Player Matchup

Thanatos
Thanatos
Gold III
 
Thanatos
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold I
Gabriel2473
Fenrir
Gold I
Level 142
God Stats
58W - 49L
1,580 SR
Queue Stats
191W - 186L
1,611 MMR
Party 1
Poseidon
Poseidon
Bronze V
GrimGuard_Gunner
Poseidon
Bronze V
Level 156
God Stats
1W - 0L
1,350 SR
Queue Stats
5W - 2L
1,546 MMR
Solo
Bacchus
Bacchus
Gold III
NVO-Bryan
Bacchus
Gold III
Level 151
God Stats
8W - 7L
1,510 SR
Queue Stats
1,008W - 1,027L
1,494 MMR
Party 1
Osiris
Osiris
Silver II
RueTK
Osiris
Silver II
Level 123
God Stats
4W - 1L
1,748 SR
Queue Stats
25W - 18L
1,544 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 146
1,538 SR
1,539 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,574 SR
1,547 MMR
Bellona
Bellona
Gold IV
CaveMonsta23
Bellona
Gold IV
Level 84
God Stats
0W - 2L
1,572 SR
Queue Stats
13W - 15L
1,552 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
SizzleDonDaDa
Baron Samedi
Gold I
Level 159
God Stats
16W - 11L
1,716 SR
Queue Stats
279W - 283L
1,551 MMR
Solo
Nu Wa
Nu Wa
Gold V
TJ_OF_JI
Nu Wa
Gold V
Level 159
God Stats
9W - 8L
1,588 SR
Queue Stats
38W - 40L
1,561 MMR
Solo
Cupid
Cupid
Gold IV
Tigersrule37
Cupid
Gold IV
Level 69
God Stats
5W - 3L
1,508 SR
Queue Stats
90W - 81L
1,539 MMR
Solo
Ravana
Ravana
Silver II
xJokersDC
Ravana
Silver II
Level 68
God Stats
1W - 1L
1,485 SR
Queue Stats
20W - 26L
1,533 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
7 / 1 / 3
9,212
614
7,718
10,431
5,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
15
6 / 1 / 2
9,212
614
10,575
10,794
4,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 0 / 2
8,349
557
5,968
5,389
1,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bacchus
NVO-Bryan
Bacchus
12
1 / 1 / 6
7,198
480
7,316
11,149
10,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Osiris
RueTK
Osiris
15
4 / 0 / 0
9,250
617
7,274
11,412
12,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AtlasGebThorKali

VS

Bans
AwilixCernunnosKing ArthurGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CaveMonsta23
Bellona
10
0 / 4 / 1
6,111
407
4,210
9,825
9,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
SizzleDonDaDa
Baron Samedi
10
1 / 4 / 2
6,640
443
5,713
11,933
10,657
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nu Wa
TJ_OF_JI
Nu Wa
11
0 / 0 / 0
6,571
438
4,126
4,803
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 7 / 0
6,387
426
4,257
13,000
4,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ravana
xJokersDC
Ravana
10
1 / 4 / 1
6,631
442
3,747
10,095
3,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
19
Kills
3
3
Deaths
19
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
7
1
3
8.5
L
Bellona
CaveMonsta23
Bellona
0
4
1
0.13
W
Fenrir
6
1
2
7
W
1
0
2
2
W
Bacchus
NVO-Bryan
Bacchus
1
1
6
4
W
Osiris
RueTK
Osiris
4
0
0
4
L
Baron Samedi
SizzleDonDaDa
Baron Samedi
1
4
2
0.5
L
Nu Wa
TJ_OF_JI
Nu Wa
0
0
0
0
L
1
7
0
0.14
L
Ravana
xJokersDC
Ravana
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,851
Damage
22,053
49,175
Taken
49,656
35,965
Mitigated
29,007
28,391
Healing
13,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
7,718
2,410
0
11,184
10,431
5,747
779
980
9,451
0
66,795
L
Bellona
CaveMonsta23
Bellona
4,210
1,642
0
1,880
9,825
9,370
0
169
9,616
0
30,493
W
Fenrir
10,575
2,573
0
6,325
10,794
4,999
2,248
2,705
8,089
0
62,879
W
5,968
674
0
932
5,389
1,936
1,069
1,709
3,680
75,708
0
W
Bacchus
NVO-Bryan
Bacchus
7,316
900
0
3,530
11,149
10,575
170
4,275
6,874
27,111
0
W
Osiris
RueTK
Osiris
7,274
3,392
0
6,420
11,412
12,708
2,790
969
10,443
0
67,868
L
Baron Samedi
SizzleDonDaDa
Baron Samedi
5,713
1,362
620
3,498
11,933
10,657
0
4,830
6,536
29,131
0
L
Nu Wa
TJ_OF_JI
Nu Wa
4,126
795
0
1,730
4,803
1,510
0
2,246
2,119
49,903
0
L
4,257
1,650
61
3,500
13,000
4,018
0
2,679
9,991
0
31,039
L
Ravana
xJokersDC
Ravana
3,747
1,722
0
2,419
10,095
3,452
0
1,789
8,110
0
35,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,221
Gold Earned
32,340
512
Minions Killed
337
0
Camps Cleared
0
1,491,639
Distance Traveled
1,306,009
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,212
614
106
7
0
326,828
1
L
Bellona
6,111
407
64
4
0
287,982
1
W
Fenrir
9,212
614
103
7
0
280,338
0
W
Poseidon
8,349
557
141
9
0
311,740
11
W
Bacchus
7,198
480
38
3
0
285,009
4
W
Osiris
9,250
617
124
8
0
287,724
2
L
Baron Samedi
6,640
443
36
2
0
232,201
3
L
Nu Wa
6,571
438
102
7
0
287,596
7
L
Cupid
6,387
426
53
4
0
228,132
3
L
Ravana
6,631
442
82
5
0
270,098
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role