Player Matchup

Ymir
Ymir
Kpgs04
Ymir
Level 66
God Stats
59W - 58L
1,431 SR
Queue Stats
161W - 148L
1,384 Elo+
Party 4
Chronos
Chronos
Somduvil
Chronos
Level 88
God Stats
1W - 2L
1,164 SR
Queue Stats
14W - 12L
1,391 Elo+
Party 2
Mulan
Mulan
WiZiVie
Mulan
Level 28
God Stats
11W - 9L
1,508 SR
Queue Stats
157W - 146L
1,400 Elo+
Party 4
Mercury
Mercury
mynamjef
Mercury
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 20L
1,414 Elo+
Party 2
Izanami
Izanami
snollexd
Izanami
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Team Averages
Level 50
1,421 SR
1,418 Elo+

VS

Team Averages
Level 49
1,435 SR
1,219 Elo+
Cthulhu
Cthulhu
FreeCubeFlow
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,101 Elo+
Party 3
Janus
Janus
Garsi011
Janus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,101 Elo+
Party 3
Neith
Neith
KeGolk
Neith
Level 18
God Stats
0W - 4L
1,164 SR
Queue Stats
1W - 5L
1,160 Elo+
Party 1
Susano
Susano
Markíza
Susano
Level 58
God Stats
2W - 3L
1,135 SR
Queue Stats
2W - 5L
1,160 Elo+
Party 1
Lancelot
Lancelot
aaronvc15
Lancelot
Level 43
God Stats
3W - 1L
1,875 SR
Queue Stats
13W - 9L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Kpgs04
Ymir
15
1 / 4 / 19
10,506
500
6,995
23,441
29,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chronos
Somduvil
Chronos
19
11 / 2 / 5
12,292
585
16,367
14,294
7,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mulan
WiZiVie
Mulan
18
4 / 3 / 7
11,541
550
16,914
21,245
19,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
mynamjef
Mercury
20
7 / 0 / 7
11,973
570
10,218
15,888
7,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
snollexd
Izanami
17
12 / 5 / 10
11,761
560
27,049
21,892
9,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FreeCubeFlow
Cthulhu
11
1 / 11 / 5
8,402
400
9,300
28,513
34,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
Garsi011
Janus
17
3 / 5 / 1
11,193
533
12,706
13,968
6,605
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
KeGolk
Neith
14
3 / 7 / 4
8,910
424
18,966
17,473
8,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
Markíza
Susano
14
5 / 8 / 3
9,748
464
14,980
22,774
9,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Lancelot
aaronvc15
Lancelot
14
1 / 4 / 2
9,173
437
6,565
18,399
10,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
28
35
Kills
13
14
Deaths
35
48
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
FreeCubeFlow
Cthulhu
1
11
5
0.32
L
Janus
Garsi011
Janus
3
5
1
0.7
L
Neith
KeGolk
Neith
3
7
4
0.71
W
Ymir
Kpgs04
Ymir
1
4
19
2.63
L
Susano
Markíza
Susano
5
8
3
0.81
W
Chronos
Somduvil
Chronos
11
2
5
6.75
W
Mulan
WiZiVie
Mulan
4
3
7
2.5
L
Lancelot
aaronvc15
Lancelot
1
4
2
0.5
W
Mercury
mynamjef
Mercury
7
0
7
10.5
W
Izanami
snollexd
Izanami
12
5
10
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,543
Damage
62,517
96,760
Taken
101,127
72,796
Mitigated
69,540
23,674
Healing
20,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
FreeCubeFlow
Cthulhu
9,300
1,040
572
2,681
28,513
34,451
145
6,868
21,376
29,868
0
L
Janus
Garsi011
Janus
12,706
812
117
1,406
13,968
6,605
0
4,478
9,382
97,598
0
L
Neith
KeGolk
Neith
18,966
8,018
0
3,598
17,473
8,270
0
6,367
11,001
0
74,234
W
Ymir
Kpgs04
Ymir
6,995
1,049
473
3,885
23,441
29,202
647
5,919
17,522
39,277
1,971
L
Susano
Markíza
Susano
14,980
1,875
0
5,684
22,774
9,703
0
4,117
18,574
0
69,103
W
Chronos
Somduvil
Chronos
16,367
6,960
0
2,536
14,294
7,533
1,626
5,780
8,514
88,144
0
W
Mulan
WiZiVie
Mulan
16,914
4,939
0
7,729
21,245
19,859
1,384
2,251
18,994
0
92,036
L
Lancelot
aaronvc15
Lancelot
6,565
1,451
0
6,217
18,399
10,511
0
1,205
16,647
0
57,289
W
Mercury
mynamjef
Mercury
10,218
5,304
0
670
15,888
7,038
1,707
2,790
13,098
0
122,833
W
Izanami
snollexd
Izanami
27,049
22,017
0
8,381
21,892
9,164
210
5,266
16,626
0
78,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,073
Gold Earned
47,426
643
Minions Killed
470
0
Camps Cleared
0
2,146,062
Distance Traveled
1,867,047
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,402
400
31
1
0
375,746
4
L
Janus
11,193
533
160
8
0
374,008
6
L
Neith
8,910
424
101
5
0
337,456
0
W
Ymir
10,506
500
59
3
0
370,601
4
L
Susano
9,748
464
89
4
0
407,532
3
W
Chronos
12,292
585
132
6
0
429,665
1
W
Mulan
11,541
550
157
7
0
428,397
1
L
Lancelot
9,173
437
89
4
0
372,305
4
W
Mercury
11,973
570
191
9
0
551,875
4
W
Izanami
11,761
560
104
5
0
365,524
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role