Player Matchup

Achilles
Achilles
GShawv
Achilles
Level 67
God Stats
1W - 1L
1,602 SR
Queue Stats
187W - 41L
1,772 Elo+
Party 2
Olorun
Olorun
bwhitla
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,321 Elo+
Party 2
Thor
Thor
coolino
Thor
Level 133
God Stats
5W - 3L
1,633 SR
Queue Stats
288W - 126L
1,770 Elo+
Party 2
Team Averages
Level 68
1,578 SR
1,621 Elo+

VS

Team Averages
Level 59
1,559 SR
1,632 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
FückSmiteMan
The Morrigan
Level 16
God Stats
0W - 1L
1,676 SR
Queue Stats
7W - 3L
1,686 Elo+
Party 1
Sun Wukong
Sun Wukong
mandomainac
Sun Wukong
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,711 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GShawv
Achilles
14
8 / 0 / 9
8,618
862
14,746
12,506
11,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
bwhitla
Olorun
11
1 / 2 / 7
7,010
701
2,260
6,990
3,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
coolino
Thor
14
8 / 0 / 8
8,886
889
10,775
6,039
2,601
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 5 / 1
6,684
668
8,974
12,689
11,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
FückSmiteMan
The Morrigan
10
0 / 7 / 0
6,184
618
5,598
9,749
5,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
mandomainac
Sun Wukong
10
1 / 5 / 0
6,366
637
2,740
10,012
5,775
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
17
Kills
2
2
Deaths
17
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
5
1
0.3
L
The Morrigan
FückSmiteMan
The Morrigan
0
7
0
0
W
Achilles
GShawv
Achilles
8
0
9
12.5
W
Olorun
bwhitla
Olorun
1
2
7
2.25
W
Thor
coolino
Thor
8
0
8
12
L
Sun Wukong
mandomainac
Sun Wukong
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,781
Damage
17,312
25,535
Taken
32,450
16,816
Mitigated
22,480
5,365
Healing
2,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
8,974
1,046
0
1,318
12,689
11,301
0
1,213
11,015
25,241
0
L
The Morrigan
FückSmiteMan
The Morrigan
5,598
1,810
156
527
9,749
5,404
0
473
8,882
20,428
3,019
W
Achilles
GShawv
Achilles
14,746
3,781
0
3,857
12,506
11,104
0
5,835
6,105
0
29,832
W
Olorun
bwhitla
Olorun
2,260
1,290
91
917
6,990
3,111
0
3,906
2,752
14,345
1,194
W
Thor
coolino
Thor
10,775
2,029
0
500
6,039
2,601
0
3,070
2,679
0
32,592
L
Sun Wukong
mandomainac
Sun Wukong
2,740
1,174
0
389
10,012
5,775
0
396
9,226
0
8,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,514
Gold Earned
19,234
99
Minions Killed
94
0
Camps Cleared
0
558,877
Distance Traveled
500,462
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,684
668
41
4
0
175,949
1
L
The Morrigan
6,184
618
33
3
0
151,552
0
W
Achilles
8,618
862
37
4
0
215,885
1
W
Olorun
7,010
701
18
2
0
168,956
0
W
Thor
8,886
889
44
4
0
174,036
0
L
Sun Wukong
6,366
637
20
2
0
172,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role