Player Matchup

Jing Wei
Jing Wei
RomanView
Jing Wei
Level 43
God Stats
0W - 2L
1,756 SR
Queue Stats
57W - 87L
1,401 Elo+
Party 1
Osiris
Osiris
Wyuampachang
Osiris
Level 80
God Stats
3W - 10L
1,383 SR
Queue Stats
86W - 146L
1,289 Elo+
Solo
Nu Wa
Nu Wa
jayteebandit
Nu Wa
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,297 Elo+
Party 1
Team Averages
Level 47
1,547 SR
1,329 Elo+

VS

Team Averages
Level 78
1,515 SR
1,337 Elo+
Persephone
Persephone
Tisuki8452
Persephone
Level 66
God Stats
9W - 7L
1,592 SR
Queue Stats
166W - 243L
1,279 Elo+
Solo
Ishtar
Ishtar
Trash Panda1354
Ishtar
Level 68
God Stats
1W - 0L
1,530 SR
Queue Stats
25W - 45L
1,273 Elo+
Solo
Shiva
Shiva
alexgluck
Shiva
Level 99
God Stats
2W - 1L
1,423 SR
Queue Stats
136W - 151L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
RomanView
Jing Wei
13
1 / 4 / 2
8,024
617
8,980
12,217
4,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
13
2 / 6 / 1
8,652
666
4,585
13,669
13,465
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 7 / 1
7,861
605
7,403
9,468
3,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Tisuki8452
Persephone
16
11 / 1 / 4
11,402
877
12,466
8,098
3,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 1 / 11
9,176
706
6,257
11,154
4,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Bow

Short Bow

+15%
Attack Speed

Shiva
alexgluck
Shiva
16
5 / 2 / 11
10,984
845
12,039
16,057
11,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
3
Kills
17
17
Deaths
4
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
RomanView
Jing Wei
1
4
2
0.5
W
Persephone
Tisuki8452
Persephone
11
1
4
13
W
1
1
11
6.5
L
Osiris
2
6
1
0.42
W
Shiva
alexgluck
Shiva
5
2
11
5.25
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,968
Damage
30,762
35,354
Taken
35,309
20,565
Mitigated
19,951
2,322
Healing
10,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
RomanView
Jing Wei
8,980
5,251
0
1,614
12,217
4,027
0
4,228
7,989
0
27,537
W
Persephone
Tisuki8452
Persephone
12,466
487
344
1,203
8,098
3,361
422
1,345
6,752
41,915
0
W
6,257
3,250
391
3,949
11,154
4,852
896
2,206
8,948
0
26,626
L
Osiris
4,585
1,485
0
708
13,669
13,465
0
4,853
8,816
0
20,392
W
Shiva
alexgluck
Shiva
12,039
2,150
312
4,433
16,057
11,738
1,056
3,948
12,109
0
51,297
L
7,403
2,007
0
0
9,468
3,073
0
3,445
6,023
31,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,537
Gold Earned
31,562
110
Minions Killed
163
0
Camps Cleared
0
647,522
Distance Traveled
705,746
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,024
617
35
3
0
240,057
4
W
Persephone
11,402
877
60
5
0
233,684
0
W
Ishtar
9,176
706
53
4
0
215,991
3
L
Osiris
8,652
666
26
2
0
221,332
5
W
Shiva
10,984
845
50
4
0
256,071
1
L
Nu Wa
7,861
605
49
4
0
186,133
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role