Player Matchup

Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
SidneySavage
Yemoja
Level 29
God Stats
1W - 1L
1,711 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
King Arthur
King Arthur
disker123
King Arthur
Level 135
God Stats
10W - 9L
1,516 SR
Queue Stats
69W - 78L
1,582 Elo+
Solo
Serqet
Serqet
illuminagui
Serqet
Level 143
God Stats
1W - 0L
1,468 SR
Queue Stats
141W - 123L
1,517 Elo+
Solo
Zhong Kui
Zhong Kui
shadpoo11
Zhong Kui
Level 38
God Stats
5W - 1L
1,893 SR
Queue Stats
96W - 95L
1,595 Elo+
Solo
Team Averages
Level 101
1,618 SR
1,539 Elo+

VS

Team Averages
Level 62
1,627 SR
1,505 Elo+
Bakasura
Bakasura
 
Bakasura
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Erebos69
Maui
Level 46
God Stats
4W - 4L
1,481 SR
Queue Stats
65W - 66L
1,598 Elo+
Solo
Ishtar
Ishtar
Numeinor
Ishtar
Level 82
God Stats
3W - 2L
1,906 SR
Queue Stats
36W - 50L
1,349 Elo+
Solo
Ne Zha
Ne Zha
ObiWanBlajobi
Ne Zha
Level 28
God Stats
1W - 3L
1,690 SR
Queue Stats
239W - 239L
1,546 Elo+
Party 1
Sol
Sol
SwallowMyKids
Sol
Level 109
God Stats
16W - 21L
1,560 SR
Queue Stats
418W - 441L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
5
0 / 1 / 0
3,060
612
1,274
3,509
827
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
5
0 / 0 / 0
3,338
668
151
1,487
511
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
disker123
King Arthur
6
3 / 0 / 0
3,978
796
1,899
3,525
1,827
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Serqet
5
0 / 1 / 1
3,098
620
1,746
3,781
1,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
shadpoo11
Zhong Kui
6
1 / 2 / 1
3,518
704
1,886
3,909
2,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
5
1 / 1 / 2
3,451
690
1,327
4,534
1,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Maui
3
0 / 0 / 1
2,995
599
507
1,807
542
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ishtar
Numeinor
Ishtar
5
1 / 0 / 0
3,679
736
2,433
2,012
493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 2 / 0
3,134
627
1,548
3,175
1,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
2 / 1 / 1
3,855
771
4,213
3,189
1,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
4
Kills
4
4
Deaths
4
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
1
0
0
L
Bakasura
 
Bakasura
1
1
2
2
L
Maui
0
0
1
0.5
L
Ishtar
Numeinor
Ishtar
1
0
0
1
L
0
2
0
0
W
Yemoja
0
0
0
0
L
2
1
1
2.5
W
King Arthur
disker123
King Arthur
3
0
0
3
W
Serqet
0
1
1
0.5
W
Zhong Kui
shadpoo11
Zhong Kui
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,956
Damage
10,028
16,211
Taken
14,717
7,120
Mitigated
4,902
6,391
Healing
6,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
1,274
1,071
0
704
3,509
827
0
204
3,305
0
21,356
L
Bakasura
 
Bakasura
1,327
1,009
0
1,216
4,534
1,393
174
736
3,798
0
9,804
L
Maui
507
336
229
945
1,807
542
0
122
1,685
4,551
300
L
Ishtar
Numeinor
Ishtar
2,433
1,671
0
1,194
2,012
493
0
29
1,983
0
17,880
L
1,548
341
0
1,030
3,175
1,259
0
0
3,175
0
11,095
W
Yemoja
151
26
974
880
1,487
511
0
287
1,200
1,648
0
L
4,213
2,241
0
1,653
3,189
1,215
165
1,150
2,039
19,466
3,603
W
King Arthur
disker123
King Arthur
1,899
493
0
655
3,525
1,827
0
122
3,056
0
15,794
W
Serqet
1,746
483
0
1,438
3,781
1,171
0
1,109
2,672
0
10,000
W
Zhong Kui
shadpoo11
Zhong Kui
1,886
265
0
1,740
3,909
2,784
0
2,196
1,619
15,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,992
Gold Earned
17,114
133
Minions Killed
135
0
Camps Cleared
0
467,033
Distance Traveled
409,323
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
3,060
612
42
8
0
82,028
1
L
Bakasura
3,451
690
24
5
0
104,796
1
L
Maui
2,995
599
5
1
0
39,227
1
L
Ishtar
3,679
736
41
8
0
79,277
1
L
Ne Zha
3,134
627
25
5
0
99,265
1
W
Yemoja
3,338
668
5
1
0
83,863
0
L
Sol
3,855
771
40
8
0
86,758
2
W
King Arthur
3,978
796
26
5
0
89,550
2
W
Serqet
3,098
620
25
5
0
115,150
2
W
Zhong Kui
3,518
704
35
7
0
96,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role