Player Matchup

Ullr
Ullr
CPRgaming_
Ullr
Level 120
God Stats
1W - 0L
1,829 SR
Queue Stats
19W - 17L
1,558 Elo+
Party 2
Ah Puch
Ah Puch
LiaIVl
Ah Puch
Level 124
God Stats
2W - 1L
1,277 SR
Queue Stats
28W - 34L
1,485 Elo+
Party 2
Vamana
Vamana
ParagonViking344
Vamana
Level 124
God Stats
4W - 9L
1,449 SR
Queue Stats
24W - 29L
1,496 Elo+
Party 2
Team Averages
Level 123
1,518 SR
1,513 Elo+

VS

Team Averages
Level 106
1,497 SR
1,510 Elo+
Maui
Maui
LukeCyborg99
Maui
Level 120
God Stats
4W - 9L
1,321 SR
Queue Stats
174W - 93L
1,633 Elo+
Party 1
Hou Yi
Hou Yi
xBushWookiesX
Hou Yi
Level 111
God Stats
8W - 5L
1,709 SR
Queue Stats
110W - 105L
1,441 Elo+
Party 1
Scylla
Scylla
xLucid_SenseSx
Scylla
Level 87
God Stats
37W - 37L
1,462 SR
Queue Stats
743W - 698L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 0 / 3
11,350
709
14,024
12,225
6,036
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Ah Puch
LiaIVl
Ah Puch
17
2 / 2 / 0
10,803
675
21,272
10,854
5,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 3 / 3
11,627
727
9,355
22,181
22,136
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 4
11,152
697
7,353
23,030
35,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
1 / 2 / 4
10,366
648
7,572
13,108
7,384
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 2 / 2
10,228
639
12,200
14,223
6,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
5
Kills
5
5
Deaths
5
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
W
Ah Puch
LiaIVl
Ah Puch
2
2
0
1
L
1
1
4
3
W
1
3
3
0.83
L
1
2
4
1.5
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,651
Damage
27,125
45,260
Taken
50,361
33,731
Mitigated
49,461
18,128
Healing
7,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,024
5,394
0
2,410
12,225
6,036
1,399
7,536
4,689
0
55,241
W
Ah Puch
LiaIVl
Ah Puch
21,272
1,160
0
4,658
10,854
5,559
941
3,018
7,836
65,952
0
L
7,353
62
0
2,461
23,030
35,118
0
8,818
13,870
19,130
0
W
9,355
4,656
2,599
8,461
22,181
22,136
294
9,053
13,128
0
40,574
L
7,572
3,436
0
1,404
13,108
7,384
258
6,067
6,830
0
52,574
L
12,200
737
0
3,180
14,223
6,959
0
6,462
7,761
43,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,780
Gold Earned
31,746
199
Minions Killed
200
0
Camps Cleared
0
947,929
Distance Traveled
893,163
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,350
709
75
5
0
325,753
0
W
Ah Puch
10,803
675
81
5
0
282,761
4
L
Maui
11,152
697
23
1
0
321,890
3
W
Vamana
11,627
727
43
3
0
339,415
6
L
Hou Yi
10,366
648
117
7
0
305,230
1
L
Scylla
10,228
639
60
4
0
266,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role