Player Matchup

Tiamat
Tiamat
Dalton69
Tiamat
Level 108
God Stats
0W - 1L
1,763 SR
Queue Stats
26W - 38L
1,464 Elo+
Solo
Athena
Athena
K1LLEMN0W
Athena
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,423 Elo+
Solo
Mulan
Mulan
VesperRegent446
Mulan
Level 62
God Stats
19W - 15L
1,651 SR
Queue Stats
89W - 72L
1,573 Elo+
Solo
Rama
Rama
ignorantASF
Rama
Level 63
God Stats
3W - 2L
1,559 SR
Queue Stats
33W - 28L
1,483 Elo+
Solo
Set
Set
sacrilege
Set
Level 158
God Stats
4W - 6L
1,453 SR
Queue Stats
594W - 642L
1,537 Elo+
Solo
Team Averages
Level 92
1,585 SR
1,496 Elo+

VS

Team Averages
Level 136
1,494 SR
1,533 Elo+
Jing Wei
Jing Wei
GengyBread
Jing Wei
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 83L
1,524 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Skxwo
Kumbhakarna
Level 157
God Stats
3W - 1L
1,614 SR
Queue Stats
301W - 280L
1,548 Elo+
Solo
Nu Wa
Nu Wa
UrsusOmegaPC
Nu Wa
Level 126
God Stats
9W - 7L
1,619 SR
Queue Stats
94W - 70L
1,544 Elo+
Party 2
Sun Wukong
Sun Wukong
bl00dw0rm
Sun Wukong
Level 126
God Stats
7W - 2L
1,513 SR
Queue Stats
112W - 82L
1,562 Elo+
Party 2
Nemesis
Nemesis
moonsrise
Nemesis
Level 127
God Stats
2W - 3L
1,221 SR
Queue Stats
367W - 363L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dalton69
Tiamat
13
2 / 5 / 2
8,670
456
9,650
12,340
9,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Athena
K1LLEMN0W
Athena
14
4 / 0 / 4
9,383
494
8,065
12,720
12,113
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
2 / 0 / 2
10,778
567
20,021
20,070
17,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
3 / 4 / 3
10,130
533
14,920
19,124
8,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 4 / 4
9,424
496
8,097
17,953
9,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GengyBread
Jing Wei
16
2 / 3 / 3
9,750
513
9,627
13,465
4,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
Skxwo
Kumbhakarna
14
1 / 4 / 6
9,465
498
5,781
21,126
21,417
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

17
4 / 0 / 6
10,823
570
14,135
7,090
3,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
bl00dw0rm
Sun Wukong
16
0 / 3 / 1
10,091
531
12,370
24,411
24,511
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemesis
moonsrise
Nemesis
16
6 / 2 / 4
10,008
527
13,868
18,391
9,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
33
12
Kills
13
13
Deaths
12
15
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Dalton69
Tiamat
2
5
2
0.6
W
Jing Wei
GengyBread
Jing Wei
2
3
3
1.17
L
Athena
K1LLEMN0W
Athena
4
0
4
6
W
Kumbhakarna
Skxwo
Kumbhakarna
1
4
6
1
W
4
0
6
7
L
2
0
2
3
W
Sun Wukong
bl00dw0rm
Sun Wukong
0
3
1
0.17
L
3
4
3
1.13
W
Nemesis
moonsrise
Nemesis
6
2
4
4
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,753
Damage
55,781
82,207
Taken
84,483
56,302
Mitigated
63,684
26,797
Healing
31,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Dalton69
Tiamat
9,650
889
0
2,386
12,340
9,604
0
6,006
5,954
67,070
0
W
Jing Wei
GengyBread
Jing Wei
9,627
7,576
0
6,302
13,465
4,977
1,206
937
12,528
0
77,693
L
Athena
K1LLEMN0W
Athena
8,065
1,785
0
2,128
12,720
12,113
161
4,403
7,881
25,987
0
W
Kumbhakarna
Skxwo
Kumbhakarna
5,781
835
2,262
2,869
21,126
21,417
0
8,562
12,564
30,449
1,384
W
14,135
1,939
0
2,320
7,090
3,325
350
5,086
2,004
90,150
0
L
20,021
3,488
0
12,712
20,070
17,358
990
1,559
18,297
35
98,712
W
Sun Wukong
bl00dw0rm
Sun Wukong
12,370
2,259
0
10,874
24,411
24,511
0
1,787
21,068
88
87,328
L
14,920
12,356
0
7,734
19,124
8,221
992
3,914
15,040
0
96,992
W
Nemesis
moonsrise
Nemesis
13,868
7,549
0
7,278
18,391
9,454
0
2,645
15,657
0
81,807
L
8,097
4,784
0
1,837
17,953
9,006
0
2,373
15,350
0
99,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,385
Gold Earned
50,137
638
Minions Killed
592
0
Camps Cleared
0
1,729,339
Distance Traveled
1,834,927
10
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,670
456
112
6
0
329,495
4
W
Jing Wei
9,750
513
125
7
0
331,615
2
L
Athena
9,383
494
29
2
0
410,714
1
W
Kumbhakarna
9,465
498
34
2
0
350,672
1
W
Nu Wa
10,823
570
150
8
0
375,718
14
L
Mulan
10,778
567
189
10
0
309,075
2
W
Sun Wukong
10,091
531
159
8
0
349,313
3
L
Rama
10,130
533
161
8
0
314,173
3
W
Nemesis
10,008
527
124
7
0
427,609
6
L
Set
9,424
496
147
8
0
365,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role