Player Matchup

Chang'e
Chang'e
GroverDose
Chang'e
Level 98
God Stats
1W - 0L
1,729 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Cerberus
Cerberus
Raspbarri
Cerberus
Level 67
God Stats
3W - 1L
1,461 SR
Queue Stats
8W - 18L
1,337 Elo+
Party 1
Cernunnos
Cernunnos
zonsly
Cernunnos
Level 79
God Stats
2W - 1L
1,299 SR
Queue Stats
20W - 26L
1,497 Elo+
Party 1
Team Averages
Level 81
1,496 SR
1,445 Elo+

VS

Team Averages
Level 30
1,321 SR
1,299 Elo+
Yemoja
Yemoja
Tiza35
Yemoja
Level 4
God Stats
0W - 2L
1,326 SR
Queue Stats
0W - 2L
1,203 Elo+
Party 2
Bellona
Bellona
blubber68744
Bellona
Level 6
God Stats
0W - 2L
1,277 SR
Queue Stats
0W - 2L
1,203 Elo+
Party 2
Scylla
Scylla
nickel_2213
Scylla
Level 80
God Stats
4W - 10L
1,361 SR
Queue Stats
46W - 41L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GroverDose
Chang'e
16
2 / 0 / 14
10,486
749
17,387
13,480
5,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Raspbarri
Cerberus
15
3 / 1 / 10
11,084
792
8,520
18,116
19,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
zonsly
Cernunnos
18
13 / 0 / 4
12,358
883
21,042
10,484
5,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Tiza35
Yemoja
13
0 / 6 / 1
9,028
645
5,046
17,396
15,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bellona
blubber68744
Bellona
12
0 / 7 / 1
8,411
601
9,705
21,986
22,338
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
14
1 / 5 / 0
9,137
653
11,911
13,272
5,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
18
Kills
1
1
Deaths
18
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chang'e
GroverDose
Chang'e
2
0
14
9
W
Cerberus
Raspbarri
Cerberus
3
1
10
8
L
Yemoja
Tiza35
Yemoja
0
6
1
0.08
L
Bellona
blubber68744
Bellona
0
7
1
0.07
L
Scylla
1
5
0
0.2
W
Cernunnos
zonsly
Cernunnos
13
0
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,949
Damage
26,662
42,080
Taken
52,654
29,983
Mitigated
43,100
28,135
Healing
7,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
GroverDose
Chang'e
17,387
1,455
6,008
8,805
13,480
5,332
948
5,712
7,768
60,829
0
W
Cerberus
Raspbarri
Cerberus
8,520
501
1,284
7,323
18,116
19,091
319
7,689
10,427
18,005
0
L
Yemoja
Tiza35
Yemoja
5,046
1,854
2,195
1,695
17,396
15,434
0
6,216
10,819
15,182
0
L
Bellona
blubber68744
Bellona
9,705
3,391
1,224
1,354
21,986
22,338
110
11,493
10,493
0
22,964
L
Scylla
11,911
2,119
500
337
13,272
5,328
0
7,636
5,399
55,838
0
W
Cernunnos
zonsly
Cernunnos
21,042
12,425
0
4,715
10,484
5,560
2,274
3,827
6,657
0
71,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,928
Gold Earned
26,576
184
Minions Killed
123
0
Camps Cleared
0
787,748
Distance Traveled
757,206
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,486
749
87
6
0
278,355
0
W
Cerberus
11,084
792
24
2
0
259,739
3
L
Yemoja
9,028
645
10
1
0
245,169
3
L
Bellona
8,411
601
26
2
0
268,650
1
L
Scylla
9,137
653
87
6
0
243,387
5
W
Cernunnos
12,358
883
73
5
0
249,654
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role