
Thor
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Suipz
Horus
Level 159
God Stats
26W - 9L
1,573 SR
Queue Stats
815W - 626L
1,599 Elo+
Party 2
Guan Yu
Guan Yu
XoxotaGoiana
Guan Yu
Level 19
God Stats
8W - 0L
1,713 SR
Queue Stats
165W - 38L
1,809 Elo+
Party 2
Team Averages
Level 124
1,557 SR
1,582 Elo+

VS

Team Averages
Level 98
1,470 SR
1,573 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
 
Thanatos
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
CorvoSombrio
Guan Yu
Level 158
God Stats
4W - 3L
1,468 SR
Queue Stats
51W - 37L
1,567 Elo+
Party 1
Sylvanus
Sylvanus
FireBlastering
Sylvanus
Level 147
God Stats
1W - 3L
1,453 SR
Queue Stats
111W - 119L
1,537 Elo+
Party 1
Neith
Neith
alleffa
Neith
Level 16
God Stats
0W - 1L
1,427 SR
Queue Stats
2W - 3L
1,761 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
3 / 0 / 1
6,866
624
6,441
6,374
2,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
 
Thor
11
5 / 2 / 2
6,738
613
6,979
7,537
2,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Janus
 
Janus
9
1 / 1 / 3
5,807
528
3,945
5,027
1,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
Suipz
Horus
9
1 / 0 / 3
6,261
569
2,216
5,833
3,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
XoxotaGoiana
Guan Yu
12
3 / 0 / 1
6,568
597
7,143
9,952
6,767
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 2 / 2
5,855
532
4,122
6,240
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
 
Thanatos
8
2 / 5 / 1
5,449
495
4,996
8,507
2,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
CorvoSombrio
Guan Yu
10
0 / 3 / 0
5,737
522
4,318
10,450
5,505
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
8
0 / 0 / 0
4,711
428
1,925
7,552
4,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
alleffa
Neith
7
0 / 3 / 0
4,608
419
2,091
5,306
1,209
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
13
Kills
3
3
Deaths
13
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
0
1
3.5
W
Thor
 
Thor
5
2
2
3
W
Janus
 
Janus
1
1
3
2.5
L
Nu Wa
 
Nu Wa
1
2
2
1
L
Thanatos
 
Thanatos
2
5
1
0.5
L
Guan Yu
CorvoSombrio
Guan Yu
0
3
0
0
L
Sylvanus
0
0
0
0
W
Horus
Suipz
Horus
1
0
3
2.5
W
Guan Yu
XoxotaGoiana
Guan Yu
3
0
1
3.5
L
Neith
alleffa
Neith
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,724
Damage
17,452
34,723
Taken
38,055
16,966
Mitigated
15,677
17,412
Healing
11,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,441
4,379
0
4,077
6,374
2,324
1,361
906
5,468
0
74,237
W
Thor
 
Thor
6,979
1,043
0
4,107
7,537
2,861
0
1,935
5,602
0
42,358
W
Janus
 
Janus
3,945
570
0
500
5,027
1,699
0
1,013
4,014
43,135
0
L
Nu Wa
 
Nu Wa
4,122
1,033
0
1,326
6,240
1,801
0
1,365
4,875
37,184
0
L
Thanatos
 
Thanatos
4,996
1,503
0
3,610
8,507
2,790
0
778
7,729
0
26,928
L
Guan Yu
CorvoSombrio
Guan Yu
4,318
1,172
85
3,257
10,450
5,505
0
0
10,450
0
41,901
L
Sylvanus
1,925
928
473
2,380
7,552
4,372
0
1,802
5,750
21,112
7,056
W
Horus
Suipz
Horus
2,216
1,114
675
3,444
5,833
3,315
0
1,030
4,803
0
11,615
W
Guan Yu
XoxotaGoiana
Guan Yu
7,143
1,087
51
4,558
9,952
6,767
0
735
9,217
0
45,448
L
Neith
alleffa
Neith
2,091
417
0
425
5,306
1,209
0
0
5,306
0
22,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,240
Gold Earned
26,360
382
Minions Killed
288
0
Camps Cleared
0
1,087,606
Distance Traveled
979,740
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,866
624
128
12
0
189,319
4
W
Thor
6,738
613
80
7
0
216,161
3
W
Janus
5,807
528
73
7
0
220,804
2
L
Nu Wa
5,855
532
65
6
0
192,076
4
L
Thanatos
5,449
495
53
5
0
237,899
2
L
Guan Yu
5,737
522
72
7
0
203,029
4
L
Sylvanus
4,711
428
57
5
0
170,863
3
W
Horus
6,261
569
26
2
0
229,889
5
W
Guan Yu
6,568
597
75
7
0
231,433
4
L
Neith
4,608
419
41
4
0
175,873
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role