Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
BlueSonixLover
Bastet
Level 11
God Stats
1W - 0L
1,530 SR
Queue Stats
22W - 2L
1,899 Elo+
Party 2
Cernunnos
Cernunnos
KingWooZy
Cernunnos
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 3L
1,929 Elo+
Party 2
Merlin
Merlin
PocariCalpico
Merlin
Level 160
God Stats
6W - 7L
1,507 SR
Queue Stats
299W - 93L
1,685 Elo+
Party 2
Sobek
Sobek
Zelkenon
Sobek
Level 160
God Stats
4W - 0L
1,908 SR
Queue Stats
186W - 14L
2,021 Elo+
Party 2
Team Averages
Level 108
1,589 SR
1,807 Elo+

VS

Team Averages
Level 59
1,487 SR
1,333 Elo+
Baron Samedi
Baron Samedi
CataclysmicFart
Baron Samedi
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,266 Elo+
Party 1
Olorun
Olorun
Ghov25
Olorun
Level 29
God Stats
5W - 10L
1,433 SR
Queue Stats
16W - 33L
1,353 Elo+
Party 3
Fenrir
Fenrir
Mattw0503
Fenrir
Level 110
God Stats
0W - 1L
1,715 SR
Queue Stats
21W - 45L
1,358 Elo+
Party 3
Bacchus
Bacchus
MercSpactor
Bacchus
Level 68
God Stats
13W - 12L
1,542 SR
Queue Stats
71W - 79L
1,423 Elo+
Solo
Ishtar
Ishtar
NameOfNoName
Ishtar
Level 23
God Stats
0W - 2L
1,247 SR
Queue Stats
9W - 10L
1,266 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
3 / 2 / 19
10,312
1,031
7,839
10,131
9,365
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
7 / 0 / 26
11,894
1,189
23,091
10,452
5,004
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
KingWooZy
Cernunnos
18
19 / 0 / 14
13,398
1,340
24,243
4,816
2,482
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
2 / 0 / 29
11,422
1,142
22,968
5,835
2,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sobek
Zelkenon
Sobek
17
3 / 1 / 24
10,407
1,041
10,441
15,695
22,062
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Team 1 Tickets

283

VS

Team 2 Tickets

82

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CataclysmicFart
Baron Samedi
15
0 / 7 / 3
9,059
906
6,042
15,052
8,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
Ghov25
Olorun
15
2 / 7 / 1
9,927
993
7,940
15,650
7,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fenrir
Mattw0503
Fenrir
15
1 / 7 / 2
9,628
963
10,871
24,820
15,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
MercSpactor
Bacchus
15
0 / 6 / 3
10,096
1,010
7,682
23,681
36,792
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
15
0 / 7 / 3
9,113
911
7,789
15,282
8,531
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
15
34
Kills
3
3
Deaths
34
112
Assists
12
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
2
19
6.25
W
7
0
26
20
L
Baron Samedi
CataclysmicFart
Baron Samedi
0
7
3
0.21
L
Olorun
Ghov25
Olorun
2
7
1
0.36
W
Cernunnos
KingWooZy
Cernunnos
19
0
14
26
L
Fenrir
Mattw0503
Fenrir
1
7
2
0.29
L
Bacchus
MercSpactor
Bacchus
0
6
3
0.25
L
Ishtar
0
7
3
0.21
W
2
0
29
16.5
W
Sobek
Zelkenon
Sobek
3
1
24
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,582
Damage
40,324
46,929
Taken
94,485
41,717
Mitigated
77,285
13,136
Healing
9,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,839
881
544
1,288
10,131
9,365
0
4,776
4,072
0
13,467
W
23,091
6,504
0
3,566
10,452
5,004
0
4,242
5,854
0
37,844
L
Baron Samedi
CataclysmicFart
Baron Samedi
6,042
464
1,333
614
15,052
8,841
0
6,005
9,047
22,506
0
L
Olorun
Ghov25
Olorun
7,940
4,243
890
1,779
15,650
7,586
0
5,015
10,635
22,374
0
W
Cernunnos
KingWooZy
Cernunnos
24,243
15,175
0
1,720
4,816
2,482
0
2,155
2,507
0
36,298
L
Fenrir
Mattw0503
Fenrir
10,871
2,439
0
3,227
24,820
15,535
0
7,938
16,882
0
27,090
L
Bacchus
MercSpactor
Bacchus
7,682
1,017
0
1,285
23,681
36,792
0
7,049
16,632
26,652
0
L
Ishtar
7,789
2,747
0
0
15,282
8,531
0
7,402
7,880
0
29,109
W
22,968
1,651
0
909
5,835
2,804
0
2,583
3,203
56,632
0
W
Sobek
Zelkenon
Sobek
10,441
931
1,307
3,802
15,695
22,062
0
7,908
6,526
24,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,433
Gold Earned
47,823
193
Minions Killed
219
8
Camps Cleared
6
1,012,729
Distance Traveled
855,294
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,312
1,031
12
1
2
172,526
0
W
Bastet
11,894
1,189
40
4
3
232,961
3
L
Baron Samedi
9,059
906
44
4
1
137,805
0
L
Olorun
9,927
993
50
5
1
154,861
1
W
Cernunnos
13,398
1,340
31
3
0
204,568
1
L
Fenrir
9,628
963
42
4
4
205,338
0
L
Bacchus
10,096
1,010
39
4
0
188,539
0
L
Ishtar
9,113
911
44
4
0
168,751
0
W
Merlin
11,422
1,142
90
9
3
196,527
3
W
Sobek
10,407
1,041
20
2
0
206,147
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role