Player Matchup

Artio
Artio
Grandmaster
TRïLL
Artio
Grandmaster
Level 126
God Stats
3W - 2L
1,695 SR
Queue Stats
139W - 39L
3,026 MMR
Party 1
Achilles
Achilles
Diamond IV
Terrifiéd
Achilles
Diamond IV
Level 159
God Stats
3W - 0L
1,816 SR
Queue Stats
73W - 23L
2,537 MMR
Party 1
Yu Huang
Yu Huang
Masters
ßoca
Yu Huang
Masters
Level 136
God Stats
3W - 1L
1,899 SR
Queue Stats
209W - 83L
2,929 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 140
1,803 SR
2,831 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 132
1,453 SR
2,377 MMR
Nike
Nike
Diamond III
AtlanimalTTV
Nike
Diamond III
Level 81
God Stats
0W - 1L
1,246 SR
Queue Stats
99W - 107L
2,388 MMR
Solo
Cerberus
Cerberus
Diamond II
LuciRX_
Cerberus
Diamond II
Level 156
God Stats
13W - 26L
1,472 SR
Queue Stats
977W - 1,127L
2,393 MMR
Solo
Hades
Hades
Diamond II
Royal_Paynekage
Hades
Diamond II
Level 159
God Stats
135W - 125L
1,641 SR
Queue Stats
201W - 229L
2,349 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
TRïLL
Artio
17
1 / 1 / 8
12,311
724
10,266
22,203
32,550
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Terrifiéd
Achilles
20
8 / 1 / 1
12,768
751
21,580
19,662
29,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Yu Huang
ßoca
Yu Huang
17
0 / 1 / 9
11,305
665
21,169
11,402
5,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
Ne ZhaAh Muzen CabGuan YuBaba YagaAo Kuang

VS

Bans
AtlasThothScyllaPersephoneBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 0
11,112
654
13,486
19,740
20,449
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
LuciRX_
Cerberus
13
0 / 3 / 1
10,271
604
8,160
21,712
23,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
0 / 3 / 1
11,142
655
11,890
18,869
18,563
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
9
Kills
3
3
Deaths
9
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
L
Cerberus
LuciRX_
Cerberus
0
3
1
0.17
L
0
3
1
0.17
W
Artio
TRïLL
Artio
1
1
8
5
W
Achilles
Terrifiéd
Achilles
8
1
1
8.5
W
Yu Huang
ßoca
Yu Huang
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,015
Damage
33,536
53,267
Taken
60,321
68,425
Mitigated
62,884
16,810
Healing
21,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,486
1,604
254
3,259
19,740
20,449
0
8,779
10,140
0
40,360
L
Cerberus
LuciRX_
Cerberus
8,160
726
0
8,474
21,712
23,872
0
13,523
7,161
28,129
0
L
11,890
1,124
1,680
7,539
18,869
18,563
0
8,811
9,351
65,714
0
W
Artio
TRïLL
Artio
10,266
1,991
4,078
7,742
22,203
32,550
578
7,767
14,436
33,255
0
W
Achilles
Terrifiéd
Achilles
21,580
5,947
0
4,017
19,662
29,910
840
7,749
11,913
8
57,101
W
Yu Huang
ßoca
Yu Huang
21,169
2,709
0
973
11,402
5,965
1,512
4,625
6,777
86,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,384
Gold Earned
32,525
227
Minions Killed
200
0
Camps Cleared
0
993,622
Distance Traveled
890,743
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
11,112
654
40
2
0
320,577
2
L
Cerberus
10,271
604
51
3
0
258,600
2
L
Hades
11,142
655
109
6
0
311,566
3
W
Artio
12,311
724
38
2
0
334,425
1
W
Achilles
12,768
751
51
3
0
346,402
0
W
Yu Huang
11,305
665
138
8
0
312,795
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role