Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Eset
Eset
AlvaroGoro95
Eset
Level 148
God Stats
3W - 1L
1,520 SR
Queue Stats
101W - 88L
1,467 Elo+
Party 1
Jormungandr
Jormungandr
GatoPaco98
Jormungandr
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 60L
1,466 Elo+
Party 1
Kuzenbo
Kuzenbo
ItsTheCris_m
Kuzenbo
Level 128
God Stats
5W - 9L
1,309 SR
Queue Stats
65W - 69L
1,479 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Lewisontop5314
Ah Muzen Cab
Level 89
God Stats
6W - 5L
1,661 SR
Queue Stats
96W - 89L
1,489 Elo+
Party 3
Team Averages
Level 122
1,498 SR
1,480 Elo+

VS

Team Averages
Level 139
1,554 SR
1,474 Elo+
Vulcan
Vulcan
 
Vulcan
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Danual
Medusa
Level 152
God Stats
3W - 2L
1,573 SR
Queue Stats
187W - 212L
1,441 Elo+
Solo
Arachne
Arachne
Frxga1
Arachne
Level 116
God Stats
25W - 10L
1,693 SR
Queue Stats
906W - 925L
1,521 Elo+
Solo
Yemoja
Yemoja
emptyreckless
Yemoja
Level 128
God Stats
35W - 52L
1,451 SR
Queue Stats
746W - 767L
1,472 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
kingkor97
Ah Muzen Cab
Level 160
God Stats
4W - 5L
1,552 SR
Queue Stats
645W - 638L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
6 / 0 / 3
8,845
680
8,213
11,290
4,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 0 / 5
7,293
561
7,504
5,274
2,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
GatoPaco98
Jormungandr
12
1 / 2 / 3
6,654
512
3,218
9,166
5,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kuzenbo
ItsTheCris_m
Kuzenbo
11
4 / 1 / 3
7,183
553
4,685
7,767
6,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
Lewisontop5314
Ah Muzen Cab
12
1 / 3 / 3
6,869
528
4,558
8,643
3,240
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
0 / 3 / 1
5,915
455
5,764
6,325
2,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Danual
Medusa
11
3 / 4 / 0
6,452
496
6,382
10,391
3,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arachne
Frxga1
Arachne
11
1 / 5 / 1
6,591
507
3,249
11,775
5,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 1 / 0
5,809
447
1,961
6,266
2,847
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ah Muzen Cab
kingkor97
Ah Muzen Cab
12
1 / 2 / 0
7,063
543
5,675
7,657
3,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
15
Kills
5
6
Deaths
15
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
6
0
3
7.5
L
Vulcan
 
Vulcan
0
3
1
0.17
W
3
0
5
5.5
L
Medusa
Danual
Medusa
3
4
0
0.75
L
Arachne
Frxga1
Arachne
1
5
1
0.3
W
Jormungandr
GatoPaco98
Jormungandr
1
2
3
1.25
W
Kuzenbo
ItsTheCris_m
Kuzenbo
4
1
3
5.5
W
Ah Muzen Cab
Lewisontop5314
Ah Muzen Cab
1
3
3
0.83
L
0
1
0
0
L
Ah Muzen Cab
kingkor97
Ah Muzen Cab
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,178
Damage
23,031
42,140
Taken
42,414
22,565
Mitigated
17,341
13,907
Healing
14,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
8,213
4,346
0
5,598
11,290
4,704
0
1,328
9,962
0
77,145
L
Vulcan
 
Vulcan
5,764
1,445
0
837
6,325
2,529
0
2,247
4,078
45,150
0
W
7,504
276
392
836
5,274
2,305
1,319
2,578
2,696
47,846
0
L
Medusa
Danual
Medusa
6,382
2,469
0
3,330
10,391
3,675
258
1,142
9,249
0
43,655
L
Arachne
Frxga1
Arachne
3,249
1,587
0
4,059
11,775
5,277
0
4,702
7,073
0
45,608
W
Jormungandr
GatoPaco98
Jormungandr
3,218
577
0
2,228
9,166
5,551
913
1,521
7,645
42,460
0
W
Kuzenbo
ItsTheCris_m
Kuzenbo
4,685
1,899
116
2,607
7,767
6,765
216
2,099
5,668
16,210
2,464
W
Ah Muzen Cab
Lewisontop5314
Ah Muzen Cab
4,558
1,322
0
2,130
8,643
3,240
318
199
8,444
0
50,161
L
1,961
251
1,726
1,131
6,266
2,847
0
3,864
2,402
16,872
0
L
Ah Muzen Cab
kingkor97
Ah Muzen Cab
5,675
2,275
0
3,210
7,657
3,013
1,641
3,133
4,524
0
56,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,844
Gold Earned
31,830
435
Minions Killed
345
0
Camps Cleared
0
1,265,822
Distance Traveled
1,105,227
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,845
680
140
11
0
292,927
1
L
Vulcan
5,915
455
74
6
0
260,791
0
W
Eset
7,293
561
101
8
0
257,406
2
L
Medusa
6,452
496
71
5
0
192,852
0
L
Arachne
6,591
507
85
7
0
261,053
1
W
Jormungandr
6,654
512
90
7
0
234,721
2
W
Kuzenbo
7,183
553
37
3
0
246,464
3
W
Ah Muzen Cab
6,869
528
67
5
0
234,304
3
L
Yemoja
5,809
447
25
2
0
186,083
4
L
Ah Muzen Cab
7,063
543
90
7
0
204,448
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role