Player Matchup

Amaterasu
Amaterasu
BruceLee630
Amaterasu
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 66L
1,347 Elo+
Party 2
Artio
Artio
blairb17
Artio
Level 146
God Stats
3W - 2L
1,662 SR
Queue Stats
162W - 203L
1,386 Elo+
Party 2
Olorun
Olorun
thetreehunter4
Olorun
Level 124
God Stats
396W - 599L
1,512 SR
Queue Stats
396W - 600L
1,372 Elo+
Solo
Team Averages
Level 119
1,558 SR
1,369 Elo+

VS

Team Averages
Level 87
1,550 SR
1,402 Elo+
Cerberus
Cerberus
Eyezz Loww
Cerberus
Level 46
God Stats
3W - 3L
1,770 SR
Queue Stats
18W - 25L
1,435 Elo+
Solo
Neith
Neith
TheSoundProvider
Neith
Level 121
God Stats
3W - 4L
1,432 SR
Queue Stats
55W - 81L
1,388 Elo+
Party 1
King Arthur
King Arthur
cdoganderson
King Arthur
Level 95
God Stats
10W - 9L
1,448 SR
Queue Stats
59W - 88L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BruceLee630
Amaterasu
11
0 / 1 / 2
7,177
718
3,392
9,890
5,315
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artio
blairb17
Artio
10
1 / 1 / 1
7,426
743
4,603
11,958
10,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 2 / 1
7,252
725
7,169
10,579
5,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Eyezz Loww
Cerberus
12
0 / 0 / 3
7,504
750
4,315
8,615
5,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
2 / 0 / 2
7,761
776
12,784
4,189
1,720
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
cdoganderson
King Arthur
13
2 / 2 / 2
7,596
760
7,092
8,790
5,577
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
11
2
Kills
4
4
Deaths
2
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BruceLee630
Amaterasu
0
1
2
1
W
Cerberus
Eyezz Loww
Cerberus
0
0
3
1.5
W
2
0
2
3
L
Artio
blairb17
Artio
1
1
1
1.5
W
King Arthur
cdoganderson
King Arthur
2
2
2
1.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,164
Damage
24,191
32,427
Taken
21,594
21,693
Mitigated
13,089
13,179
Healing
7,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BruceLee630
Amaterasu
3,392
1,508
1,306
1,760
9,890
5,315
0
1,266
8,624
0
7,906
W
Cerberus
Eyezz Loww
Cerberus
4,315
303
0
4,304
8,615
5,792
136
5,359
3,256
14,303
0
W
12,784
5,882
0
1,660
4,189
1,720
1,158
2,071
2,118
0
44,420
L
Artio
blairb17
Artio
4,603
428
777
4,420
11,958
10,834
0
2,129
9,829
19,352
0
W
King Arthur
cdoganderson
King Arthur
7,092
1,018
0
1,570
8,790
5,577
204
3,725
5,065
0
28,540
L
7,169
2,304
484
4,432
10,579
5,544
0
1,055
9,524
37,688
4,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,855
Gold Earned
22,861
112
Minions Killed
144
0
Camps Cleared
0
585,512
Distance Traveled
610,014
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,177
718
19
2
0
224,317
3
W
Cerberus
7,504
750
27
3
0
202,012
0
W
Neith
7,761
776
84
8
0
184,158
0
L
Artio
7,426
743
19
2
0
192,769
2
W
King Arthur
7,596
760
33
3
0
223,844
0
L
Olorun
7,252
725
74
7
0
168,426
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role