Player Matchup

Awilix
Awilix
 
Awilix
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Cheyiu
Vamana
Level 48
God Stats
1W - 0L
1,736 SR
Queue Stats
171W - 10L
2,045 Elo+
Party 1
Cerberus
Cerberus
Hiq6
Cerberus
Level 160
God Stats
1W - 0L
1,727 SR
Queue Stats
92W - 18L
1,844 Elo+
Party 1
Ishtar
Ishtar
Kaurah
Ishtar
Level 156
God Stats
4W - 0L
1,830 SR
Queue Stats
96W - 22L
1,878 Elo+
Party 1
Nu Wa
Nu Wa
chillderella
Nu Wa
Level 154
God Stats
1W - 0L
1,946 SR
Queue Stats
17W - 1L
1,887 Elo+
Party 1
Team Averages
Level 114
1,748 SR
1,831 Elo+

VS

Team Averages
Level 105
1,576 SR
1,475 Elo+
Bacchus
Bacchus
 
Bacchus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Arch2078
Ra
Level 160
God Stats
5W - 9L
1,368 SR
Queue Stats
498W - 551L
1,423 Elo+
Solo
Discordia
Discordia
HAncientCanvas
Discordia
Level 57
God Stats
15W - 11L
1,658 SR
Queue Stats
181W - 202L
1,431 Elo+
Solo
Ullr
Ullr
ItzAzrael-
Ullr
Level 24
God Stats
2W - 1L
1,889 SR
Queue Stats
30W - 21L
1,457 Elo+
Party 2
Hachiman
Hachiman
bfc187
Hachiman
Level 160
God Stats
18W - 27L
1,467 SR
Queue Stats
1,065W - 1,024L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
2 / 1 / 5
7,331
524
6,414
10,600
3,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
Cheyiu
Vamana
16
14 / 2 / 1
9,970
712
15,636
14,023
10,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
Hiq6
Cerberus
12
2 / 1 / 5
7,609
544
7,742
11,809
7,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ishtar
Kaurah
Ishtar
12
1 / 3 / 3
7,450
532
6,336
9,745
3,667
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 0 / 7
7,499
536
6,234
4,807
1,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
1 / 2 / 3
6,673
477
4,619
11,884
11,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 9 / 0
7,261
519
4,038
13,462
4,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
HAncientCanvas
Discordia
9
0 / 5 / 0
5,744
410
2,983
9,325
2,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

6
0 / 2 / 0
4,839
346
1,325
5,483
1,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hachiman
bfc187
Hachiman
10
3 / 3 / 2
6,563
469
8,419
12,144
3,575
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
21
Kills
6
7
Deaths
21
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
2
1
5
4.5
L
Bacchus
 
Bacchus
1
2
3
1.25
L
2
9
0
0.22
W
Vamana
Cheyiu
Vamana
14
2
1
7.25
L
Discordia
HAncientCanvas
Discordia
0
5
0
0
W
Cerberus
Hiq6
Cerberus
2
1
5
4.5
L
0
2
0
0
W
Ishtar
Kaurah
Ishtar
1
3
3
0.83
L
Hachiman
bfc187
Hachiman
3
3
2
1.33
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,362
Damage
21,384
50,984
Taken
52,298
26,969
Mitigated
23,581
16,781
Healing
10,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
6,414
2,151
0
1,030
10,600
3,699
236
1,818
8,782
0
57,089
L
Bacchus
 
Bacchus
4,619
942
0
1,372
11,884
11,583
0
3,204
8,582
27,838
0
L
4,038
293
55
1,659
13,462
4,074
242
631
12,169
35,486
0
W
Vamana
Cheyiu
Vamana
15,636
8,584
0
6,425
14,023
10,094
397
4,798
9,083
0
77,004
L
Discordia
HAncientCanvas
Discordia
2,983
126
0
250
9,325
2,491
0
3,814
5,339
36,525
0
W
Cerberus
Hiq6
Cerberus
7,742
877
151
4,288
11,809
7,921
118
2,444
9,365
27,676
4,118
L
1,325
612
0
1,592
5,483
1,858
0
1,617
3,782
0
14,470
W
Ishtar
Kaurah
Ishtar
6,336
4,290
0
3,308
9,745
3,667
0
1,748
7,997
0
58,012
L
Hachiman
bfc187
Hachiman
8,419
3,608
0
5,079
12,144
3,575
0
4,150
7,994
0
49,563
W
6,234
1,824
0
1,579
4,807
1,588
2,478
832
3,975
48,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,859
Gold Earned
31,080
461
Minions Killed
304
0
Camps Cleared
0
1,331,707
Distance Traveled
1,117,518
22
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,331
524
95
7
0
306,338
6
L
Bacchus
6,673
477
45
3
0
277,921
0
L
Ra
7,261
519
81
6
0
242,283
0
W
Vamana
9,970
712
128
9
0
273,332
5
L
Discordia
5,744
410
70
5
0
219,542
1
W
Cerberus
7,609
544
60
4
0
267,820
6
L
Ullr
4,839
346
31
2
0
138,179
1
W
Ishtar
7,450
532
98
7
0
239,122
3
L
Hachiman
6,563
469
77
6
0
239,593
2
W
Nu Wa
7,499
536
80
6
0
245,095
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role