Player Matchup

Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
CivilGosling286
Ratatoskr
Level 76
God Stats
1W - 1L
1,684 SR
Queue Stats
12W - 12L
1,426 Elo+
Party 1
Jormungandr
Jormungandr
ETA454
Jormungandr
Level 68
God Stats
0W - 3L
1,150 SR
Queue Stats
20W - 21L
1,363 Elo+
Party 1
Hades
Hades
KashL2R2
Hades
Level 61
God Stats
33W - 20L
1,550 SR
Queue Stats
137W - 131L
1,401 Elo+
Solo
Medusa
Medusa
iFaker sx
Medusa
Level 127
God Stats
3W - 1L
1,731 SR
Queue Stats
193W - 172L
1,456 Elo+
Solo
Team Averages
Level 98
1,523 SR
1,429 Elo+

VS

Team Averages
Level 105
1,479 SR
1,397 Elo+
Ra
Ra
Dark Genjii
Ra
Level 62
God Stats
16W - 18L
1,376 SR
Queue Stats
237W - 275L
1,405 Elo+
Solo
Skadi
Skadi
Funny-ass20
Skadi
Level 160
God Stats
14W - 10L
1,573 SR
Queue Stats
841W - 897L
1,405 Elo+
Solo
Bellona
Bellona
Juanisha1999
Bellona
Level 68
God Stats
10W - 6L
1,513 SR
Queue Stats
93W - 103L
1,402 Elo+
Solo
Sylvanus
Sylvanus
KING_OF_WASABI
Sylvanus
Level 121
God Stats
5W - 9L
1,428 SR
Queue Stats
225W - 238L
1,401 Elo+
Solo
Thanatos
Thanatos
kodaB
Thanatos
Level 112
God Stats
8W - 8L
1,506 SR
Queue Stats
299W - 295L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
2 / 6 / 1
7,666
451
6,644
12,447
3,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
CivilGosling286
Ratatoskr
13
2 / 6 / 7
8,930
525
10,230
16,636
5,545
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
ETA454
Jormungandr
12
3 / 6 / 2
7,900
465
8,095
17,066
13,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hades
KashL2R2
Hades
13
5 / 8 / 4
8,555
503
14,160
19,229
10,331
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
iFaker sx
Medusa
12
1 / 3 / 5
7,141
420
7,468
13,639
4,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 6
9,884
581
11,818
10,932
5,886
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 3 / 4
9,183
540
11,827
15,186
6,038
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bellona
Juanisha1999
Bellona
14
3 / 3 / 6
9,395
553
8,324
15,331
15,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
13
3 / 3 / 11
8,505
500
8,847
19,061
15,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
kodaB
Thanatos
15
16 / 4 / 1
10,635
626
19,383
19,127
10,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
57
13
Kills
29
29
Deaths
14
19
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
6
1
0.42
L
Ratatoskr
CivilGosling286
Ratatoskr
2
6
7
0.92
W
4
1
6
7
L
Jormungandr
ETA454
Jormungandr
3
6
2
0.67
W
3
3
4
1.67
W
Bellona
Juanisha1999
Bellona
3
3
6
2
W
Sylvanus
3
3
11
2.83
L
Hades
KashL2R2
Hades
5
8
4
0.88
L
Medusa
iFaker sx
Medusa
1
3
5
1.17
W
Thanatos
kodaB
Thanatos
16
4
1
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,597
Damage
60,199
79,017
Taken
79,637
37,427
Mitigated
53,903
17,583
Healing
36,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,644
829
0
3,203
12,447
3,599
39
4,486
7,961
46,832
0
L
Ratatoskr
CivilGosling286
Ratatoskr
10,230
3,633
0
2,165
16,636
5,545
0
2,322
14,314
0
52,516
W
11,818
2,081
1,526
4,733
10,932
5,886
1,658
6,937
3,995
77,871
0
L
Jormungandr
ETA454
Jormungandr
8,095
2,314
194
2,660
17,066
13,775
168
3,628
13,438
42,272
0
W
11,827
5,607
0
2,510
15,186
6,038
2,677
2,999
12,187
0
76,024
W
Bellona
Juanisha1999
Bellona
8,324
2,111
0
5,208
15,331
15,601
1,696
5,929
9,402
0
50,064
W
Sylvanus
8,847
3,122
1,545
3,539
19,061
15,911
637
7,970
11,091
28,662
10,785
L
Hades
KashL2R2
Hades
14,160
1,233
208
4,648
19,229
10,331
0
5,234
13,995
50,031
0
L
Medusa
iFaker sx
Medusa
7,468
3,665
0
4,505
13,639
4,177
0
3,137
10,502
0
44,737
W
Thanatos
kodaB
Thanatos
19,383
6,535
0
17,164
19,127
10,467
326
5,064
14,063
0
69,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,192
Gold Earned
47,602
343
Minions Killed
484
0
Camps Cleared
0
1,504,575
Distance Traveled
1,618,539
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,666
451
74
4
0
259,944
3
L
Ratatoskr
8,930
525
66
4
0
373,638
3
W
Ra
9,884
581
120
7
0
352,129
1
L
Jormungandr
7,900
465
61
4
0
304,009
4
W
Skadi
9,183
540
108
6
0
317,849
2
W
Bellona
9,395
553
93
5
0
334,116
0
W
Sylvanus
8,505
500
66
4
0
293,478
2
L
Hades
8,555
503
77
5
0
280,614
0
L
Medusa
7,141
420
65
4
0
286,370
1
W
Thanatos
10,635
626
97
6
0
320,967
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role