Player Matchup

Ne Zha
Ne Zha
Pipolu
Ne Zha
Level 160
God Stats
1W - 3L
1,518 SR
Queue Stats
71W - 76L
1,461 Elo+
Solo
Hera
Hera
Sórógá
Hera
Level 123
God Stats
1W - 3L
1,385 SR
Queue Stats
51W - 57L
1,492 Elo+
Solo
The Morrigan
The Morrigan
Zanbecky
The Morrigan
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 54L
1,549 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ajrene
Tsukuyomi
Level 138
God Stats
6W - 4L
1,459 SR
Queue Stats
154W - 137L
1,554 Elo+
Party 1
Hades
Hades
Пеперуна
Hades
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 55L
1,541 Elo+
Solo
Team Averages
Level 129
1,472 SR
1,519 Elo+

VS

Team Averages
Level 104
1,540 SR
1,510 Elo+
Raijin
Raijin
 
Raijin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
AreliusLarian
Charybdis
Level 62
God Stats
7W - 1L
1,525 SR
Queue Stats
240W - 236L
1,481 Elo+
Solo
Nox
Nox
DiRyse
Nox
Level 127
God Stats
5W - 8L
1,342 SR
Queue Stats
158W - 156L
1,484 Elo+
Party 2
Izanami
Izanami
VooDooBantuu
Izanami
Level 106
God Stats
3W - 2L
1,551 SR
Queue Stats
176W - 171L
1,499 Elo+
Party 2
Ne Zha
Ne Zha
cptAlex
Ne Zha
Level 99
God Stats
9W - 4L
1,783 SR
Queue Stats
343W - 337L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Pipolu
Ne Zha
18
6 / 4 / 9
10,617
664
20,105
16,242
9,375
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hera
19
3 / 4 / 14
11,159
697
13,442
12,080
4,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

The Morrigan
Zanbecky
The Morrigan
18
3 / 4 / 13
11,476
717
11,934
11,423
4,423
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
ajrene
Tsukuyomi
18
4 / 5 / 11
11,322
708
13,240
15,424
6,414
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 7 / 13
9,883
618
6,705
17,387
11,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
20
5 / 3 / 13
12,330
771
16,450
16,280
7,132
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
AreliusLarian
Charybdis
17
4 / 2 / 15
10,974
686
7,593
13,633
5,026
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nox
DiRyse
Nox
20
4 / 3 / 17
12,606
788
12,857
11,017
5,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Izanami
VooDooBantuu
Izanami
18
4 / 2 / 14
11,275
705
8,064
10,465
4,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
cptAlex
Ne Zha
18
7 / 8 / 7
11,057
691
17,550
17,596
8,927
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
90
18
Kills
24
24
Deaths
18
60
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
5
3
13
3.83
W
Charybdis
AreliusLarian
Charybdis
4
2
15
5.75
W
Nox
DiRyse
Nox
4
3
17
4.17
L
Ne Zha
Pipolu
Ne Zha
6
4
9
2.63
L
Hera
3
4
14
2.5
W
Izanami
VooDooBantuu
Izanami
4
2
14
5.5
L
The Morrigan
Zanbecky
The Morrigan
3
4
13
2.38
L
Tsukuyomi
ajrene
Tsukuyomi
4
5
11
1.9
W
Ne Zha
cptAlex
Ne Zha
7
8
7
1.31
L
2
7
13
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,426
Damage
62,514
72,556
Taken
68,991
36,044
Mitigated
30,585
23,438
Healing
27,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
16,450
832
985
4,389
16,280
7,132
0
8,310
7,970
50,685
0
W
Charybdis
AreliusLarian
Charybdis
7,593
3,914
2,585
6,125
13,633
5,026
895
6,929
6,704
0
19,417
W
Nox
DiRyse
Nox
12,857
1,353
1,462
1,627
11,017
5,390
360
4,731
6,286
48,586
0
L
Ne Zha
Pipolu
Ne Zha
20,105
1,883
2,804
4,160
16,242
9,375
23
4,898
11,344
0
40,949
L
Hera
13,442
2,122
2,168
2,533
12,080
4,473
68
5,173
6,907
38,355
0
W
Izanami
VooDooBantuu
Izanami
8,064
3,894
2,801
3,702
10,465
4,110
699
4,364
6,101
0
26,500
L
The Morrigan
Zanbecky
The Morrigan
11,934
890
2,127
1,800
11,423
4,423
140
5,259
6,164
29,598
0
L
Tsukuyomi
ajrene
Tsukuyomi
13,240
3,889
640
2,801
15,424
6,414
24
5,649
9,775
0
25,484
W
Ne Zha
cptAlex
Ne Zha
17,550
1,621
923
2,423
17,596
8,927
0
7,747
9,849
0
29,849
L
6,705
410
1,436
2,969
17,387
11,359
0
8,328
9,059
10,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,457
Gold Earned
58,242
179
Minions Killed
210
0
Camps Cleared
0
1,536,631
Distance Traveled
1,478,751
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,330
771
57
4
0
282,851
0
W
Charybdis
10,974
686
16
1
0
308,126
0
W
Nox
12,606
788
100
6
0
304,453
0
L
Ne Zha
10,617
664
20
1
0
311,805
0
L
Hera
11,159
697
57
4
0
314,628
1
W
Izanami
11,275
705
31
2
0
320,807
2
L
The Morrigan
11,476
717
65
4
0
308,625
5
L
Tsukuyomi
11,322
708
29
2
0
314,489
1
W
Ne Zha
11,057
691
6
0
0
262,514
0
L
Hades
9,883
618
8
1
0
287,084
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role