Player Matchup

Cabrakan
Cabrakan
Platinum II
Cresy baby
Cabrakan
Platinum II
Level 105
God Stats
4W - 3L
1,719 SR
Queue Stats
31W - 17L
2,201 MMR
Solo
Artio
Artio
Diamond II
HomeiIkazuchi
Artio
Diamond II
Level 160
God Stats
24W - 22L
1,665 SR
Queue Stats
365W - 384L
2,168 MMR
Solo
Mulan
Mulan
Diamond V
RyujinJxkka
Mulan
Diamond V
Level 160
God Stats
5W - 9L
1,532 SR
Queue Stats
244W - 227L
2,152 MMR
Party 2
Cernunnos
Cernunnos
Diamond II
SlgAcee
Cernunnos
Diamond II
Level 157
God Stats
3W - 3L
1,608 SR
Queue Stats
521W - 518L
2,151 MMR
Solo
Agni
Agni
Diamond IV
blakeworlwide__
Agni
Diamond IV
Level 112
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 56L
2,302 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 139
1,605 SR
2,194 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 151
1,711 SR
2,194 MMR
Xing Tian
Xing Tian
Diamond II
FeelingGoodMan
Xing Tian
Diamond II
Level 159
God Stats
37W - 18L
1,727 SR
Queue Stats
69W - 46L
2,288 MMR
Party 1
Chaac
Chaac
Diamond III
I AKA Menace I
Chaac
Diamond III
Level 142
God Stats
269W - 204L
1,700 SR
Queue Stats
366W - 353L
2,144 MMR
Solo
King Arthur
King Arthur
Diamond IV
Stinkyyyyy
King Arthur
Diamond IV
Level 160
God Stats
0W - 2L
1,704 SR
Queue Stats
79W - 58L
2,155 MMR
Party 1
Freya
Freya
Diamond IV
Wonderbread003
Freya
Diamond IV
Level 146
God Stats
28W - 21L
1,652 SR
Queue Stats
417W - 414L
2,202 MMR
Solo
Kukulkan
Kukulkan
Diamond II
ripliebe
Kukulkan
Diamond II
Level 148
God Stats
15W - 7L
1,769 SR
Queue Stats
150W - 135L
2,182 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Cresy baby
Cabrakan
19
2 / 1 / 8
11,915
567
16,826
20,403
16,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
3 / 0 / 6
11,440
545
8,126
18,386
22,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

19
4 / 3 / 2
12,727
606
19,868
29,075
28,911
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
SlgAcee
Cernunnos
20
6 / 1 / 1
12,954
617
13,583
13,667
6,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
5 / 2 / 3
11,993
571
13,573
11,741
5,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
ThorSusanoLokiLancelot

VS

Bans
HadesKhepriIshtarKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FeelingGoodMan
Xing Tian
14
1 / 1 / 2
9,400
448
7,567
15,738
17,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
2 / 3 / 0
10,646
507
12,734
23,067
17,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Stinkyyyyy
King Arthur
16
2 / 3 / 1
9,897
471
17,750
24,004
26,809
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

14
0 / 6 / 1
9,086
433
7,024
18,281
7,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
ripliebe
Kukulkan
16
2 / 7 / 2
10,046
478
8,441
13,646
6,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
20
Kills
7
7
Deaths
20
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Cresy baby
Cabrakan
2
1
8
6
L
Xing Tian
FeelingGoodMan
Xing Tian
1
1
2
2
W
3
0
6
6
L
2
3
0
0.67
W
4
3
2
1.67
W
Cernunnos
SlgAcee
Cernunnos
6
1
1
6.5
L
King Arthur
Stinkyyyyy
King Arthur
2
3
1
0.83
L
0
6
1
0.08
W
5
2
3
3.25
L
Kukulkan
ripliebe
Kukulkan
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,976
Damage
53,516
93,272
Taken
94,736
79,784
Mitigated
74,952
47,214
Healing
18,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Cresy baby
Cabrakan
16,826
2,364
0
10,098
20,403
16,835
868
4,584
15,819
117,084
0
L
Xing Tian
FeelingGoodMan
Xing Tian
7,567
609
0
2,978
15,738
17,768
29
6,872
8,866
36,902
2,180
W
8,126
855
1,887
7,333
18,386
22,244
0
8,258
10,128
26,170
2,055
L
12,734
1,936
0
6,647
23,067
17,010
0
12,572
10,495
0
106,008
W
19,868
3,666
0
16,536
29,075
28,911
414
3,021
26,054
382
111,760
W
Cernunnos
SlgAcee
Cernunnos
13,583
7,157
0
9,304
13,667
6,587
3,068
5,355
8,312
0
136,593
L
King Arthur
Stinkyyyyy
King Arthur
17,750
2,715
0
2,980
24,004
26,809
0
5,013
18,991
46
82,638
L
7,024
2,728
0
5,627
18,281
7,227
1,050
3,753
14,528
71,863
0
W
13,573
1,329
0
2,056
11,741
5,207
0
3,779
7,962
119,611
0
L
Kukulkan
ripliebe
Kukulkan
8,441
845
0
323
13,646
6,138
0
10,330
3,316
83,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,029
Gold Earned
49,075
756
Minions Killed
626
0
Camps Cleared
0
2,060,921
Distance Traveled
1,944,883
17
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,915
567
153
7
0
435,132
2
L
Xing Tian
9,400
448
38
2
0
448,335
14
W
Artio
11,440
545
35
2
0
447,168
3
L
Chaac
10,646
507
167
8
0
414,792
1
W
Mulan
12,727
606
179
9
0
372,809
6
W
Cernunnos
12,954
617
193
9
0
390,203
2
L
King Arthur
9,897
471
142
7
0
379,697
4
L
Freya
9,086
433
121
6
0
351,751
4
W
Agni
11,993
571
196
9
0
415,609
4
L
Kukulkan
10,046
478
158
8
0
350,308
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role