Player Matchup

Thanatos
Thanatos
Darker_world
Thanatos
Level 102
God Stats
17W - 9L
1,717 SR
Queue Stats
125W - 80L
1,641 Elo+
Party 1
Ah Puch
Ah Puch
Nero_Claudius_l
Ah Puch
Level 127
God Stats
2W - 1L
1,901 SR
Queue Stats
93W - 73L
1,588 Elo+
Party 1
Gilgamesh
Gilgamesh
sonicmarioshadow
Gilgamesh
Level 89
God Stats
4W - 6L
1,474 SR
Queue Stats
157W - 118L
1,597 Elo+
Party 1
Team Averages
Level 106
1,698 SR
1,609 Elo+

VS

Team Averages
Level 64
1,390 SR
1,363 Elo+
Vamana
Vamana
AdventDemon
Vamana
Level 117
God Stats
1W - 2L
1,408 SR
Queue Stats
5W - 11L
1,259 Elo+
Solo
Ganesha
Ganesha
DeeperThanSound
Ganesha
Level 67
God Stats
0W - 2L
1,262 SR
Queue Stats
4W - 7L
1,345 Elo+
Party 2
Agni
Agni
Fling1k
Agni
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Darker_world
Thanatos
16
11 / 2 / 7
11,369
812
9,531
12,177
5,474
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 1 / 14
11,187
799
16,178
9,031
4,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
15
3 / 2 / 16
10,160
726
9,436
12,661
10,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
14
2 / 7 / 2
9,726
695
7,524
17,754
13,417
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 8 / 2
8,591
614
5,043
15,768
17,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Agni
Fling1k
Agni
15
3 / 5 / 1
9,710
694
12,961
10,933
4,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
10
20
Kills
5
5
Deaths
20
37
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Vamana
2
7
2
0.43
W
Thanatos
Darker_world
Thanatos
11
2
7
7.25
L
0
8
2
0.13
L
Agni
Fling1k
Agni
3
5
1
0.7
W
6
1
14
13
W
Gilgamesh
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,145
Damage
25,528
33,869
Taken
44,455
20,303
Mitigated
36,019
15,267
Healing
3,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
7,524
4,488
765
2,138
17,754
13,417
0
7,058
10,696
0
35,352
W
Thanatos
Darker_world
Thanatos
9,531
3,407
0
8,360
12,177
5,474
1,594
8,776
3,401
0
34,427
L
5,043
766
0
886
15,768
17,985
0
6,301
9,467
11,855
0
L
Agni
Fling1k
Agni
12,961
92
0
202
10,933
4,617
0
2,878
8,055
43,635
0
W
16,178
642
0
5,456
9,031
4,175
848
2,810
6,221
54,872
0
W
Gilgamesh
9,436
3,403
0
1,451
12,661
10,654
30
6,861
5,800
0
26,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,716
Gold Earned
28,027
151
Minions Killed
146
0
Camps Cleared
0
718,816
Distance Traveled
663,174
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,726
695
59
4
0
236,830
2
W
Thanatos
11,369
812
39
3
0
245,826
2
L
Ganesha
8,591
614
4
0
0
200,014
0
L
Agni
9,710
694
83
6
0
226,330
4
W
Ah Puch
11,187
799
85
6
0
230,306
1
W
Gilgamesh
10,160
726
27
2
0
242,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role