Player Matchup

Baron Samedi
Baron Samedi
BaTTaChichaS
Baron Samedi
Level 157
God Stats
2W - 1L
1,690 SR
Queue Stats
256W - 180L
1,589 Elo+
Party 2
He Bo
He Bo
dBadgie
He Bo
Level 82
God Stats
1W - 6L
1,500 SR
Queue Stats
30W - 63L
1,384 Elo+
Solo
Scylla
Scylla
iCe-Moufett
Scylla
Level 80
God Stats
14W - 13L
1,587 SR
Queue Stats
122W - 80L
1,586 Elo+
Party 2
Team Averages
Level 106
1,593 SR
1,520 Elo+

VS

Team Averages
Level 124
1,729 SR
1,778 Elo+
Neith
Neith
 
Neith
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
FrasTexx_Kriix
Hercules
Level 153
God Stats
6W - 2L
1,903 SR
Queue Stats
224W - 44L
1,938 Elo+
Party 1
Anubis
Anubis
Godz-Sirma
Anubis
Level 160
God Stats
6W - 2L
1,783 SR
Queue Stats
362W - 132L
1,895 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BaTTaChichaS
Baron Samedi
14
1 / 2 / 0
8,704
670
8,511
8,670
3,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
dBadgie
He Bo
12
0 / 6 / 0
7,644
588
5,620
10,179
2,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
14
0 / 3 / 0
8,289
638
7,889
8,163
2,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
6 / 0 / 4
10,123
779
6,742
6,452
3,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
15
1 / 0 / 9
9,392
722
4,978
16,288
19,769
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
Godz-Sirma
Anubis
15
4 / 1 / 6
9,766
751
10,272
10,218
5,852
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
30
1
Kills
11
11
Deaths
1
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
6
0
4
8
W
Baron Samedi
BaTTaChichaS
Baron Samedi
1
2
0
0.5
L
Hercules
1
0
9
5.5
L
Anubis
Godz-Sirma
Anubis
4
1
6
7
W
He Bo
dBadgie
He Bo
0
6
0
0
W
Scylla
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,020
Damage
21,992
27,012
Taken
32,958
8,569
Mitigated
28,840
5,179
Healing
13,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,742
977
0
2,991
6,452
3,219
1,061
4,019
2,339
0
37,831
W
Baron Samedi
BaTTaChichaS
Baron Samedi
8,511
252
1,382
2,398
8,670
3,709
0
3,221
5,449
31,289
0
L
Hercules
4,978
1,267
247
4,530
16,288
19,769
917
9,551
6,389
0
10,329
L
Anubis
Godz-Sirma
Anubis
10,272
419
0
5,787
10,218
5,852
179
7,811
2,189
55,238
0
W
He Bo
dBadgie
He Bo
5,620
268
0
283
10,179
2,669
0
3,612
6,567
25,857
0
W
Scylla
7,889
348
0
1,116
8,163
2,191
0
3,484
4,679
35,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,637
Gold Earned
29,281
151
Minions Killed
172
0
Camps Cleared
0
666,014
Distance Traveled
675,050
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,123
779
68
5
0
211,109
1
W
Baron Samedi
8,704
670
49
4
0
223,908
2
L
Hercules
9,392
722
10
1
0
246,031
1
L
Anubis
9,766
751
94
7
0
217,910
4
W
He Bo
7,644
588
29
2
0
216,370
4
W
Scylla
8,289
638
73
6
0
225,736
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role