Player Matchup

Thor
Thor
 
Thor
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Padam420
Sun Wukong
Level 108
God Stats
2W - 1L
1,784 SR
Queue Stats
14W - 15L
1,403 Elo+
Party 1
Merlin
Merlin
oSQc Metal
Merlin
Level 143
God Stats
0W - 1L
1,858 SR
Queue Stats
86W - 129L
1,376 Elo+
Party 1
Team Averages
Level 126
1,714 SR
1,426 Elo+

VS

Team Averages
Level 118
1,474 SR
1,418 Elo+
Anubis
Anubis
EAZYRAHH
Anubis
Level 125
God Stats
3W - 1L
1,666 SR
Queue Stats
312W - 337L
1,455 Elo+
Solo
Izanami
Izanami
JeffTheRevh
Izanami
Level 119
God Stats
4W - 4L
1,426 SR
Queue Stats
284W - 362L
1,387 Elo+
Solo
Tyr
Tyr
ProMajesty
Tyr
Level 109
God Stats
5W - 9L
1,330 SR
Queue Stats
437W - 525L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
19
4 / 6 / 4
14,286
680
15,939
23,109
10,287
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Padam420
Sun Wukong
20
2 / 4 / 6
14,482
690
12,182
24,291
22,625
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
oSQc Metal
Merlin
20
2 / 5 / 5
14,240
678
21,710
19,358
8,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
EAZYRAHH
Anubis
20
5 / 4 / 6
14,533
692
12,836
18,129
9,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
JeffTheRevh
Izanami
20
7 / 3 / 5
16,054
764
23,226
20,484
11,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 1 / 10
14,367
684
16,930
21,450
30,369
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
36
8
Kills
15
15
Deaths
8
15
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
6
4
1
W
Anubis
EAZYRAHH
Anubis
5
4
6
2
W
Izanami
JeffTheRevh
Izanami
7
3
5
3.17
L
Sun Wukong
Padam420
Sun Wukong
2
4
6
1.25
W
3
1
10
8
L
Merlin
oSQc Metal
Merlin
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,831
Damage
52,992
66,758
Taken
60,063
41,751
Mitigated
51,127
11,214
Healing
17,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
15,939
4,767
96
1,504
23,109
10,287
246
5,385
17,724
0
50,162
W
Anubis
EAZYRAHH
Anubis
12,836
0
0
5,749
18,129
9,714
444
9,291
8,838
52,230
0
W
Izanami
JeffTheRevh
Izanami
23,226
14,709
0
7,505
20,484
11,044
2,677
4,027
16,457
0
129,730
L
Sun Wukong
Padam420
Sun Wukong
12,182
2,809
1,030
3,090
24,291
22,625
897
4,132
20,159
0
50,623
W
16,930
3,166
0
4,738
21,450
30,369
1,208
8,444
13,006
0
45,583
L
Merlin
oSQc Metal
Merlin
21,710
648
833
4,661
19,358
8,839
549
3,675
15,683
91,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,008
Gold Earned
44,954
219
Minions Killed
285
0
Camps Cleared
0
1,051,530
Distance Traveled
1,128,993
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
14,286
680
57
3
0
321,128
0
W
Anubis
14,533
692
52
2
0
344,047
4
W
Izanami
16,054
764
180
9
0
343,658
1
L
Sun Wukong
14,482
690
72
3
0
382,099
1
W
Tyr
14,367
684
53
3
0
441,288
0
L
Merlin
14,240
678
90
4
0
348,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role