Player Matchup

Bacchus
Bacchus
Ballero
Bacchus
Level 151
God Stats
2W - 1L
1,390 SR
Queue Stats
74W - 42L
1,711 Elo+
Party 2
Gilgamesh
Gilgamesh
ChonesCanales
Gilgamesh
Level 160
God Stats
36W - 35L
1,602 SR
Queue Stats
598W - 553L
1,645 Elo+
Party 2
Fenrir
Fenrir
Flash12623
Fenrir
Level 135
God Stats
48W - 40L
1,613 SR
Queue Stats
233W - 195L
1,650 Elo+
Party 2
Neith
Neith
Keeon
Neith
Level 149
God Stats
7W - 9L
1,382 SR
Queue Stats
204W - 158L
1,677 Elo+
Party 2
Nu Wa
Nu Wa
TacoDeCeviche
Nu Wa
Level 126
God Stats
1W - 0L
1,715 SR
Queue Stats
145W - 121L
1,652 Elo+
Solo
Team Averages
Level 144
1,540 SR
1,667 Elo+

VS

Team Averages
Level 141
1,645 SR
1,610 Elo+
Ao Kuang
Ao Kuang
BlazingMoons
Ao Kuang
Level 156
God Stats
11W - 7L
1,692 SR
Queue Stats
622W - 655L
1,548 Elo+
Solo
Merlin
Merlin
Izquierdo79
Merlin
Level 158
God Stats
3W - 2L
1,608 SR
Queue Stats
247W - 232L
1,586 Elo+
Solo
Hou Yi
Hou Yi
ProtienBro
Hou Yi
Level 85
God Stats
17W - 8L
1,687 SR
Queue Stats
197W - 129L
1,624 Elo+
Party 1
Set
Set
TurokDino-Hunter
Set
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 45L
1,661 Elo+
Solo
Ares
Ares
emptybagg
Ares
Level 159
God Stats
0W - 1L
1,737 SR
Queue Stats
185W - 127L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ballero
Bacchus
17
4 / 1 / 12
11,153
797
7,945
11,481
15,797
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
ChonesCanales
Gilgamesh
18
6 / 1 / 12
10,994
785
11,820
14,765
11,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
Flash12623
Fenrir
17
1 / 1 / 14
9,768
698
9,192
12,266
5,772
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
Keeon
Neith
20
5 / 1 / 9
11,637
831
7,296
8,888
4,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
4 / 0 / 12
11,198
800
17,881
6,429
3,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BlazingMoons
Ao Kuang
15
3 / 6 / 0
9,166
655
4,405
15,887
7,134
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Merlin
17
0 / 1 / 2
9,886
706
7,910
8,090
3,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
ProtienBro
Hou Yi
16
0 / 1 / 2
9,210
658
10,222
8,356
3,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
0 / 8 / 2
9,315
665
9,320
16,169
10,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
16
1 / 4 / 2
9,935
710
6,290
15,652
17,013
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
12
20
Kills
4
4
Deaths
20
59
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Ballero
Bacchus
4
1
12
10
L
Ao Kuang
BlazingMoons
Ao Kuang
3
6
0
0.5
W
Gilgamesh
ChonesCanales
Gilgamesh
6
1
12
12
W
Fenrir
Flash12623
Fenrir
1
1
14
8
L
Merlin
0
1
2
1
W
Neith
Keeon
Neith
5
1
9
9.5
L
Hou Yi
ProtienBro
Hou Yi
0
1
2
1
W
4
0
12
10
L
0
8
2
0.13
L
Ares
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,134
Damage
38,147
53,829
Taken
64,154
41,261
Mitigated
41,936
10,229
Healing
10,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Ballero
Bacchus
7,945
1,238
0
2,734
11,481
15,797
210
4,147
7,334
15,028
0
L
Ao Kuang
BlazingMoons
Ao Kuang
4,405
715
0
3,256
15,887
7,134
0
7,468
8,419
21,238
0
W
Gilgamesh
ChonesCanales
Gilgamesh
11,820
2,975
0
2,343
14,765
11,727
550
4,651
9,906
0
40,931
W
Fenrir
Flash12623
Fenrir
9,192
1,351
0
1,267
12,266
5,772
152
4,026
8,092
0
21,775
L
Merlin
7,910
0
0
698
8,090
3,289
0
3,763
4,291
66,421
0
W
Neith
Keeon
Neith
7,296
2,370
0
3,517
8,888
4,914
4,141
3,730
5,063
0
64,315
L
Hou Yi
ProtienBro
Hou Yi
10,222
5,515
0
1,908
8,356
3,559
0
3,882
4,474
0
49,885
W
17,881
3,817
0
368
6,429
3,051
1,272
2,051
4,237
67,971
0
L
9,320
3,509
0
2,521
16,169
10,941
0
5,298
10,799
0
39,021
L
Ares
6,290
268
0
2,310
15,652
17,013
0
5,359
10,293
15,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,750
Gold Earned
47,512
340
Minions Killed
312
0
Camps Cleared
0
1,623,907
Distance Traveled
1,424,271
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,153
797
15
1
0
343,491
3
L
Ao Kuang
9,166
655
37
3
0
288,643
4
W
Gilgamesh
10,994
785
45
3
0
333,550
3
W
Fenrir
9,768
698
26
2
0
327,086
3
L
Merlin
9,886
706
101
7
0
306,214
4
W
Neith
11,637
831
129
9
0
289,974
4
L
Hou Yi
9,210
658
88
6
0
301,102
5
W
Nu Wa
11,198
800
125
9
0
329,806
1
L
Set
9,315
665
72
5
0
248,859
0
L
Ares
9,935
710
14
1
0
279,453
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role