Player Matchup

Jing Wei
Jing Wei
SkilfulZebra327
Jing Wei
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 26L
1,393 Elo+
Party 2
Nu Wa
Nu Wa
eliteslayerlv99
Nu Wa
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 68L
1,335 Elo+
Party 2
Kali
Kali
xXFlyingHydraXx
Kali
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,778 Elo+
Solo
Team Averages
Level 87
1,500 SR
1,502 Elo+

VS

Team Averages
Level 121
1,564 SR
1,319 Elo+
Cernunnos
Cernunnos
DedicatedRush
Cernunnos
Level 128
God Stats
12W - 7L
1,498 SR
Queue Stats
166W - 130L
1,474 Elo+
Solo
Jormungandr
Jormungandr
serratedchart89
Jormungandr
Level 126
God Stats
1W - 0L
1,811 SR
Queue Stats
66W - 106L
1,342 Elo+
Party 1
Thanatos
Thanatos
xDete504x
Thanatos
Level 108
God Stats
1W - 0L
1,382 SR
Queue Stats
3W - 10L
1,141 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
15
1 / 7 / 8
10,210
638
8,772
19,037
6,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
4 / 6 / 9
11,702
731
19,441
13,385
4,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
9 / 6 / 5
14,219
889
16,106
17,741
8,987
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DedicatedRush
Cernunnos
19
11 / 4 / 6
14,109
882
17,156
18,578
6,399
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
serratedchart89
Jormungandr
18
5 / 3 / 11
13,018
814
14,966
16,512
16,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thanatos
xDete504x
Thanatos
14
3 / 7 / 7
10,865
679
7,318
18,617
6,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
43
14
Kills
19
19
Deaths
14
22
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
DedicatedRush
Cernunnos
11
4
6
3.5
L
Jing Wei
1
7
8
0.71
L
4
6
9
1.42
W
Jormungandr
serratedchart89
Jormungandr
5
3
11
3.5
W
Thanatos
xDete504x
Thanatos
3
7
7
0.93
L
9
6
5
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,319
Damage
39,440
50,163
Taken
53,707
20,162
Mitigated
29,763
10,816
Healing
17,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
DedicatedRush
Cernunnos
17,156
8,452
0
4,459
18,578
6,399
1,609
7,975
10,603
0
63,724
L
Jing Wei
8,772
7,511
407
3,628
19,037
6,317
1,045
6,573
12,464
0
23,822
L
19,441
5,036
353
2,498
13,385
4,858
325
4,102
9,283
63,493
0
W
Jormungandr
serratedchart89
Jormungandr
14,966
3,306
0
3,531
16,512
16,930
900
4,062
12,450
50,564
0
W
Thanatos
xDete504x
Thanatos
7,318
2,118
0
9,226
18,617
6,434
659
7,511
11,106
0
37,820
L
16,106
7,921
0
3,930
17,741
8,987
300
4,602
13,139
0
63,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,131
Gold Earned
37,992
172
Minions Killed
191
0
Camps Cleared
0
839,668
Distance Traveled
757,480
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
14,109
882
80
5
0
240,495
0
L
Jing Wei
10,210
638
36
2
0
277,261
0
L
Nu Wa
11,702
731
66
4
0
247,964
2
W
Jormungandr
13,018
814
61
4
0
271,355
1
W
Thanatos
10,865
679
50
3
0
245,630
2
L
Kali
14,219
889
70
4
0
314,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role