Player Matchup

Achilles
Achilles
Godlessgorilla
Achilles
Level 160
God Stats
2W - 5L
1,484 SR
Queue Stats
122W - 99L
1,565 Elo+
Party 1
Atlas
Atlas
GrunT 379kM
Atlas
Level 128
God Stats
5W - 2L
1,619 SR
Queue Stats
16W - 18L
1,452 Elo+
Party 1
Nemesis
Nemesis
MorWaifusPlz
Nemesis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 11L
1,497 Elo+
Party 1
Izanami
Izanami
ShadowRyuTTV
Izanami
Level 160
God Stats
11W - 0L
2,001 SR
Queue Stats
77W - 56L
1,634 Elo+
Party 1
Agni
Agni
Staydead22
Agni
Level 145
God Stats
1W - 1L
1,712 SR
Queue Stats
45W - 29L
1,594 Elo+
Party 1
Team Averages
Level 122
1,663 SR
1,549 Elo+

VS

Team Averages
Level 76
1,567 SR
1,573 Elo+
Morgan Le Fay
Morgan Le Fay
Bfamily52
Morgan Le Fay
Level 57
God Stats
6W - 9L
1,467 SR
Queue Stats
43W - 51L
1,483 Elo+
Party 2
Arachne
Arachne
Billygoat6208
Arachne
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 23L
1,547 Elo+
Party 3
Amaterasu
Amaterasu
MilkyMooCows
Amaterasu
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 30L
1,564 Elo+
Party 3
Cthulhu
Cthulhu
dungeon dog52
Cthulhu
Level 21
God Stats
3W - 7L
1,722 SR
Queue Stats
11W - 13L
1,559 Elo+
Party 2
Ishtar
Ishtar
zze HoneyBadger
Ishtar
Level 157
God Stats
7W - 5L
1,647 SR
Queue Stats
21W - 8L
1,713 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
2 / 0 / 2
9,454
591
9,375
12,617
12,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
5 / 0 / 6
9,061
566
5,933
9,173
9,791
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
MorWaifusPlz
Nemesis
15
2 / 0 / 4
9,133
571
6,320
15,128
7,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
ShadowRyuTTV
Izanami
15
6 / 0 / 4
9,699
606
10,649
10,149
4,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 1 / 3
10,179
636
11,009
7,587
3,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bfamily52
Morgan Le Fay
12
0 / 5 / 1
7,231
452
5,201
10,920
4,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
14
1 / 2 / 0
7,933
496
6,396
18,863
7,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
MilkyMooCows
Amaterasu
14
0 / 2 / 0
8,057
504
3,922
14,482
10,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
11
0 / 4 / 0
6,760
423
3,670
11,046
6,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 5 / 0
6,589
412
1,829
10,198
2,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
18
Kills
1
1
Deaths
18
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Bfamily52
Morgan Le Fay
0
5
1
0.1
L
Arachne
1
2
0
0.5
W
Achilles
2
0
2
3
W
5
0
6
8
L
Amaterasu
MilkyMooCows
Amaterasu
0
2
0
0
W
Nemesis
MorWaifusPlz
Nemesis
2
0
4
4
W
Izanami
ShadowRyuTTV
Izanami
6
0
4
8
W
3
1
3
4.5
L
Cthulhu
0
4
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,286
Damage
21,018
54,654
Taken
65,509
38,147
Mitigated
31,719
28,832
Healing
17,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Bfamily52
Morgan Le Fay
5,201
313
0
2,413
10,920
4,551
0
6,513
4,356
48,188
0
L
Arachne
6,396
3,815
0
4,911
18,863
7,395
0
3,586
15,089
0
80,344
W
Achilles
9,375
2,155
0
7,300
12,617
12,787
181
354
12,263
150
56,620
W
5,933
2,431
486
2,831
9,173
9,791
477
3,115
6,058
24,508
6,048
L
Amaterasu
MilkyMooCows
Amaterasu
3,922
1,263
0
6,851
14,482
10,786
0
1,205
12,317
0
56,525
W
Nemesis
MorWaifusPlz
Nemesis
6,320
3,049
0
8,032
15,128
7,827
0
2,096
13,032
0
86,831
W
Izanami
ShadowRyuTTV
Izanami
10,649
7,411
0
6,186
10,149
4,324
1,375
2,117
8,032
0
96,629
W
11,009
234
231
3,766
7,587
3,418
384
3,591
3,996
90,052
0
L
Cthulhu
3,670
406
319
1,523
11,046
6,042
0
2,404
8,642
24,297
1,709
L
1,829
708
0
1,756
10,198
2,945
0
2,647
7,551
0
50,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,526
Gold Earned
36,570
564
Minions Killed
438
0
Camps Cleared
0
1,632,368
Distance Traveled
1,496,913
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,231
452
84
5
0
274,130
3
L
Arachne
7,933
496
118
7
0
358,024
0
W
Achilles
9,454
591
104
7
0
361,604
2
W
Atlas
9,061
566
29
2
0
318,720
3
L
Amaterasu
8,057
504
105
7
0
300,671
0
W
Nemesis
9,133
571
110
7
0
371,377
0
W
Izanami
9,699
606
156
10
0
269,871
3
W
Agni
10,179
636
165
10
0
310,796
2
L
Cthulhu
6,760
423
42
3
0
286,556
0
L
Ishtar
6,589
412
89
6
0
277,532
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role