Player Matchup

Morgan Le Fay
Morgan Le Fay
Famou5Flip
Morgan Le Fay
Level 159
God Stats
9W - 8L
1,547 SR
Queue Stats
658W - 706L
1,534 Elo+
Solo
Izanami
Izanami
LoveGrub
Izanami
Level 87
God Stats
4W - 0L
1,762 SR
Queue Stats
71W - 46L
1,610 Elo+
Party 2
Zeus
Zeus
Mightykami1
Zeus
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,687 Elo+
Solo
Ne Zha
Ne Zha
SirSopa
Ne Zha
Level 157
God Stats
1W - 0L
1,666 SR
Queue Stats
96W - 82L
1,576 Elo+
Party 2
Guan Yu
Guan Yu
Zorxa09
Guan Yu
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,506 Elo+
Party 2
Team Averages
Level 123
1,595 SR
1,582 Elo+

VS

Team Averages
Level 80
1,420 SR
1,569 Elo+
Danzaburou
Danzaburou
C1UTCH SAVAG3
Danzaburou
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 96L
1,513 Elo+
Solo
Sylvanus
Sylvanus
HundrakTI
Sylvanus
Level 54
God Stats
2W - 1L
1,555 SR
Queue Stats
92W - 88L
1,516 Elo+
Party 1
Sun Wukong
Sun Wukong
Incidental103
Sun Wukong
Level 66
God Stats
0W - 3L
1,046 SR
Queue Stats
100W - 85L
1,546 Elo+
Party 1
Kuzenbo
Kuzenbo
SlickRonin
Kuzenbo
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,731 Elo+
Solo
Thanatos
Thanatos
ghost8725
Thanatos
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
447W - 413L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Famou5Flip
Morgan Le Fay
19
6 / 4 / 21
11,701
780
20,971
11,629
6,117
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
LoveGrub
Izanami
20
8 / 3 / 23
12,484
832
18,845
12,983
5,551
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

20
9 / 4 / 18
13,106
874
27,360
14,430
6,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
SirSopa
Ne Zha
19
13 / 6 / 11
12,517
834
25,471
18,654
10,012
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Guan Yu
Zorxa09
Guan Yu
17
2 / 7 / 23
10,817
721
8,960
22,814
20,442
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
C1UTCH SAVAG3
Danzaburou
19
8 / 6 / 9
12,646
843
16,716
19,117
6,520
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
HundrakTI
Sylvanus
15
1 / 8 / 9
10,148
677
9,521
26,916
29,190
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sun Wukong
Incidental103
Sun Wukong
19
5 / 8 / 14
12,075
805
19,393
24,699
27,372
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kuzenbo
SlickRonin
Kuzenbo
15
1 / 9 / 8
9,560
637
10,353
24,601
35,036
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
ghost8725
Thanatos
19
7 / 8 / 5
12,114
808
10,069
17,950
8,183
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
67
38
Kills
22
24
Deaths
39
96
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
C1UTCH SAVAG3
Danzaburou
8
6
9
2.08
W
Morgan Le Fay
Famou5Flip
Morgan Le Fay
6
4
21
4.13
L
Sylvanus
HundrakTI
Sylvanus
1
8
9
0.69
L
Sun Wukong
Incidental103
Sun Wukong
5
8
14
1.5
W
Izanami
LoveGrub
Izanami
8
3
23
6.5
W
9
4
18
4.5
W
Ne Zha
SirSopa
Ne Zha
13
6
11
3.08
L
Kuzenbo
SlickRonin
Kuzenbo
1
9
8
0.56
W
Guan Yu
Zorxa09
Guan Yu
2
7
23
1.93
L
Thanatos
ghost8725
Thanatos
7
8
5
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,607
Damage
66,052
80,510
Taken
113,283
48,443
Mitigated
106,301
25,995
Healing
35,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
C1UTCH SAVAG3
Danzaburou
16,716
5,530
1,052
5,053
19,117
6,520
1,589
5,393
13,724
0
36,298
W
Morgan Le Fay
Famou5Flip
Morgan Le Fay
20,971
2,250
54
1,028
11,629
6,117
613
3,981
7,648
38,499
0
L
Sylvanus
HundrakTI
Sylvanus
9,521
1,517
3,292
6,042
26,916
29,190
32
13,886
13,030
12,966
0
L
Sun Wukong
Incidental103
Sun Wukong
19,393
2,233
1,747
6,530
24,699
27,372
140
9,561
15,138
0
36,879
W
Izanami
LoveGrub
Izanami
18,845
12,857
1,246
2,006
12,983
5,551
4,961
3,882
9,101
0
43,942
W
27,360
5,207
2,319
2,732
14,430
6,321
1,007
4,958
9,472
51,264
0
W
Ne Zha
SirSopa
Ne Zha
25,471
7,532
1,269
5,110
18,654
10,012
1,505
4,053
14,601
0
39,640
L
Kuzenbo
SlickRonin
Kuzenbo
10,353
3,007
1,446
918
24,601
35,036
31
12,241
12,360
22,533
0
W
Guan Yu
Zorxa09
Guan Yu
8,960
1,200
5,325
4,906
22,814
20,442
189
3,000
19,814
0
14,578
L
Thanatos
ghost8725
Thanatos
10,069
1,271
1,439
7,842
17,950
8,183
225
7,250
10,700
0
23,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,625
Gold Earned
56,543
197
Minions Killed
129
0
Camps Cleared
0
1,344,857
Distance Traveled
1,234,450
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,646
843
39
3
0
240,992
0
W
Morgan Le Fay
11,701
780
46
3
0
278,323
0
L
Sylvanus
10,148
677
9
1
0
238,987
1
L
Sun Wukong
12,075
805
27
2
0
256,288
0
W
Izanami
12,484
832
67
4
0
265,604
0
W
Zeus
13,106
874
54
4
0
253,003
0
W
Ne Zha
12,517
834
17
1
0
264,365
0
L
Kuzenbo
9,560
637
14
1
0
253,334
0
W
Guan Yu
10,817
721
13
1
0
283,562
0
L
Thanatos
12,114
808
40
3
0
244,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role