Player Matchup

Thanatos
Thanatos
DeIIboyy
Thanatos
Level 17
God Stats
10W - 10L
1,395 SR
Queue Stats
73W - 69L
1,375 Elo+
Party 2
Fenrir
Fenrir
allamein420
Fenrir
Level 63
God Stats
81W - 90L
1,507 SR
Queue Stats
170W - 176L
1,489 Elo+
Solo
Geb
Geb
chase383
Geb
Level 109
God Stats
4W - 2L
1,804 SR
Queue Stats
66W - 57L
1,532 Elo+
Party 2
Anubis
Anubis
itoowavy
Anubis
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,281 Elo+
Solo
Cupid
Cupid
milkman1697
Cupid
Level 88
God Stats
5W - 5L
1,882 SR
Queue Stats
256W - 232L
1,457 Elo+
Party 2
Team Averages
Level 68
1,618 SR
1,427 Elo+

VS

Team Averages
Level 100
1,623 SR
1,559 Elo+
Nu Wa
Nu Wa
BREC91
Nu Wa
Level 158
God Stats
122W - 108L
1,638 SR
Queue Stats
420W - 423L
1,564 Elo+
Solo
Mulan
Mulan
Lawdedaw
Mulan
Level 47
God Stats
5W - 3L
1,675 SR
Queue Stats
181W - 179L
1,563 Elo+
Party 1
Ymir
Ymir
ShurukuYT
Ymir
Level 144
God Stats
2W - 1L
1,668 SR
Queue Stats
39W - 25L
1,684 Elo+
Party 1
Tsukuyomi
Tsukuyomi
demonmaster55
Tsukuyomi
Level 102
God Stats
27W - 21L
1,643 SR
Queue Stats
129W - 114L
1,576 Elo+
Party 1
Anubis
Anubis
lilmanjoyce20
Anubis
Level 49
God Stats
17W - 19L
1,492 SR
Queue Stats
30W - 35L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DeIIboyy
Thanatos
16
3 / 8 / 1
10,542
527
5,982
16,923
8,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
16
8 / 7 / 3
10,435
522
9,882
21,114
9,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
1 / 3 / 7
8,456
423
5,862
15,919
15,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Anubis
itoowavy
Anubis
14
0 / 9 / 4
8,738
437
8,209
19,217
7,468
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

17
3 / 4 / 2
10,364
518
7,441
16,129
6,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BREC91
Nu Wa
14
2 / 4 / 6
9,539
477
8,356
8,197
2,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mulan
Lawdedaw
Mulan
18
9 / 3 / 9
11,641
582
19,734
21,339
12,867
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ymir
17
6 / 2 / 7
11,387
569
12,966
14,440
15,611
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
demonmaster55
Tsukuyomi
18
9 / 3 / 8
11,517
576
19,504
15,497
6,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
4 / 3 / 5
11,243
562
8,700
11,144
5,562
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
65
15
Kills
30
31
Deaths
15
17
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
BREC91
Nu Wa
2
4
6
1.25
L
Thanatos
DeIIboyy
Thanatos
3
8
1
0.44
W
Mulan
Lawdedaw
Mulan
9
3
9
4.5
W
Ymir
6
2
7
4.75
L
Fenrir
8
7
3
1.36
L
1
3
7
1.5
W
Tsukuyomi
demonmaster55
Tsukuyomi
9
3
8
4.33
L
Anubis
itoowavy
Anubis
0
9
4
0.22
W
4
3
5
2.17
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,376
Damage
69,260
89,302
Taken
70,617
46,092
Mitigated
43,117
25,705
Healing
24,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
BREC91
Nu Wa
8,356
1,124
317
576
8,197
2,684
1,173
1,067
7,130
56,137
0
L
Thanatos
DeIIboyy
Thanatos
5,982
1,520
0
7,498
16,923
8,249
475
10,763
6,030
0
53,266
W
Mulan
Lawdedaw
Mulan
19,734
3,113
0
7,432
21,339
12,867
67
4,546
16,793
0
73,640
W
Ymir
12,966
4,124
0
4,043
14,440
15,611
386
123
14,317
63,777
0
L
Fenrir
9,882
1,638
0
2,375
21,114
9,044
0
4,194
16,722
30
78,141
L
5,862
944
0
2,115
15,919
15,152
0
3,929
11,752
24,143
0
W
Tsukuyomi
demonmaster55
Tsukuyomi
19,504
5,584
0
6,155
15,497
6,393
0
3,755
11,742
0
95,534
L
Anubis
itoowavy
Anubis
8,209
1,423
489
5,787
19,217
7,468
180
6,348
12,677
68,854
0
W
8,700
74
285
5,719
11,144
5,562
2,835
4,610
6,534
99,091
0
L
7,441
4,087
449
6,992
16,129
6,179
1,404
3,620
12,099
0
93,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,535
Gold Earned
55,327
535
Minions Killed
586
0
Camps Cleared
0
1,651,948
Distance Traveled
1,710,558
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,539
477
82
4
0
261,673
0
L
Thanatos
10,542
527
101
5
0
308,669
0
W
Mulan
11,641
582
109
5
0
379,742
4
W
Ymir
11,387
569
101
5
0
290,962
4
L
Fenrir
10,435
522
112
6
0
369,029
3
L
Geb
8,456
423
30
2
0
332,575
4
W
Tsukuyomi
11,517
576
124
6
0
438,301
3
L
Anubis
8,738
437
114
6
0
275,524
0
W
Anubis
11,243
562
170
9
0
339,880
3
L
Cupid
10,364
518
178
9
0
366,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role