Player Matchup

Jing Wei
Jing Wei
DirtBagLord
Jing Wei
Level 5
God Stats
1W - 11L
1,500 SR
Queue Stats
1W - 12L
1,320 Elo+
Party 1
Janus
Janus
Gyrry2809
Janus
Level 46
God Stats
22W - 23L
1,507 SR
Queue Stats
81W - 103L
1,431 Elo+
Solo
Horus
Horus
underyour8ed
Horus
Level 39
God Stats
27W - 46L
1,396 SR
Queue Stats
32W - 81L
1,257 Elo+
Party 1
Team Averages
Level 30
1,468 SR
1,336 Elo+

VS

Team Averages
Level 119
1,410 SR
1,342 Elo+
Merlin
Merlin
 
Merlin
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Gifityrak
Neith
Level 102
God Stats
19W - 35L
1,366 SR
Queue Stats
29W - 47L
1,230 Elo+
Solo
Geb
Geb
MarwiinChelios
Geb
Level 124
God Stats
4W - 4L
1,365 SR
Queue Stats
619W - 1,041L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DirtBagLord
Jing Wei
13
0 / 1 / 1
8,023
573
2,613
8,731
3,881
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Janus
Gyrry2809
Janus
14
1 / 4 / 0
8,666
619
12,395
14,398
6,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 3 / 1
8,730
624
4,196
20,921
18,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
5 / 0 / 3
11,068
791
19,312
9,215
4,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Gifityrak
Neith
14
0 / 1 / 7
9,313
665
7,215
7,319
2,876
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 0 / 4
11,168
798
11,521
14,915
16,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
8
8
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
0
3
6.5
L
Jing Wei
DirtBagLord
Jing Wei
0
1
1
0.5
W
Neith
Gifityrak
Neith
0
1
7
3.5
L
Janus
Gyrry2809
Janus
1
4
0
0.25
W
3
0
4
5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,204
Damage
38,048
44,050
Taken
31,449
28,610
Mitigated
23,808
9,018
Healing
14,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
19,312
1,309
0
5,006
9,215
4,054
672
3,584
5,631
89,450
0
L
Jing Wei
DirtBagLord
Jing Wei
2,613
2,528
0
512
8,731
3,881
0
6,382
2,349
0
12,798
W
Neith
Gifityrak
Neith
7,215
1,826
127
3,553
7,319
2,876
1,306
4,423
2,896
0
30,665
L
Janus
Gyrry2809
Janus
12,395
1,250
0
1,320
14,398
6,204
0
9,671
4,727
59,400
0
W
11,521
545
0
5,546
14,915
16,878
476
4,459
10,456
35,092
0
L
4,196
2,075
1,710
5,476
20,921
18,525
0
14,786
6,135
0
12,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,419
Gold Earned
31,549
118
Minions Killed
199
0
Camps Cleared
0
697,272
Distance Traveled
793,867
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,068
791
113
8
0
261,339
2
L
Jing Wei
8,023
573
22
2
0
240,767
0
W
Neith
9,313
665
56
4
0
244,952
1
L
Janus
8,666
619
80
6
0
217,209
2
W
Geb
11,168
798
30
2
0
287,576
2
L
Horus
8,730
624
16
1
0
239,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role