Player Matchup

Loki
Loki
Gold I
Lack_Of_Skills__
Loki
Gold I
Level 157
God Stats
7W - 11L
1,523 SR
Queue Stats
250W - 243L
1,705 MMR
Solo
Mulan
Mulan
Platinum V
Morgi76300
Mulan
Platinum V
Level 156
God Stats
7W - 9L
1,437 SR
Queue Stats
292W - 297L
1,548 MMR
Party 1
Sylvanus
Sylvanus
Platinum IV
Sneakyturtle213
Sylvanus
Platinum IV
Level 126
God Stats
1W - 7L
1,109 SR
Queue Stats
1,226W - 1,239L
1,723 MMR
Solo
Baron Samedi
Baron Samedi
Platinum V
ToTake-Or-ToLick
Baron Samedi
Platinum V
Level 65
God Stats
1W - 0L
1,577 SR
Queue Stats
28W - 13L
1,915 MMR
Party 1
Skadi
Skadi
Diamond IV
domsafc99
Skadi
Diamond IV
Level 157
God Stats
107W - 67L
1,715 SR
Queue Stats
374W - 373L
1,988 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 132
1,472 SR
1,776 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 137
1,570 SR
1,795 MMR
Hercules
Hercules
Platinum II
Gil4Fab
Hercules
Platinum II
Level 149
God Stats
3W - 8L
1,454 SR
Queue Stats
206W - 202L
1,956 MMR
Solo
Anubis
Anubis
Masters
LoPyroKing
Anubis
Masters
Level 157
God Stats
7W - 17L
1,303 SR
Queue Stats
501W - 501L
1,921 MMR
Solo
Serqet
Serqet
Platinum III
TaH Lesboules
Serqet
Platinum III
Level 157
God Stats
3W - 2L
1,807 SR
Queue Stats
278W - 276L
1,702 MMR
Solo
Sol
Sol
Gold II
TonyChooper35
Sol
Gold II
Level 157
God Stats
0W - 1L
1,832 SR
Queue Stats
286W - 286L
1,701 MMR
Solo
Tyr
Tyr
Platinum V
dangitmorty
Tyr
Platinum V
Level 66
God Stats
7W - 12L
1,455 SR
Queue Stats
90W - 86L
1,696 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 9
14,890
551
22,178
20,283
8,636
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
20
0 / 2 / 9
15,225
564
24,017
28,033
31,664
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sylvanus
20
2 / 1 / 14
13,201
489
6,747
18,683
23,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
ToTake-Or-ToLick
Baron Samedi
20
10 / 5 / 3
15,351
569
22,910
18,265
8,567
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
domsafc99
Skadi
20
7 / 5 / 6
16,253
602
24,665
19,882
9,193
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
ThorCabrakanHadesKali

VS

Bans
UllrSusanoNe ZhaLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Gil4Fab
Hercules
20
1 / 3 / 2
13,123
486
14,808
31,804
37,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Anubis
LoPyroKing
Anubis
20
5 / 8 / 4
13,328
494
20,803
22,825
11,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 5 / 5
9,512
352
10,142
26,969
27,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
2 / 7 / 4
12,197
452
8,595
20,714
8,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
6 / 3 / 5
13,613
504
13,833
29,794
18,653
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
34
26
Kills
14
14
Deaths
26
41
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hercules
Gil4Fab
Hercules
1
3
2
0.67
W
7
1
9
11.5
L
Anubis
LoPyroKing
Anubis
5
8
4
0.88
W
Mulan
0
2
9
2.25
W
Sylvanus
2
1
14
9
L
0
5
5
0.5
W
Baron Samedi
ToTake-Or-ToLick
Baron Samedi
10
5
3
2.3
L
2
7
4
0.57
L
6
3
5
2.83
W
Skadi
domsafc99
Skadi
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,517
Damage
68,181
105,146
Taken
132,106
81,082
Mitigated
103,447
45,308
Healing
46,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Gil4Fab
Hercules
14,808
3,873
0
12,101
31,804
37,741
80
3,679
28,125
0
104,742
W
22,178
6,632
0
10,165
20,283
8,636
717
4,695
14,891
0
163,261
L
Anubis
LoPyroKing
Anubis
20,803
637
0
9,293
22,825
11,714
0
10,446
12,169
134,904
0
W
Mulan
24,017
4,793
0
14,478
28,033
31,664
2,064
1,958
23,238
429
125,247
W
Sylvanus
6,747
2,062
4,173
8,376
18,683
23,022
1,599
6,935
10,021
40,205
18,234
L
10,142
843
586
4,703
26,969
27,095
0
9,941
17,028
0
48,867
W
Baron Samedi
ToTake-Or-ToLick
Baron Samedi
22,910
1,699
1,903
5,084
18,265
8,567
2,106
8,139
8,573
130,605
0
L
8,595
2,080
0
4,506
20,714
8,244
1,237
310
20,404
87,059
9,771
L
13,833
2,306
0
15,462
29,794
18,653
0
5,174
24,480
0
130,122
W
Skadi
domsafc99
Skadi
24,665
10,029
0
1,129
19,882
9,193
9,342
8,319
11,193
0
161,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,920
Gold Earned
61,773
884
Minions Killed
810
0
Camps Cleared
0
2,564,778
Distance Traveled
2,555,727
35
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
13,123
486
189
7
0
506,593
13
W
Loki
14,890
551
160
6
0
607,436
6
L
Anubis
13,328
494
227
8
0
443,243
1
W
Mulan
15,225
564
228
8
0
550,553
9
W
Sylvanus
13,201
489
87
3
0
463,543
4
L
Serqet
9,512
352
69
3
0
533,567
10
W
Baron Samedi
15,351
569
193
7
0
476,849
9
L
Sol
12,197
452
158
6
0
472,346
7
L
Tyr
13,613
504
167
6
0
599,978
4
W
Skadi
16,253
602
216
8
0
466,397
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role