Player Matchup

Mercury
Mercury
Hemelutsu
Mercury
Level 153
God Stats
3W - 8L
1,363 SR
Queue Stats
98W - 115L
1,347 Elo+
Party 3
Sylvanus
Sylvanus
Knazy
Sylvanus
Level 128
God Stats
1W - 2L
1,463 SR
Queue Stats
20W - 25L
1,473 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Stonеy
Ah Muzen Cab
Level 158
God Stats
2W - 2L
1,755 SR
Queue Stats
129W - 139L
1,502 Elo+
Party 2
Anubis
Anubis
TroccaaN
Anubis
Level 147
God Stats
29W - 25L
1,585 SR
Queue Stats
190W - 178L
1,540 Elo+
Party 2
Sun Wukong
Sun Wukong
WAYANG23
Sun Wukong
Level 80
God Stats
2W - 4L
1,260 SR
Queue Stats
116W - 138L
1,346 Elo+
Party 3
Team Averages
Level 133
1,485 SR
1,441 Elo+

VS

Team Averages
Level 139
1,549 SR
1,389 Elo+
Terra
Terra
 
Terra
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Kînkaku
Gilgamesh
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 53L
1,191 Elo+
Solo
Ne Zha
Ne Zha
Mogril
Ne Zha
Level 160
God Stats
4W - 2L
1,521 SR
Queue Stats
226W - 199L
1,506 Elo+
Party 1
Skadi
Skadi
OberonofAmber
Skadi
Level 160
God Stats
4W - 7L
1,560 SR
Queue Stats
51W - 39L
1,591 Elo+
Party 1
Baba Yaga
Baba Yaga
Vаngа
Baba Yaga
Level 160
God Stats
1W - 1L
1,666 SR
Queue Stats
1W - 7L
1,157 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Hemelutsu
Mercury
15
2 / 5 / 3
9,236
486
8,353
17,217
7,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
Knazy
Sylvanus
12
1 / 5 / 2
8,045
423
4,849
18,871
20,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ah Muzen Cab
Stonеy
Ah Muzen Cab
15
1 / 4 / 1
9,434
497
8,436
11,686
5,182
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Anubis
TroccaaN
Anubis
14
1 / 5 / 2
8,295
437
5,566
12,646
6,257
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
WAYANG23
Sun Wukong
13
4 / 5 / 2
8,980
473
10,695
14,488
11,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
1 / 0 / 8
8,946
471
5,780
14,032
12,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Kînkaku
Gilgamesh
14
1 / 2 / 3
8,561
451
5,760
11,598
9,323
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
Mogril
Ne Zha
17
7 / 3 / 10
10,250
539
19,114
20,058
8,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 3 / 2
9,241
486
4,909
11,819
4,053
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baba Yaga
Vаngа
Baba Yaga
17
13 / 1 / 5
10,925
575
20,217
7,671
3,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
9
Kills
24
24
Deaths
9
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
0
8
5
L
Mercury
Hemelutsu
Mercury
2
5
3
0.7
L
Sylvanus
Knazy
Sylvanus
1
5
2
0.4
W
Gilgamesh
Kînkaku
Gilgamesh
1
2
3
1.25
W
Ne Zha
Mogril
Ne Zha
7
3
10
4
W
2
3
2
1
L
Ah Muzen Cab
Stonеy
Ah Muzen Cab
1
4
1
0.38
L
Anubis
TroccaaN
Anubis
1
5
2
0.4
W
Baba Yaga
Vаngа
Baba Yaga
13
1
5
15.5
L
Sun Wukong
WAYANG23
Sun Wukong
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,899
Damage
55,780
74,908
Taken
65,178
51,712
Mitigated
37,809
19,461
Healing
20,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
5,780
277
4,437
4,488
14,032
12,195
0
2,297
11,589
37,240
0
L
Mercury
Hemelutsu
Mercury
8,353
4,503
157
3,399
17,217
7,832
0
3,437
13,780
0
66,530
L
Sylvanus
Knazy
Sylvanus
4,849
1,115
1,545
5,234
18,871
20,888
480
9,607
9,264
20,806
2,780
W
Gilgamesh
Kînkaku
Gilgamesh
5,760
1,504
0
1,699
11,598
9,323
234
836
10,219
0
45,946
W
Ne Zha
Mogril
Ne Zha
19,114
6,889
0
6,410
20,058
8,733
0
2,750
17,064
0
91,219
W
4,909
1,969
0
1,184
11,819
4,053
1,356
933
10,886
0
82,012
L
Ah Muzen Cab
Stonеy
Ah Muzen Cab
8,436
1,857
0
2,134
11,686
5,182
621
1,579
10,107
0
102,400
L
Anubis
TroccaaN
Anubis
5,566
277
0
4,680
12,646
6,257
0
7,027
5,619
70,085
0
W
Baba Yaga
Vаngа
Baba Yaga
20,217
1,937
0
2,064
7,671
3,505
138
3,041
4,514
86,668
0
L
Sun Wukong
WAYANG23
Sun Wukong
10,695
2,469
0
2,312
14,488
11,553
463
4,347
10,141
0
51,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,990
Gold Earned
47,923
517
Minions Killed
553
0
Camps Cleared
0
1,730,245
Distance Traveled
1,899,349
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,946
471
48
3
0
406,083
5
L
Mercury
9,236
486
105
6
0
392,330
2
L
Sylvanus
8,045
423
41
2
0
320,990
5
W
Gilgamesh
8,561
451
83
4
0
330,294
0
W
Ne Zha
10,250
539
124
7
0
408,767
4
W
Skadi
9,241
486
171
9
0
353,517
9
L
Ah Muzen Cab
9,434
497
167
9
0
354,576
5
L
Anubis
8,295
437
122
6
0
329,200
6
W
Baba Yaga
10,925
575
127
7
0
400,688
2
L
Sun Wukong
8,980
473
82
4
0
333,149
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role