Player Matchup

Hades
Hades
 
Hades
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
Lechuga58
Kali
Level 129
God Stats
4W - 7L
1,498 SR
Queue Stats
153W - 144L
1,434 Elo+
Solo
Ymir
Ymir
OracleToga
Ymir
Level 124
God Stats
1W - 2L
1,226 SR
Queue Stats
33W - 26L
1,489 Elo+
Solo
King Arthur
King Arthur
TmX DaveZzzz
King Arthur
Level 143
God Stats
2W - 0L
1,168 SR
Queue Stats
58W - 48L
1,541 Elo+
Party 1
Heimdallr
Heimdallr
alejo21
Heimdallr
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 63L
1,431 Elo+
Solo
Team Averages
Level 125
1,378 SR
1,479 Elo+

VS

Team Averages
Level 120
1,488 SR
1,446 Elo+
Chaac
Chaac
Nick NYG
Chaac
Level 124
God Stats
11W - 18L
1,415 SR
Queue Stats
453W - 434L
1,432 Elo+
Solo
Ravana
Ravana
SkillzGoat33
Ravana
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
242W - 240L
1,508 Elo+
Solo
Sol
Sol
Thats_Not_Cute1
Sol
Level 156
God Stats
11W - 7L
1,507 SR
Queue Stats
98W - 97L
1,451 Elo+
Solo
Ares
Ares
TheOldWitchSoul
Ares
Level 108
God Stats
4W - 3L
1,518 SR
Queue Stats
12W - 13L
1,405 Elo+
Solo
Agni
Agni
uffie3x
Agni
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 102L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
2 / 2 / 6
8,530
502
8,471
13,361
7,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kali
12
4 / 5 / 4
8,995
529
4,888
16,159
6,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
3 / 1 / 4
8,378
493
6,208
11,635
10,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

King Arthur
TmX DaveZzzz
King Arthur
15
2 / 3 / 0
9,578
563
11,123
17,069
16,357
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
alejo21
Heimdallr
14
2 / 1 / 5
8,521
501
9,684
13,551
5,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Nick NYG
Chaac
14
2 / 2 / 2
8,188
482
10,425
15,266
17,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
14
3 / 4 / 2
8,205
483
10,129
14,239
7,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
6 / 2 / 2
8,528
502
14,593
11,853
5,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
0 / 5 / 5
7,245
426
7,451
14,102
13,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
uffie3x
Agni
1
0 / 0 / 0
3,147
185
0
0
0

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
22
13
Kills
11
12
Deaths
13
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
2
6
2.5
W
Kali
4
5
4
1.2
L
Chaac
Nick NYG
Chaac
2
2
2
1.5
W
3
1
4
5
L
Ravana
3
4
2
1
L
6
2
2
3.5
L
0
5
5
0.5
W
King Arthur
TmX DaveZzzz
King Arthur
2
3
0
0.67
W
Heimdallr
alejo21
Heimdallr
2
1
5
4.5
L
Agni
uffie3x
Agni
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,374
Damage
42,598
71,775
Taken
55,460
46,256
Mitigated
42,820
21,428
Healing
15,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
8,471
598
585
6,791
13,361
7,679
528
3,788
9,480
50,206
0
W
Kali
4,888
1,940
0
2,471
16,159
6,312
317
3,663
12,396
0
47,875
L
Chaac
Nick NYG
Chaac
10,425
1,870
0
5,251
15,266
17,262
340
1,006
14,260
0
60,507
W
6,208
1,769
0
1,952
11,635
10,038
224
4,866
6,718
21,521
0
L
Ravana
10,129
3,461
0
1,509
14,239
7,292
0
5,058
9,181
0
67,167
L
14,593
5,884
634
5,297
11,853
5,164
0
3,065
8,788
53,255
7,044
L
7,451
321
0
2,634
14,102
13,102
0
5,550
8,552
28,219
0
W
King Arthur
TmX DaveZzzz
King Arthur
11,123
1,531
0
3,392
17,069
16,357
144
3,192
13,133
0
75,595
W
Heimdallr
alejo21
Heimdallr
9,684
3,895
0
6,237
13,551
5,870
1,074
4,276
9,275
0
66,805
L
Agni
uffie3x
Agni
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,002
Gold Earned
35,313
429
Minions Killed
319
0
Camps Cleared
0
1,606,835
Distance Traveled
1,335,271
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,530
502
83
5
0
326,740
1
W
Kali
8,995
529
79
5
0
345,131
0
L
Chaac
8,188
482
96
6
0
344,239
2
W
Ymir
8,378
493
33
2
0
314,692
2
L
Ravana
8,205
483
107
6
0
355,696
7
L
Sol
8,528
502
96
6
0
297,281
8
L
Ares
7,245
426
20
1
0
338,055
0
W
King Arthur
9,578
563
141
8
0
316,130
2
W
Heimdallr
8,521
501
93
5
0
304,142
4
L
Agni
3,147
185
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role