Player Matchup

Jing Wei
Jing Wei
Derpderpb0i
Jing Wei
Level 65
God Stats
3W - 3L
1,500 SR
Queue Stats
173W - 174L
1,334 Elo+
Solo
Cerberus
Cerberus
MEVOILA
Cerberus
Level 71
God Stats
123W - 117L
1,473 SR
Queue Stats
199W - 246L
1,325 Elo+
Solo
Jormungandr
Jormungandr
elpanabenja3162
Jormungandr
Level 41
God Stats
3W - 5L
1,500 SR
Queue Stats
58W - 81L
1,251 Elo+
Solo
Loki
Loki
gerardfranch
Loki
Level 45
God Stats
10W - 17L
1,336 SR
Queue Stats
152W - 182L
1,299 Elo+
Solo
Bakasura
Bakasura
jmadrix
Bakasura
Level 107
God Stats
12W - 6L
1,829 SR
Queue Stats
155W - 119L
1,491 Elo+
Solo
Team Averages
Level 66
1,527 SR
1,340 Elo+

VS

Team Averages
Level 69
1,346 SR
1,272 Elo+
The Morrigan
The Morrigan
Amaterasu7377
The Morrigan
Level 97
God Stats
0W - 5L
1,184 SR
Queue Stats
43W - 72L
1,233 Elo+
Solo
Fafnir
Fafnir
DragonWillow
Fafnir
Level 65
God Stats
9W - 12L
1,494 SR
Queue Stats
255W - 325L
1,293 Elo+
Solo
Mulan
Mulan
PrnkMaster
Mulan
Level 60
God Stats
2W - 10L
1,174 SR
Queue Stats
65W - 82L
1,232 Elo+
Solo
Hades
Hades
RiseToDeathvolt
Hades
Level 88
God Stats
98W - 96L
1,365 SR
Queue Stats
374W - 400L
1,345 Elo+
Solo
Cernunnos
Cernunnos
SamLamb113955
Cernunnos
Level 35
God Stats
4W - 5L
1,511 SR
Queue Stats
19W - 29L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Derpderpb0i
Jing Wei
14
1 / 2 / 4
8,374
419
9,302
17,163
6,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
MEVOILA
Cerberus
17
6 / 1 / 3
10,358
518
13,184
19,747
11,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jormungandr
elpanabenja3162
Jormungandr
14
2 / 0 / 4
9,807
490
12,362
22,320
23,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
3 / 0 / 8
10,300
515
9,436
13,274
5,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
jmadrix
Bakasura
18
8 / 0 / 1
12,017
601
12,870
18,137
11,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Amaterasu7377
The Morrigan
14
0 / 6 / 0
9,087
454
9,163
12,213
4,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fafnir
13
0 / 3 / 0
8,851
443
6,840
19,924
21,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mulan
12
0 / 5 / 0
8,045
402
6,933
20,175
8,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 5 / 0
9,139
457
13,238
16,488
8,362
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
SamLamb113955
Cernunnos
15
2 / 1 / 0
9,001
450
20,183
15,010
6,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
20
Kills
3
3
Deaths
20
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Amaterasu7377
The Morrigan
0
6
0
0
W
Jing Wei
Derpderpb0i
Jing Wei
1
2
4
1.5
L
Fafnir
0
3
0
0
W
Cerberus
MEVOILA
Cerberus
6
1
3
7.5
L
Mulan
0
5
0
0
L
1
5
0
0.2
L
Cernunnos
SamLamb113955
Cernunnos
2
1
0
2
W
Jormungandr
elpanabenja3162
Jormungandr
2
0
4
4
W
3
0
8
7
W
Bakasura
jmadrix
Bakasura
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,154
Damage
56,357
90,641
Taken
83,810
60,385
Mitigated
49,709
39,961
Healing
31,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Amaterasu7377
The Morrigan
9,163
2,864
0
1,172
12,213
4,335
1,284
1,307
8,926
58,440
3,201
W
Jing Wei
Derpderpb0i
Jing Wei
9,302
7,076
0
5,398
17,163
6,838
0
1,973
15,190
20
48,172
L
Fafnir
6,840
2,612
217
5,959
19,924
21,707
80
6,837
13,017
23,195
1,247
W
Cerberus
MEVOILA
Cerberus
13,184
888
0
11,502
19,747
11,914
272
9,645
10,102
74,728
0
L
Mulan
6,933
1,290
0
8,019
20,175
8,793
0
3,586
16,442
0
64,275
L
13,238
1,575
0
6,178
16,488
8,362
965
7,397
8,029
61,712
0
L
Cernunnos
SamLamb113955
Cernunnos
20,183
11,372
0
9,861
15,010
6,512
1,678
6,019
8,921
0
96,453
W
Jormungandr
elpanabenja3162
Jormungandr
12,362
3,174
97
4,871
22,320
23,934
0
4,799
17,521
65,571
3,879
W
9,436
1,632
0
7,463
13,274
5,742
0
2,784
10,490
0
88,280
W
Bakasura
jmadrix
Bakasura
12,870
8,743
0
10,630
18,137
11,957
1,242
9,749
8,388
0
72,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,856
Gold Earned
44,123
583
Minions Killed
456
0
Camps Cleared
0
1,904,354
Distance Traveled
1,599,642
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,087
454
99
5
0
267,850
3
W
Jing Wei
8,374
419
59
3
0
410,369
2
L
Fafnir
8,851
443
24
1
0
346,497
3
W
Cerberus
10,358
518
150
8
0
338,974
5
L
Mulan
8,045
402
94
5
0
384,664
3
L
Hades
9,139
457
102
5
0
274,949
0
L
Cernunnos
9,001
450
137
7
0
325,682
0
W
Jormungandr
9,807
490
106
5
0
369,725
2
W
Loki
10,300
515
118
6
0
386,634
2
W
Bakasura
12,017
601
150
8
0
398,652
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role