Player Matchup

Ishtar
Ishtar
Breeshcity
Ishtar
Level 52
God Stats
22W - 21L
1,335 SR
Queue Stats
100W - 132L
1,197 Elo+
Solo
Cthulhu
Cthulhu
Velendar
Cthulhu
Level 48
God Stats
1W - 2L
1,728 SR
Queue Stats
5W - 8L
1,155 Elo+
Solo
Nu Wa
Nu Wa
WOLFSTORM3
Nu Wa
Level 36
God Stats
3W - 2L
1,307 SR
Queue Stats
18W - 18L
1,395 Elo+
Solo
Team Averages
Level 45
1,457 SR
1,249 Elo+

VS

Team Averages
Level 50
1,216 SR
1,293 Elo+
Arachne
Arachne
Deathpsycho10
Arachne
Level 41
God Stats
6W - 7L
1,461 SR
Queue Stats
55W - 69L
1,459 Elo+
Solo
Ah Puch
Ah Puch
Ed_Renegado
Ah Puch
Level 69
God Stats
1W - 2L
1,021 SR
Queue Stats
12W - 10L
1,369 Elo+
Solo
Bellona
Bellona
Nick10177
Bellona
Level 41
God Stats
1W - 1L
1,166 SR
Queue Stats
1W - 1L
1,052 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Breeshcity
Ishtar
17
3 / 6 / 2
12,257
584
13,436
19,488
9,063
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
Velendar
Cthulhu
18
3 / 8 / 4
13,955
665
22,717
26,467
36,464
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nu Wa
18
2 / 7 / 4
12,902
614
16,265
19,991
8,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
20
13 / 3 / 6
16,968
808
23,560
21,448
14,480
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
Ed_Renegado
Ah Puch
20
4 / 2 / 14
15,155
722
23,652
21,403
10,007
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Nick10177
Bellona
19
3 / 3 / 10
13,523
644
10,378
26,877
22,272
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
8
Kills
20
21
Deaths
8
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Breeshcity
Ishtar
3
6
2
0.67
W
Arachne
13
3
6
5.33
W
Ah Puch
Ed_Renegado
Ah Puch
4
2
14
5.5
W
Bellona
Nick10177
Bellona
3
3
10
2.67
L
Cthulhu
Velendar
Cthulhu
3
8
4
0.63
L
Nu Wa
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,418
Damage
57,590
65,946
Taken
69,728
54,170
Mitigated
46,759
5,498
Healing
27,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Breeshcity
Ishtar
13,436
9,168
436
721
19,488
9,063
747
8,522
10,966
0
39,689
W
Arachne
23,560
14,562
0
9,375
21,448
14,480
2,463
10,391
11,057
0
113,184
W
Ah Puch
Ed_Renegado
Ah Puch
23,652
3,399
646
13,428
21,403
10,007
750
13,749
7,654
105,460
0
W
Bellona
Nick10177
Bellona
10,378
1,702
0
3,878
26,877
22,272
45
15,272
11,605
0
48,507
L
Cthulhu
Velendar
Cthulhu
22,717
1,791
446
1,191
26,467
36,464
84
8,264
18,203
59,013
0
L
Nu Wa
16,265
6,370
0
2,704
19,991
8,643
895
6,914
13,077
55,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,114
Gold Earned
45,646
262
Minions Killed
317
0
Camps Cleared
0
976,146
Distance Traveled
1,131,082
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
12,257
584
82
4
0
327,775
1
W
Arachne
16,968
808
134
6
0
376,808
3
W
Ah Puch
15,155
722
128
6
0
343,956
3
W
Bellona
13,523
644
55
3
0
410,318
0
L
Cthulhu
13,955
665
81
4
0
360,952
5
L
Nu Wa
12,902
614
99
5
0
287,419
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role