Player Matchup

Horus
Horus
CapStafa
Horus
Level 26
God Stats
5W - 0L
1,850 SR
Queue Stats
58W - 47L
1,463 Elo+
Party 1
Baron Samedi
Baron Samedi
Tsukani06
Baron Samedi
Level 42
God Stats
5W - 5L
1,500 SR
Queue Stats
152W - 141L
1,438 Elo+
Party 1
Bakasura
Bakasura
marcio633191
Bakasura
Level 58
God Stats
2W - 4L
1,325 SR
Queue Stats
93W - 132L
1,350 Elo+
Solo
Team Averages
Level 42
1,558 SR
1,417 Elo+

VS

Team Averages
Level 72
1,396 SR
1,398 Elo+
Artemis
Artemis
Adriadjas
Artemis
Level 23
God Stats
29W - 35L
1,377 SR
Queue Stats
36W - 49L
1,323 Elo+
Party 2
Geb
Geb
akaSCRIBBS
Geb
Level 106
God Stats
4W - 10L
1,321 SR
Queue Stats
547W - 631L
1,454 Elo+
Solo
Janus
Janus
cucazakallama
Janus
Level 86
God Stats
21W - 22L
1,492 SR
Queue Stats
150W - 174L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
CapStafa
Horus
15
2 / 2 / 4
9,160
705
9,430
18,806
18,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Tsukani06
Baron Samedi
15
2 / 1 / 2
9,406
724
10,288
9,602
5,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
marcio633191
Bakasura
15
2 / 1 / 4
9,651
742
8,715
12,544
7,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Adriadjas
Artemis
13
2 / 2 / 2
8,667
667
8,617
10,247
4,850
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 2 / 3
8,831
679
8,595
14,612
15,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
2 / 2 / 2
9,635
741
11,708
8,029
3,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
6
Kills
4
4
Deaths
6
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artemis
Adriadjas
Artemis
2
2
2
1.5
W
Horus
CapStafa
Horus
2
2
4
2
W
Baron Samedi
Tsukani06
Baron Samedi
2
1
2
3
L
0
2
3
0.75
L
2
2
2
1.5
W
Bakasura
marcio633191
Bakasura
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,433
Damage
28,920
40,952
Taken
32,888
30,608
Mitigated
23,666
22,323
Healing
8,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Adriadjas
Artemis
8,617
3,919
0
3,006
10,247
4,850
522
3,329
6,466
0
30,908
W
Horus
CapStafa
Horus
9,430
3,360
2,022
7,047
18,806
18,179
334
8,639
9,749
0
24,929
W
Baron Samedi
Tsukani06
Baron Samedi
10,288
258
4,536
4,655
9,602
5,166
922
5,120
4,253
47,092
0
L
8,595
1,472
622
3,717
14,612
15,344
0
5,001
8,564
14,996
0
L
11,708
312
153
1,336
8,029
3,472
300
1,979
5,367
56,905
0
W
Bakasura
marcio633191
Bakasura
8,715
4,737
0
4,063
12,544
7,263
2,010
5,772
6,612
0
35,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,217
Gold Earned
27,133
162
Minions Killed
163
0
Camps Cleared
0
750,369
Distance Traveled
725,842
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,667
667
44
3
0
252,375
4
W
Horus
9,160
705
31
2
0
231,875
1
W
Baron Samedi
9,406
724
53
4
0
234,541
1
L
Geb
8,831
679
5
0
0
225,470
1
L
Janus
9,635
741
114
9
0
247,997
2
W
Bakasura
9,651
742
78
6
0
283,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role