Player Matchup

Chaac
Chaac
Gold II
Beamord
Chaac
Gold II
Level 160
God Stats
10W - 13L
1,595 SR
Queue Stats
525W - 486L
1,726 MMR
Party 2
Shiva
Shiva
Platinum II
Beamord3
Shiva
Platinum II
Level 101
God Stats
0W - 2L
1,381 SR
Queue Stats
197W - 120L
1,880 MMR
Party 2
Scylla
Scylla
Gold I
Ushala
Scylla
Gold I
Level 144
God Stats
79W - 45L
1,684 SR
Queue Stats
179W - 138L
1,605 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 135
1,553 SR
1,737 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 129
1,649 SR
1,585 MMR
Cerberus
Cerberus
Silver II
Laced
Cerberus
Silver II
Level 159
God Stats
2W - 0L
1,468 SR
Queue Stats
22W - 25L
1,334 MMR
Solo
Gilgamesh
Gilgamesh
Diamond V
NoxIsaWineMom
Gilgamesh
Diamond V
Level 129
God Stats
1W - 0L
1,842 SR
Queue Stats
92W - 83L
1,875 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum V
TheUndefined0
Baron Samedi
Platinum V
Level 99
God Stats
6W - 2L
1,636 SR
Queue Stats
115W - 112L
1,545 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Beamord
Chaac
17
0 / 5 / 3
13,208
574
16,964
28,709
41,257
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Shiva
Beamord3
Shiva
20
4 / 6 / 3
14,608
635
30,290
27,275
31,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
Ushala
Scylla
20
3 / 2 / 3
15,430
671
35,318
16,289
7,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
AchillesThothAresAh Muzen CabAtlas

VS

Bans
Ne ZhaGuan YuHou YiCabrakanAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Laced
Cerberus
20
5 / 1 / 8
15,970
694
16,842
34,209
63,004
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gilgamesh
NoxIsaWineMom
Gilgamesh
19
3 / 2 / 7
16,011
696
17,734
37,521
56,294
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
TheUndefined0
Baron Samedi
20
5 / 4 / 6
16,227
706
23,650
31,781
18,308
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
7
Kills
13
13
Deaths
7
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chaac
Beamord
Chaac
0
5
3
0.3
L
Shiva
Beamord3
Shiva
4
6
3
0.92
W
Cerberus
Laced
Cerberus
5
1
8
9
W
Gilgamesh
NoxIsaWineMom
Gilgamesh
3
2
7
3.25
W
Baron Samedi
TheUndefined0
Baron Samedi
5
4
6
2
L
Scylla
Ushala
Scylla
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,572
Damage
58,226
72,273
Taken
103,511
80,506
Mitigated
137,606
15,683
Healing
41,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Beamord
Chaac
16,964
1,767
842
5,567
28,709
41,257
202
16,975
11,734
371
51,445
L
Shiva
Beamord3
Shiva
30,290
4,319
324
4,208
27,275
31,454
421
15,114
12,161
0
67,970
W
Cerberus
Laced
Cerberus
16,842
1,902
2,730
8,701
34,209
63,004
53
12,253
21,237
44,894
0
W
Gilgamesh
NoxIsaWineMom
Gilgamesh
17,734
3,595
3,125
5,557
37,521
56,294
291
13,321
23,202
8,028
58,623
W
Baron Samedi
TheUndefined0
Baron Samedi
23,650
1,283
7,028
14,755
31,781
18,308
3,014
10,249
20,854
114,401
0
L
Scylla
Ushala
Scylla
35,318
2,789
0
4,742
16,289
7,795
537
10,069
6,220
114,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,246
Gold Earned
48,208
271
Minions Killed
295
0
Camps Cleared
0
1,357,048
Distance Traveled
1,276,267
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,208
574
42
2
0
446,394
5
L
Shiva
14,608
635
62
3
0
447,310
1
W
Cerberus
15,970
694
73
3
0
439,245
7
W
Gilgamesh
16,011
696
60
3
0
426,786
3
W
Baron Samedi
16,227
706
162
7
0
410,236
3
L
Scylla
15,430
671
167
7
0
463,344
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role