Player Matchup

Nike
Nike
 
Nike
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
 
Ne Zha
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
 
Awilix
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
 
Medusa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
zCyan
Scylla
Level 67
God Stats
4W - 0L
1,839 SR
Queue Stats
192W - 36L
1,819 Elo+
Party 2
Team Averages
Level 112
1,568 SR
1,564 Elo+

VS

Team Averages
Level 110
1,423 SR
1,442 Elo+
Izanami
Izanami
 
Izanami
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Its_BlacK_zZ
Bacchus
Level 146
God Stats
2W - 6L
1,265 SR
Queue Stats
193W - 218L
1,491 Elo+
Party 1
King Arthur
King Arthur
Maestro_Da_Balaa
King Arthur
Level 127
God Stats
1W - 4L
1,292 SR
Queue Stats
41W - 55L
1,409 Elo+
Party 1
Da Ji
Da Ji
manonayron
Da Ji
Level 129
God Stats
4W - 3L
1,558 SR
Queue Stats
132W - 151L
1,462 Elo+
Party 1
Raijin
Raijin
zeusfe_99
Raijin
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
4 / 0 / 1
6,551
655
6,252
7,662
3,534
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ne Zha
 
Ne Zha
10
2 / 2 / 8
6,413
641
6,448
8,540
5,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Awilix
 
Awilix
10
6 / 1 / 6
6,180
618
6,473
7,630
2,799
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
 
Medusa
10
1 / 1 / 3
5,754
575
1,661
4,163
1,383
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
zCyan
Scylla
12
8 / 0 / 6
6,994
699
7,345
2,317
815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
0 / 4 / 0
4,959
496
1,662
7,849
2,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
Its_BlacK_zZ
Bacchus
5
2 / 4 / 0
4,686
469
2,735
8,288
6,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
Maestro_Da_Balaa
King Arthur
9
0 / 4 / 1
4,878
488
3,899
9,762
5,250
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
9
2 / 4 / 1
5,730
573
3,119
8,721
3,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
zeusfe_99
Raijin
8
0 / 5 / 1
4,721
472
1,690
6,396
2,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
21
Kills
4
4
Deaths
21
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
4
0
1
4.5
W
Ne Zha
 
Ne Zha
2
2
8
3
W
Awilix
 
Awilix
6
1
6
9
W
Medusa
 
Medusa
1
1
3
2.5
L
Izanami
 
Izanami
0
4
0
0
L
Bacchus
Its_BlacK_zZ
Bacchus
2
4
0
0.5
L
King Arthur
Maestro_Da_Balaa
King Arthur
0
4
1
0.13
L
Da Ji
2
4
1
0.63
W
Scylla
zCyan
Scylla
8
0
6
11
L
Raijin
zeusfe_99
Raijin
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,179
Damage
13,105
30,312
Taken
41,016
14,437
Mitigated
19,573
6,760
Healing
8,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
6,252
942
0
1,625
7,662
3,534
0
0
7,662
0
45,101
W
Ne Zha
 
Ne Zha
6,448
1,698
0
2,611
8,540
5,906
0
2,164
6,376
110
27,181
W
Awilix
 
Awilix
6,473
2,976
0
725
7,630
2,799
0
1,112
6,518
0
40,826
W
Medusa
 
Medusa
1,661
993
0
1,584
4,163
1,383
1,371
306
3,857
0
32,563
L
Izanami
 
Izanami
1,662
1,124
0
1,620
7,849
2,171
0
1,725
6,124
0
32,387
L
Bacchus
Its_BlacK_zZ
Bacchus
2,735
477
0
1,182
8,288
6,722
0
1,967
6,321
9,248
0
L
King Arthur
Maestro_Da_Balaa
King Arthur
3,899
200
0
1,800
9,762
5,250
0
0
9,762
0
28,150
L
Da Ji
3,119
766
0
2,714
8,721
3,192
0
999
7,722
0
29,794
W
Scylla
zCyan
Scylla
7,345
1,090
0
215
2,317
815
0
843
1,474
50,954
0
L
Raijin
zeusfe_99
Raijin
1,690
332
0
840
6,396
2,238
0
2,764
3,632
27,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,892
Gold Earned
24,974
338
Minions Killed
216
0
Camps Cleared
0
1,068,610
Distance Traveled
883,165
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,551
655
82
8
0
190,677
5
W
Ne Zha
6,413
641
29
3
0
237,207
2
W
Awilix
6,180
618
63
6
0
250,394
1
W
Medusa
5,754
575
56
6
0
185,245
3
L
Izanami
4,959
496
68
7
0
166,418
2
L
Bacchus
4,686
469
14
1
0
170,868
0
L
King Arthur
4,878
488
35
4
0
167,388
1
L
Da Ji
5,730
573
60
6
0
203,214
3
W
Scylla
6,994
699
108
11
0
205,087
3
L
Raijin
4,721
472
39
4
0
175,277
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role