Player Matchup

Cabrakan
Cabrakan
Gold V
Blacksnow145
Cabrakan
Gold V
Level 137
God Stats
15W - 10L
1,656 SR
Queue Stats
116W - 138L
1,375 MMR
Party 1
Medusa
Medusa
Silver II
DarkSavageGod
Medusa
Silver II
Level 157
God Stats
4W - 1L
1,608 SR
Queue Stats
122W - 148L
1,220 MMR
Solo
Sol
Sol
Silver II
Solo-FROSTY-
Sol
Silver II
Level 129
God Stats
14W - 15L
1,382 SR
Queue Stats
96W - 119L
1,071 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 141
1,549 SR
1,222 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 112
1,565 SR
1,126 MMR
Artio
Artio
Gold III
ICECOLDMARZ
Artio
Gold III
Level 129
God Stats
14W - 20L
1,532 SR
Queue Stats
192W - 219L
1,468 MMR
Party 2
Merlin
Merlin
Silver III
Xx OxAxK xX
Merlin
Silver III
Level 123
God Stats
3W - 10L
1,270 SR
Queue Stats
170W - 230L
769 MMR
Party 2
Thor
Thor
Silver IV
marcuswills2001
Thor
Silver IV
Level 83
God Stats
1W - 1L
1,894 SR
Queue Stats
76W - 72L
1,141 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Blacksnow145
Cabrakan
20
3 / 1 / 7
14,281
680
10,978
24,556
36,732
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
2 / 4 / 6
13,840
659
14,645
17,711
8,492
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 0 / 5
14,957
712
16,035
17,459
9,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
ShivaAtlasYmirAh Muzen CabVulcan

VS

Bans
Baba YagaBaron SamediPersephoneKukulkanPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 3
12,963
617
14,548
26,119
44,167
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
20
1 / 2 / 3
14,080
670
15,031
7,365
4,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
2 / 5 / 3
12,582
599
16,528
15,531
8,454
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
10
Kills
5
5
Deaths
10
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Blacksnow145
Cabrakan
3
1
7
6.5
W
2
4
6
1.25
L
2
3
3
1.17
W
5
0
5
7.5
L
Merlin
1
2
3
1.25
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,658
Damage
46,107
59,726
Taken
49,015
55,051
Mitigated
56,729
20,842
Healing
6,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Blacksnow145
Cabrakan
10,978
1,260
772
5,357
24,556
36,732
227
12,277
11,721
35,358
0
W
14,645
6,579
0
1,280
17,711
8,492
694
8,023
9,450
0
80,454
L
14,548
2,225
604
5,779
26,119
44,167
0
11,105
14,152
41,622
0
W
16,035
4,713
0
13,433
17,459
9,827
2,914
8,206
8,883
84,675
6,357
L
Merlin
15,031
770
0
0
7,365
4,108
0
4,319
2,959
85,873
0
L
16,528
545
0
480
15,531
8,454
0
9,329
5,823
0
59,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,078
Gold Earned
39,625
294
Minions Killed
286
0
Camps Cleared
0
1,168,987
Distance Traveled
1,126,748
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
14,281
680
45
2
0
398,208
2
W
Medusa
13,840
659
105
5
0
369,553
5
L
Artio
12,963
617
47
2
0
406,540
3
W
Sol
14,957
712
144
7
0
401,226
2
L
Merlin
14,080
670
170
8
0
365,131
0
L
Thor
12,582
599
69
3
0
355,077
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role