Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Ascend2990
Cliodhna
Level 61
God Stats
5W - 4L
1,697 SR
Queue Stats
64W - 52L
1,394 Elo+
Party 1
Rama
Rama
Bomba9er9er
Rama
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,461 Elo+
Party 1
Agni
Agni
Dragonguy71
Agni
Level 60
God Stats
3W - 4L
1,477 SR
Queue Stats
118W - 125L
1,447 Elo+
Solo
Loki
Loki
Par4dojzzz
Loki
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 48L
1,307 Elo+
Solo
Team Averages
Level 78
1,535 SR
1,422 Elo+

VS

Team Averages
Level 65
1,451 SR
1,411 Elo+
Atlas
Atlas
Chronos121
Atlas
Level 25
God Stats
2W - 5L
1,344 SR
Queue Stats
149W - 198L
1,313 Elo+
Party 2
Zeus
Zeus
DOOM Karious
Zeus
Level 68
God Stats
1W - 1L
1,739 SR
Queue Stats
223W - 272L
1,411 Elo+
Party 2
Horus
Horus
DonHulio9
Horus
Level 95
God Stats
4W - 7L
1,500 SR
Queue Stats
303W - 325L
1,481 Elo+
Party 2
Ishtar
Ishtar
Kajink
Ishtar
Level 69
God Stats
4W - 8L
1,386 SR
Queue Stats
92W - 100L
1,423 Elo+
Solo
Tsukuyomi
Tsukuyomi
wh1msy
Tsukuyomi
Level 68
God Stats
0W - 4L
1,288 SR
Queue Stats
188W - 221L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
0 / 0 / 7
5,377
597
3,558
7,567
4,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cliodhna
Ascend2990
Cliodhna
9
3 / 1 / 2
5,834
648
3,237
7,572
2,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

9
3 / 0 / 2
5,447
605
5,199
5,989
2,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 0 / 2
6,207
690
3,038
4,944
2,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
0 / 0 / 1
5,434
604
1,946
5,122
1,387
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
6
0 / 1 / 0
4,275
475
3,858
6,959
3,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 4 / 0
4,582
509
4,506
6,184
2,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Horus
DonHulio9
Horus
9
0 / 1 / 0
5,294
588
3,486
4,529
2,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
Kajink
Ishtar
8
0 / 4 / 0
4,595
511
3,485
8,573
2,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tsukuyomi
wh1msy
Tsukuyomi
2
0 / 0 / 0
3,400
378
0
447
87
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
10
Kills
0
1
Deaths
10
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
0
7
3.5
W
Cliodhna
Ascend2990
Cliodhna
3
1
2
4
W
3
0
2
4
L
Atlas
0
1
0
0
L
0
4
0
0
L
Horus
DonHulio9
Horus
0
1
0
0
W
4
0
2
5
L
Ishtar
Kajink
Ishtar
0
4
0
0
W
0
0
1
0.5
L
Tsukuyomi
wh1msy
Tsukuyomi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,978
Damage
15,335
31,194
Taken
26,692
12,481
Mitigated
10,766
14,345
Healing
8,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,558
1,346
1,689
3,618
7,567
4,533
0
3,515
4,052
14,206
0
W
Cliodhna
Ascend2990
Cliodhna
3,237
679
0
4,084
7,572
2,401
0
904
6,629
0
32,701
W
5,199
4,390
0
3,407
5,989
2,070
0
1,445
4,544
0
36,533
L
Atlas
3,858
1,760
0
2,629
6,959
3,121
0
1,731
5,160
13,579
0
L
4,506
1,049
0
700
6,184
2,110
0
2,893
3,157
27,531
0
L
Horus
DonHulio9
Horus
3,486
1,738
16
1,696
4,529
2,919
0
0
4,529
0
32,596
W
3,038
1,181
0
922
4,944
2,090
300
2,884
2,060
33,681
0
L
Ishtar
Kajink
Ishtar
3,485
2,486
0
3,298
8,573
2,529
0
1,770
6,803
0
26,728
W
1,946
459
0
625
5,122
1,387
0
0
4,829
0
34,096
L
Tsukuyomi
wh1msy
Tsukuyomi
0
0
0
30
447
87
0
0
447
0
2,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,299
Gold Earned
22,146
287
Minions Killed
194
0
Camps Cleared
0
896,887
Distance Traveled
705,657
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,377
597
21
2
0
171,812
4
W
Cliodhna
5,834
648
67
7
0
201,525
4
W
Rama
5,447
605
61
7
0
153,767
0
L
Atlas
4,275
475
15
2
0
187,753
4
L
Zeus
4,582
509
49
5
0
159,149
0
L
Horus
5,294
588
69
8
0
171,012
3
W
Agni
6,207
690
76
8
0
187,821
0
L
Ishtar
4,595
511
53
6
0
165,270
3
W
Loki
5,434
604
62
7
0
181,962
0
L
Tsukuyomi
3,400
378
8
1
0
22,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role