Player Matchup

Persephone
Persephone
 
Persephone
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Thief Roobi
Tsukuyomi
Level 16
God Stats
0W - 1L
1,265 SR
Queue Stats
0W - 8L
1,075 Elo+
Party 1
Cerberus
Cerberus
Walpurgisnacht0
Cerberus
Level 33
God Stats
4W - 1L
1,885 SR
Queue Stats
75W - 73L
1,454 Elo+
Solo
Neith
Neith
Y4ksha6842
Neith
Level 4
God Stats
0W - 1L
1,384 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 54
1,507 SR
1,406 Elo+

VS

Team Averages
Level 131
1,567 SR
1,476 Elo+
Jormungandr
Jormungandr
CJAY010
Jormungandr
Level 142
God Stats
17W - 9L
1,676 SR
Queue Stats
32W - 41L
1,489 Elo+
Party 2
Anubis
Anubis
Deemon13
Anubis
Level 117
God Stats
7W - 3L
1,764 SR
Queue Stats
64W - 68L
1,472 Elo+
Party 2
Ishtar
Ishtar
L0rd 2Tap
Ishtar
Level 157
God Stats
10W - 10L
1,382 SR
Queue Stats
171W - 193L
1,422 Elo+
Solo
Horus
Horus
N7harvester92
Horus
Level 123
God Stats
15W - 15L
1,513 SR
Queue Stats
118W - 122L
1,521 Elo+
Party 2
Mercury
Mercury
gofetch13
Mercury
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
373W - 481L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
2 / 2 / 3
7,788
779
6,346
8,529
3,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Zeus
 
Zeus
12
2 / 6 / 2
6,976
698
7,484
10,876
3,210
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Thief Roobi
Tsukuyomi
12
1 / 7 / 2
6,933
693
4,022
12,516
5,038
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
11
1 / 5 / 3
6,872
687
4,642
15,884
10,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
12
0 / 5 / 2
6,698
670
3,054
7,767
3,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CJAY010
Jormungandr
15
9 / 0 / 7
8,785
879
9,966
7,710
6,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Deemon13
Anubis
15
3 / 1 / 9
8,746
875
8,367
8,478
4,849
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
L0rd 2Tap
Ishtar
16
7 / 0 / 7
8,794
879
12,502
6,397
3,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 2 / 12
8,737
874
11,241
10,700
9,361
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mercury
gofetch13
Mercury
13
1 / 3 / 7
7,652
765
3,702
8,636
3,758
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
67
6
Kills
25
25
Deaths
6
12
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
2
2
3
1.75
L
Zeus
 
Zeus
2
6
2
0.5
W
Jormungandr
CJAY010
Jormungandr
9
0
7
12.5
W
Anubis
Deemon13
Anubis
3
1
9
7.5
W
Ishtar
L0rd 2Tap
Ishtar
7
0
7
10.5
W
5
2
12
5.5
L
Tsukuyomi
Thief Roobi
Tsukuyomi
1
7
2
0.29
L
Cerberus
1
5
3
0.5
L
Neith
0
5
2
0.2
W
Mercury
gofetch13
Mercury
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,548
Damage
45,778
55,572
Taken
41,921
25,280
Mitigated
28,010
5,563
Healing
11,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
6,346
907
0
829
8,529
3,044
0
1,783
6,744
22,271
0
L
Zeus
 
Zeus
7,484
1,213
0
747
10,876
3,210
108
3,325
7,551
16,109
0
W
Jormungandr
CJAY010
Jormungandr
9,966
3,328
44
1,001
7,710
6,904
1,116
2,613
5,037
23,747
0
W
Anubis
Deemon13
Anubis
8,367
274
543
3,454
8,478
4,849
920
3,601
4,743
38,571
0
W
Ishtar
L0rd 2Tap
Ishtar
12,502
6,847
0
947
6,397
3,138
1,817
4,074
2,233
0
25,273
W
11,241
3,384
2,193
3,190
10,700
9,361
58
3,761
6,781
0
20,067
L
Tsukuyomi
Thief Roobi
Tsukuyomi
4,022
990
0
350
12,516
5,038
0
4,606
7,910
0
15,987
L
Cerberus
4,642
371
496
2,727
15,884
10,734
0
4,693
11,191
8,119
0
L
Neith
3,054
1,383
0
414
7,767
3,254
0
3,925
3,842
0
11,935
W
Mercury
gofetch13
Mercury
3,702
1,009
0
260
8,636
3,758
1,950
3,911
4,655
0
19,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,267
Gold Earned
42,714
116
Minions Killed
173
0
Camps Cleared
0
884,766
Distance Traveled
1,033,633
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,788
779
47
5
0
205,360
1
L
Zeus
6,976
698
17
2
0
147,281
2
W
Jormungandr
8,785
879
30
3
0
215,264
0
W
Anubis
8,746
875
64
6
0
179,895
1
W
Ishtar
8,794
879
35
4
0
207,891
0
W
Horus
8,737
874
12
1
0
213,558
4
L
Tsukuyomi
6,933
693
25
3
0
197,177
0
L
Cerberus
6,872
687
13
1
0
149,592
1
L
Neith
6,698
670
14
1
0
185,356
0
W
Mercury
7,652
765
32
3
0
217,025
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role