Player Matchup

Bastet
Bastet
C1UTCH SAVAG3
Bastet
Level 144
God Stats
15W - 8L
1,648 SR
Queue Stats
140W - 143L
1,504 Elo+
Solo
Geb
Geb
DHGJOLLYKILLER
Geb
Level 69
God Stats
5W - 9L
1,341 SR
Queue Stats
26W - 42L
1,398 Elo+
Party 3
Baba Yaga
Baba Yaga
KansasCityChiefr
Baba Yaga
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 32L
1,583 Elo+
Party 3
Mulan
Mulan
PruneMan
Mulan
Level 65
God Stats
31W - 11L
1,800 SR
Queue Stats
169W - 112L
1,628 Elo+
Party 3
Chiron
Chiron
dadofmany74
Chiron
Level 120
God Stats
4W - 11L
1,289 SR
Queue Stats
75W - 118L
1,433 Elo+
Party 3
Team Averages
Level 104
1,516 SR
1,509 Elo+

VS

Team Averages
Level 126
1,587 SR
1,495 Elo+
Thoth
Thoth
 
Thoth
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
GomzaPlay_1
Medusa
Level 158
God Stats
1W - 1L
1,738 SR
Queue Stats
52W - 47L
1,542 Elo+
Party 1
Tiamat
Tiamat
Sniper0O7
Tiamat
Level 158
God Stats
1W - 2L
1,606 SR
Queue Stats
121W - 146L
1,462 Elo+
Party 2
Hun Batz
Hun Batz
chuyowh
Hun Batz
Level 160
God Stats
5W - 5L
1,569 SR
Queue Stats
128W - 146L
1,512 Elo+
Party 1
Heimdallr
Heimdallr
treebranch1
Heimdallr
Level 88
God Stats
3W - 10L
1,525 SR
Queue Stats
95W - 106L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 6
9,499
792
10,439
12,386
5,810
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

16
2 / 2 / 10
9,704
809
5,758
11,333
12,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baba Yaga
16
1 / 0 / 6
9,014
751
8,907
9,628
4,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mulan
PruneMan
Mulan
16
6 / 2 / 6
9,423
785
13,424
15,161
13,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chiron
18
3 / 3 / 8
10,065
839
10,212
11,647
6,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
5 / 3 / 1
9,941
828
11,299
7,259
3,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
15
0 / 4 / 4
8,294
691
8,641
14,272
6,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tiamat
Sniper0O7
Tiamat
16
3 / 5 / 1
9,055
755
13,000
13,828
11,705
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
chuyowh
Hun Batz
15
1 / 2 / 4
8,589
716
7,194
12,178
5,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
treebranch1
Heimdallr
14
0 / 3 / 2
7,728
644
4,076
7,787
3,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
21
17
Kills
9
9
Deaths
17
36
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
5
3
1
1.83
W
5
2
6
4
W
2
2
10
3.5
L
Medusa
0
4
4
0.5
W
Baba Yaga
1
0
6
4
W
Mulan
PruneMan
Mulan
6
2
6
4.5
L
Tiamat
Sniper0O7
Tiamat
3
5
1
0.7
L
Hun Batz
chuyowh
Hun Batz
1
2
4
1.5
W
Chiron
3
3
8
2.33
L
Heimdallr
treebranch1
Heimdallr
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,740
Damage
44,210
60,155
Taken
55,324
42,415
Mitigated
30,418
19,931
Healing
6,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
11,299
875
0
250
7,259
3,119
0
2,510
4,442
43,265
0
W
10,439
2,114
0
3,875
12,386
5,810
385
5,404
6,982
0
24,031
W
5,758
329
0
1,518
11,333
12,281
0
4,426
6,907
18,859
0
L
Medusa
8,641
3,200
0
1,747
14,272
6,390
1,085
3,887
10,037
0
32,703
W
Baba Yaga
8,907
670
0
2,728
9,628
4,587
2,545
4,814
4,814
33,597
0
W
Mulan
PruneMan
Mulan
13,424
1,893
0
6,132
15,161
13,563
0
6,370
8,791
0
26,815
L
Tiamat
Sniper0O7
Tiamat
13,000
1,128
0
1,919
13,828
11,705
493
3,433
9,933
37,759
0
L
Hun Batz
chuyowh
Hun Batz
7,194
1,773
0
1,606
12,178
5,606
0
2,327
9,541
0
28,930
W
Chiron
10,212
4,052
836
4,842
11,647
6,174
2,528
3,194
8,362
0
45,524
L
Heimdallr
treebranch1
Heimdallr
4,076
1,040
0
948
7,787
3,598
0
1,829
5,686
0
14,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,705
Gold Earned
43,607
262
Minions Killed
280
0
Camps Cleared
0
1,310,506
Distance Traveled
1,130,420
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,941
828
87
7
0
239,143
0
W
Bastet
9,499
792
49
4
0
323,142
2
W
Geb
9,704
809
17
1
0
251,192
4
L
Medusa
8,294
691
60
5
0
221,759
3
W
Baba Yaga
9,014
751
74
6
0
242,888
2
W
Mulan
9,423
785
30
3
0
283,238
1
L
Tiamat
9,055
755
55
5
0
246,567
5
L
Hun Batz
8,589
716
51
4
0
255,912
2
W
Chiron
10,065
839
92
8
0
210,046
1
L
Heimdallr
7,728
644
27
2
0
167,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role