Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
CrustyWhiskers
Danzaburou
Level 107
God Stats
0W - 1L
1,817 SR
Queue Stats
163W - 148L
1,519 Elo+
Party 1
Jormungandr
Jormungandr
TheKingOfStupid
Jormungandr
Level 85
God Stats
28W - 26L
1,569 SR
Queue Stats
172W - 158L
1,500 Elo+
Party 1
Team Averages
Level 101
1,629 SR
1,506 Elo+

VS

Team Averages
Level 142
1,637 SR
1,748 Elo+
Gilgamesh
Gilgamesh
Micky
Gilgamesh
Level 160
God Stats
46W - 7L
1,981 SR
Queue Stats
445W - 72L
1,914 Elo+
Party 2
Bellona
Bellona
PROST33L
Bellona
Level 106
God Stats
2W - 3L
1,318 SR
Queue Stats
39W - 43L
1,457 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
dumgothbich
Morgan Le Fay
Level 160
God Stats
4W - 1L
1,612 SR
Queue Stats
339W - 99L
1,874 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
1 / 1 / 0
6,808
681
6,618
10,464
8,387
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
CrustyWhiskers
Danzaburou
11
0 / 4 / 1
6,527
653
7,833
8,231
3,053
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
TheKingOfStupid
Jormungandr
11
0 / 4 / 1
6,529
653
10,055
10,503
6,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Micky
Gilgamesh
13
2 / 0 / 7
8,387
839
8,408
12,590
12,033
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
PROST33L
Bellona
13
3 / 1 / 6
8,359
836
5,410
11,667
11,991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
dumgothbich
Morgan Le Fay
14
4 / 0 / 4
8,056
806
11,028
9,419
4,604
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
1
Kills
9
9
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
1
0
1
L
Danzaburou
CrustyWhiskers
Danzaburou
0
4
1
0.13
W
Gilgamesh
Micky
Gilgamesh
2
0
7
5.5
W
Bellona
PROST33L
Bellona
3
1
6
6
L
Jormungandr
TheKingOfStupid
Jormungandr
0
4
1
0.13
W
Morgan Le Fay
dumgothbich
Morgan Le Fay
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,506
Damage
24,846
29,198
Taken
33,676
17,660
Mitigated
28,628
3,552
Healing
14,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
6,618
1,898
0
1,650
10,464
8,387
0
4,375
6,089
0
20,779
L
Danzaburou
CrustyWhiskers
Danzaburou
7,833
2,425
0
485
8,231
3,053
300
4,233
3,936
0
23,367
W
Gilgamesh
Micky
Gilgamesh
8,408
2,718
1,997
3,705
12,590
12,033
0
3,443
8,756
7,202
28,527
W
Bellona
PROST33L
Bellona
5,410
1,557
1,601
3,943
11,667
11,991
114
3,227
8,068
0
19,943
L
Jormungandr
TheKingOfStupid
Jormungandr
10,055
2,353
177
1,240
10,503
6,220
0
3,935
6,568
29,343
0
W
Morgan Le Fay
dumgothbich
Morgan Le Fay
11,028
1,652
0
3,523
9,419
4,604
980
2,648
6,682
38,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,864
Gold Earned
24,802
113
Minions Killed
148
0
Camps Cleared
0
559,622
Distance Traveled
612,788
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,808
681
31
3
0
194,602
3
L
Danzaburou
6,527
653
41
4
0
180,242
4
W
Gilgamesh
8,387
839
39
4
0
204,158
1
W
Bellona
8,359
836
36
4
0
205,593
3
L
Jormungandr
6,529
653
41
4
0
184,778
3
W
Morgan Le Fay
8,056
806
73
7
0
203,037
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role