Player Matchup

Khepri
Khepri
 
Khepri
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
Gilgammesh8
Jormungandr
Level 68
God Stats
1W - 1L
1,304 SR
Queue Stats
156W - 182L
1,409 Elo+
Party 3
Cliodhna
Cliodhna
JackMors
Cliodhna
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 29L
1,078 Elo+
Solo
Ares
Ares
killer990
Ares
Level 136
God Stats
8W - 8L
1,442 SR
Queue Stats
411W - 425L
1,411 Elo+
Solo
Olorun
Olorun
mycarfunny
Olorun
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 95L
1,350 Elo+
Solo
Team Averages
Level 100
1,449 SR
1,350 Elo+

VS

Team Averages
Level 116
1,657 SR
1,429 Elo+
Tsukuyomi
Tsukuyomi
BabbaPOO
Tsukuyomi
Level 141
God Stats
4W - 3L
1,497 SR
Queue Stats
296W - 337L
1,427 Elo+
Solo
Raijin
Raijin
JayKingston
Raijin
Level 127
God Stats
5W - 4L
1,537 SR
Queue Stats
370W - 370L
1,386 Elo+
Party 2
Baron Samedi
Baron Samedi
JipeYflinSs-
Baron Samedi
Level 86
God Stats
3W - 1L
1,855 SR
Queue Stats
329W - 325L
1,485 Elo+
Party 1
Nu Wa
Nu Wa
Libamahoma
Nu Wa
Level 120
God Stats
10W - 5L
1,762 SR
Queue Stats
278W - 277L
1,384 Elo+
Party 2
Sol
Sol
Saaaf-
Sol
Level 106
God Stats
7W - 6L
1,633 SR
Queue Stats
414W - 432L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
20
0 / 4 / 21
13,157
692
14,516
25,755
43,891
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jormungandr
Gilgammesh8
Jormungandr
20
5 / 4 / 13
13,428
707
15,901
33,138
37,140
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cliodhna
JackMors
Cliodhna
20
6 / 4 / 13
13,818
727
22,171
21,508
12,234
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Ares
18
4 / 7 / 15
11,936
628
15,281
34,796
41,235
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
mycarfunny
Olorun
20
14 / 5 / 9
14,770
777
26,720
25,353
16,203
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BabbaPOO
Tsukuyomi
20
6 / 7 / 14
13,458
708
29,972
26,440
14,244
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
20
3 / 3 / 15
12,090
636
20,980
17,078
8,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
JipeYflinSs-
Baron Samedi
19
5 / 9 / 13
12,505
658
16,249
24,268
13,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
20
4 / 5 / 9
12,545
660
20,486
14,782
7,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
Saaaf-
Sol
20
6 / 5 / 10
13,327
701
23,974
24,471
12,055
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
85
29
Kills
24
24
Deaths
29
71
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
4
21
2.63
L
Tsukuyomi
BabbaPOO
Tsukuyomi
6
7
14
1.86
W
Jormungandr
Gilgammesh8
Jormungandr
5
4
13
2.88
W
Cliodhna
JackMors
Cliodhna
6
4
13
3.13
L
Raijin
3
3
15
3.5
L
Baron Samedi
JipeYflinSs-
Baron Samedi
5
9
13
1.28
L
Nu Wa
4
5
9
1.7
L
Sol
Saaaf-
Sol
6
5
10
2.2
W
Ares
4
7
15
1.64
W
Olorun
mycarfunny
Olorun
14
5
9
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,589
Damage
111,661
140,550
Taken
107,039
150,703
Mitigated
55,327
56,818
Healing
47,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
14,516
389
3,022
4,676
25,755
43,891
254
13,441
12,314
34,394
0
L
Tsukuyomi
BabbaPOO
Tsukuyomi
29,972
6,991
1,405
7,715
26,440
14,244
1,117
14,592
11,848
0
51,178
W
Jormungandr
Gilgammesh8
Jormungandr
15,901
1,386
1,056
11,602
33,138
37,140
0
19,754
13,384
57,940
0
W
Cliodhna
JackMors
Cliodhna
22,171
784
0
7,242
21,508
12,234
2,107
14,472
7,036
0
65,726
L
Raijin
20,980
2,578
4,230
4,347
17,078
8,714
1,240
12,611
4,467
36,376
0
L
Baron Samedi
JipeYflinSs-
Baron Samedi
16,249
1,662
6,278
6,655
24,268
13,167
252
15,683
8,417
35,061
0
L
Nu Wa
20,486
8,718
1,644
1,229
14,782
7,147
2,366
12,918
1,864
31,748
0
L
Sol
Saaaf-
Sol
23,974
12,769
2,598
11,015
24,471
12,055
3,948
16,446
8,025
45,909
0
W
Ares
15,281
664
1,652
9,761
34,796
41,235
357
17,855
16,941
21,033
0
W
Olorun
mycarfunny
Olorun
26,720
13,589
5,503
12,304
25,353
16,203
4,841
16,167
9,186
65,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,109
Gold Earned
63,925
265
Minions Killed
183
0
Camps Cleared
0
1,664,245
Distance Traveled
1,559,712
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
13,157
692
41
2
0
354,509
0
L
Tsukuyomi
13,458
708
29
2
0
349,072
0
W
Jormungandr
13,428
707
57
3
0
313,652
0
W
Cliodhna
13,818
727
74
4
0
389,633
0
L
Raijin
12,090
636
38
2
0
330,582
0
L
Baron Samedi
12,505
658
35
2
0
292,629
0
L
Nu Wa
12,545
660
17
1
0
309,866
0
L
Sol
13,327
701
64
3
0
277,563
0
W
Ares
11,936
628
6
0
0
314,733
2
W
Olorun
14,770
777
87
5
0
291,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role