Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
AcruxWolf
Da Ji
Level 106
God Stats
1W - 1L
1,691 SR
Queue Stats
121W - 105L
1,543 Elo+
Party 1
Baba Yaga
Baba Yaga
GlocBoi
Baba Yaga
Level 29
God Stats
1W - 2L
1,501 SR
Queue Stats
48W - 55L
1,388 Elo+
Party 1
Ullr
Ullr
RageQTomahawk
Ullr
Level 57
God Stats
0W - 4L
1,253 SR
Queue Stats
13W - 25L
1,291 Elo+
Party 1
Terra
Terra
xman2414
Terra
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 79L
1,468 Elo+
Party 1
Team Averages
Level 84
1,489 SR
1,438 Elo+

VS

Team Averages
Level 125
1,486 SR
1,431 Elo+
Terra
Terra
GloiganJenkins4
Terra
Level 151
God Stats
10W - 10L
1,415 SR
Queue Stats
662W - 717L
1,422 Elo+
Party 2
Zhong Kui
Zhong Kui
Gram it all
Zhong Kui
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 44L
1,500 Elo+
Party 2
Agni
Agni
Johny5zalive449
Agni
Level 116
God Stats
4W - 3L
1,531 SR
Queue Stats
224W - 216L
1,460 Elo+
Party 2
Atlas
Atlas
Shamrock
Atlas
Level 156
God Stats
1W - 1L
1,279 SR
Queue Stats
635W - 677L
1,417 Elo+
Party 2
Artemis
Artemis
SwabSong22
Artemis
Level 49
God Stats
3W - 1L
1,707 SR
Queue Stats
288W - 306L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
5
0 / 0 / 0
6,505
465
0
0
0
Da Ji
AcruxWolf
Da Ji
17
10 / 9 / 2
10,543
753
21,357
19,764
12,696
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baba Yaga
GlocBoi
Baba Yaga
18
1 / 6 / 10
8,809
629
13,036
18,514
13,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 5 / 6
8,825
630
12,495
15,090
10,611
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Terra
xman2414
Terra
19
3 / 5 / 6
9,948
711
10,546
23,612
32,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 17
10,417
744
7,555
16,665
21,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Zhong Kui
Gram it all
Zhong Kui
18
6 / 4 / 8
11,156
797
17,698
15,373
10,985
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 4 / 13
10,762
769
14,481
11,640
5,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Shamrock
Atlas
18
2 / 1 / 17
11,523
823
12,694
26,548
24,847
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
SwabSong22
Artemis
19
10 / 4 / 12
11,977
856
17,104
16,039
8,008
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
92
16
Kills
25
25
Deaths
16
24
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
0
0
0
L
Da Ji
AcruxWolf
Da Ji
10
9
2
1.22
L
Baba Yaga
GlocBoi
Baba Yaga
1
6
10
1
W
2
3
17
3.5
W
Zhong Kui
Gram it all
Zhong Kui
6
4
8
2.5
W
5
4
13
2.88
L
2
5
6
1
W
Atlas
Shamrock
Atlas
2
1
17
10.5
W
Artemis
SwabSong22
Artemis
10
4
12
4
L
Terra
xman2414
Terra
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,434
Damage
69,532
76,980
Taken
86,265
68,929
Mitigated
70,342
26,156
Healing
43,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
0
0
0
0
0
0
0
0
0
0
0
L
Da Ji
AcruxWolf
Da Ji
21,357
5,052
1,375
1,042
19,764
12,696
0
12,408
7,356
0
24,852
L
Baba Yaga
GlocBoi
Baba Yaga
13,036
2,165
980
5,361
18,514
13,009
0
11,304
7,210
28,938
0
W
7,555
1,092
8,765
5,227
16,665
21,310
561
5,770
10,583
11,443
566
W
Zhong Kui
Gram it all
Zhong Kui
17,698
1,186
2,226
4,962
15,373
10,985
908
6,030
9,193
34,536
0
W
14,481
1,149
1,944
2,761
11,640
5,192
1,022
2,091
9,493
39,225
0
L
12,495
6,061
967
1,427
15,090
10,611
0
10,774
4,316
0
27,908
W
Atlas
Shamrock
Atlas
12,694
5,617
784
11,457
26,548
24,847
744
6,945
19,093
29,391
0
W
Artemis
SwabSong22
Artemis
17,104
9,331
1,370
4,044
16,039
8,008
3,426
2,746
13,248
0
28,866
L
Terra
xman2414
Terra
10,546
680
6,542
8,462
23,612
32,613
0
17,630
5,982
21,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,630
Gold Earned
55,835
90
Minions Killed
141
0
Camps Cleared
0
833,564
Distance Traveled
1,230,012
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,505
465
0
0
0
0
0
L
Da Ji
10,543
753
7
1
0
206,250
0
L
Baba Yaga
8,809
629
32
2
0
198,948
0
W
Terra
10,417
744
9
1
0
272,058
1
W
Zhong Kui
11,156
797
40
3
0
240,306
0
W
Agni
10,762
769
39
3
0
229,768
0
L
Ullr
8,825
630
29
2
0
190,319
0
W
Atlas
11,523
823
28
2
0
257,106
0
W
Artemis
11,977
856
25
2
0
230,774
0
L
Terra
9,948
711
22
2
0
238,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role