Player Matchup

Ra
Ra
CorEVAvenger
Ra
Level 153
God Stats
30W - 4L
1,952 SR
Queue Stats
652W - 177L
2,060 Elo+
Party 1
Lancelot
Lancelot
Longeye00
Lancelot
Level 149
God Stats
14W - 3L
1,883 SR
Queue Stats
370W - 88L
2,162 Elo+
Party 1
Ganesha
Ganesha
Vyflo
Ganesha
Level 144
God Stats
3W - 1L
1,836 SR
Queue Stats
638W - 162L
2,077 Elo+
Party 1
Team Averages
Level 149
1,890 SR
2,100 Elo+

VS

Team Averages
Level 143
1,688 SR
1,655 Elo+
Cerberus
Cerberus
 
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Nvnehi
Merlin
Level 120
God Stats
2W - 1L
1,762 SR
Queue Stats
43W - 34L
1,644 Elo+
Party 2
Mulan
Mulan
Pancakkezz
Mulan
Level 148
God Stats
3W - 1L
1,803 SR
Queue Stats
63W - 30L
1,821 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 4
8,462
846
8,724
6,897
3,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
Longeye00
Lancelot
14
4 / 0 / 4
8,029
803
11,614
9,854
6,256
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
Vyflo
Ganesha
12
0 / 0 / 7
7,993
799
6,019
9,892
10,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
0 / 2 / 0
6,207
621
5,567
12,185
10,000
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
Nvnehi
Merlin
11
0 / 2 / 0
6,473
647
4,960
6,346
2,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
11
0 / 4 / 0
6,362
636
9,159
12,647
10,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
8
Kills
0
0
Deaths
8
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
2
0
0
W
4
0
4
6
W
Lancelot
Longeye00
Lancelot
4
0
4
6
L
Merlin
Nvnehi
Merlin
0
2
0
0
L
Mulan
0
4
0
0
W
Ganesha
Vyflo
Ganesha
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,357
Damage
19,686
26,643
Taken
31,178
19,821
Mitigated
22,366
14,523
Healing
6,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,567
805
0
4,656
12,185
10,000
0
4,548
7,637
15,775
0
W
8,724
1,452
2,572
3,378
6,897
3,283
1,728
3,218
3,643
46,864
0
W
Lancelot
Longeye00
Lancelot
11,614
4,051
0
2,806
9,854
6,256
1,089
2,619
6,934
0
27,354
L
Merlin
Nvnehi
Merlin
4,960
684
0
500
6,346
2,238
0
4,344
2,002
26,364
0
L
Mulan
9,159
1,763
0
1,616
12,647
10,128
0
5,894
6,753
0
26,351
W
Ganesha
Vyflo
Ganesha
6,019
911
658
5,109
9,892
10,282
347
4,732
4,782
18,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,484
Gold Earned
19,042
139
Minions Killed
120
0
Camps Cleared
0
661,062
Distance Traveled
565,514
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,207
621
31
3
0
185,889
3
W
Ra
8,462
846
112
11
0
214,351
2
W
Lancelot
8,029
803
25
3
0
237,806
1
L
Merlin
6,473
647
53
5
0
180,942
3
L
Mulan
6,362
636
36
4
0
198,683
5
W
Ganesha
7,993
799
2
0
0
208,905
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role