Player Matchup

Sobek
Sobek
 
Sobek
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Chalimbiop
Da Ji
Level 155
God Stats
4W - 1L
1,524 SR
Queue Stats
162W - 171L
1,445 Elo+
Solo
Persephone
Persephone
Guuhneves5
Persephone
Level 117
God Stats
13W - 16L
1,545 SR
Queue Stats
290W - 283L
1,515 Elo+
Solo
Hachiman
Hachiman
LuizDuBF
Hachiman
Level 128
God Stats
19W - 17L
1,509 SR
Queue Stats
530W - 661L
1,511 Elo+
Solo
Tyr
Tyr
Zinorax
Tyr
Level 108
God Stats
13W - 7L
1,727 SR
Queue Stats
492W - 470L
1,499 Elo+
Solo
Team Averages
Level 123
1,561 SR
1,494 Elo+

VS

Team Averages
Level 138
1,405 SR
1,521 Elo+
He Bo
He Bo
 
He Bo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Bagalula
Medusa
Level 133
God Stats
0W - 2L
1,210 SR
Queue Stats
278W - 292L
1,524 Elo+
Solo
Izanami
Izanami
FA3T
Izanami
Level 78
God Stats
7W - 10L
1,372 SR
Queue Stats
15W - 16L
1,542 Elo+
Solo
Serqet
Serqet
MADARGO
Serqet
Level 158
God Stats
4W - 5L
1,505 SR
Queue Stats
264W - 256L
1,549 Elo+
Party 1
Gilgamesh
Gilgamesh
Medo
Gilgamesh
Level 160
God Stats
4W - 7L
1,440 SR
Queue Stats
120W - 127L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
2 / 2 / 7
7,965
569
5,035
13,807
13,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
12
4 / 2 / 5
7,712
551
4,749
11,852
5,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
Guuhneves5
Persephone
15
5 / 0 / 1
9,090
649
9,824
5,558
2,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
LuizDuBF
Hachiman
15
3 / 0 / 2
8,722
623
8,007
9,862
5,116
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tyr
14
2 / 0 / 4
8,327
595
11,679
15,402
14,122
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
0 / 4 / 0
6,509
465
4,848
9,555
3,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Medusa
Bagalula
Medusa
11
1 / 4 / 0
6,881
492
6,447
10,191
3,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
FA3T
Izanami
13
1 / 3 / 1
7,167
512
6,914
11,421
4,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
MADARGO
Serqet
10
1 / 2 / 1
6,730
481
3,293
12,073
7,744
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Medo
Gilgamesh
11
1 / 3 / 0
6,864
490
8,098
16,768
13,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
16
Kills
4
4
Deaths
16
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
2
7
2.75
L
He Bo
 
He Bo
0
4
0
0
L
Medusa
Bagalula
Medusa
1
4
0
0.25
W
Da Ji
4
2
5
3.25
L
Izanami
FA3T
Izanami
1
3
1
0.5
W
Persephone
Guuhneves5
Persephone
5
0
1
5.5
W
Hachiman
LuizDuBF
Hachiman
3
0
2
4
L
Serqet
MADARGO
Serqet
1
2
1
0.75
L
Gilgamesh
Medo
Gilgamesh
1
3
0
0.33
W
Tyr
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,294
Damage
29,600
56,481
Taken
60,008
40,361
Mitigated
32,267
23,856
Healing
18,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
5,035
805
0
4,172
13,807
13,944
0
1,715
12,002
17,990
0
L
He Bo
 
He Bo
4,848
48
0
2,095
9,555
3,762
17
5,802
3,753
51,648
0
L
Medusa
Bagalula
Medusa
6,447
3,153
0
3,705
10,191
3,206
0
1,488
8,703
0
45,699
W
Da Ji
4,749
1,269
0
4,667
11,852
5,069
0
798
10,964
0
43,699
L
Izanami
FA3T
Izanami
6,914
5,327
0
3,800
11,421
4,060
262
1,187
10,234
0
55,065
W
Persephone
Guuhneves5
Persephone
9,824
299
0
1,413
5,558
2,110
413
1,880
3,678
75,695
0
W
Hachiman
LuizDuBF
Hachiman
8,007
3,796
0
5,874
9,862
5,116
1,691
678
9,028
0
77,479
L
Serqet
MADARGO
Serqet
3,293
998
0
2,737
12,073
7,744
24
5,095
6,978
0
18,863
L
Gilgamesh
Medo
Gilgamesh
8,098
2,660
0
5,797
16,768
13,495
96
1,322
15,446
0
56,001
W
Tyr
11,679
2,310
0
7,730
15,402
14,122
1,266
337
14,903
35
58,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,816
Gold Earned
34,151
455
Minions Killed
386
0
Camps Cleared
0
1,427,568
Distance Traveled
1,348,233
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,965
569
11
1
0
289,694
4
L
He Bo
6,509
465
85
6
0
252,575
5
L
Medusa
6,881
492
73
5
0
246,284
2
W
Da Ji
7,712
551
80
6
0
271,272
2
L
Izanami
7,167
512
109
8
0
266,608
1
W
Persephone
9,090
649
134
10
0
299,614
6
W
Hachiman
8,722
623
130
9
0
259,854
1
L
Serqet
6,730
481
32
2
0
303,673
2
L
Gilgamesh
6,864
490
87
6
0
279,093
3
W
Tyr
8,327
595
100
7
0
307,134
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role