Player Matchup

Hel
Hel
FLUID FREQUENCY
Hel
Level 67
God Stats
25W - 35L
1,409 SR
Queue Stats
42W - 68L
1,345 Elo+
Solo
Bakasura
Bakasura
SUM3rr
Bakasura
Level 46
God Stats
14W - 16L
1,492 SR
Queue Stats
162W - 166L
1,412 Elo+
Solo
Nox
Nox
honzoSAMA
Nox
Level 62
God Stats
6W - 8L
1,403 SR
Queue Stats
64W - 98L
1,253 Elo+
Party 1
Chaac
Chaac
max1236547
Chaac
Level 16
God Stats
4W - 9L
1,133 SR
Queue Stats
24W - 63L
1,084 Elo+
Party 1
Cabrakan
Cabrakan
xD_E_S_T_R_O_Y
Cabrakan
Level 125
God Stats
9W - 19L
1,344 SR
Queue Stats
241W - 284L
1,342 Elo+
Party 1
Team Averages
Level 63
1,356 SR
1,287 Elo+

VS

Team Averages
Level 65
1,465 SR
1,332 Elo+
Baron Samedi
Baron Samedi
FeedxY0urxHead
Baron Samedi
Level 63
God Stats
1W - 4L
1,310 SR
Queue Stats
1W - 4L
1,265 Elo+
Solo
Kumbhakarna
Kumbhakarna
Runtsterman
Kumbhakarna
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
237W - 228L
1,451 Elo+
Solo
Medusa
Medusa
TONIODIGGY
Medusa
Level 147
God Stats
1W - 1L
1,703 SR
Queue Stats
992W - 1,013L
1,385 Elo+
Solo
Fenrir
Fenrir
anam14
Fenrir
Level 36
God Stats
0W - 1L
1,646 SR
Queue Stats
2W - 8L
1,235 Elo+
Solo
Lancelot
Lancelot
capim-velado
Lancelot
Level 35
God Stats
0W - 3L
1,167 SR
Queue Stats
7W - 16L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 0 / 29
12,943
1,177
17,902
13,375
7,740
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Mystical Earring

Mystical Earring

+15
Mp 5

Bakasura
SUM3rr
Bakasura
20
23 / 0 / 14
14,680
1,335
52,173
18,501
15,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
4 / 1 / 17
11,979
1,089
9,342
3,609
2,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
19
4 / 0 / 22
11,756
1,069
16,112
14,791
20,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Cabrakan
19
3 / 0 / 26
13,023
1,184
21,545
12,940
20,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

332

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FeedxY0urxHead
Baron Samedi
15
0 / 5 / 0
9,905
900
13,576
16,486
13,116
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
Runtsterman
Kumbhakarna
15
0 / 7 / 0
10,264
933
7,715
25,199
26,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
TONIODIGGY
Medusa
16
0 / 15 / 0
10,492
954
12,975
29,008
13,289
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
anam14
Fenrir
15
1 / 5 / 0
10,091
917
12,745
26,935
14,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
capim-velado
Lancelot
15
0 / 10 / 1
9,820
893
9,345
30,452
17,293
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
2
42
Kills
1
1
Deaths
42
108
Assists
1
Player
Kills
Deaths
Assists
KDA
W
8
0
29
22.5
L
Baron Samedi
FeedxY0urxHead
Baron Samedi
0
5
0
0
L
Kumbhakarna
Runtsterman
Kumbhakarna
0
7
0
0
W
Bakasura
SUM3rr
Bakasura
23
0
14
30
L
Medusa
TONIODIGGY
Medusa
0
15
0
0
L
Fenrir
anam14
Fenrir
1
5
0
0.2
L
Lancelot
capim-velado
Lancelot
0
10
1
0.05
W
4
1
17
12.5
W
Chaac
4
0
22
15
W
Cabrakan
3
0
26
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,074
Damage
56,356
63,216
Taken
128,080
66,378
Mitigated
84,529
30,403
Healing
15,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,902
3,761
5,742
6,127
13,375
7,740
0
4,198
9,077
23,822
0
L
Baron Samedi
FeedxY0urxHead
Baron Samedi
13,576
1,413
4,671
2,302
16,486
13,116
0
5,629
9,350
31,652
0
L
Kumbhakarna
Runtsterman
Kumbhakarna
7,715
1,441
60
2,046
25,199
26,547
0
9,221
12,964
14,748
0
W
Bakasura
SUM3rr
Bakasura
52,173
29,584
0
7,172
18,501
15,265
0
6,846
11,282
0
71,080
L
Medusa
TONIODIGGY
Medusa
12,975
6,534
571
1,269
29,008
13,289
0
11,221
16,237
0
45,381
L
Fenrir
anam14
Fenrir
12,745
3,487
232
3,022
26,935
14,284
0
10,184
14,393
0
23,774
L
Lancelot
capim-velado
Lancelot
9,345
1,291
0
1,253
30,452
17,293
0
12,473
15,448
0
14,956
W
9,342
1,573
0
0
3,609
2,316
0
415
3,152
29,999
0
W
Chaac
16,112
2,217
0
9,988
14,791
20,340
0
5,838
8,683
121
25,096
W
Cabrakan
21,545
1,853
0
1,374
12,940
20,717
0
3,994
8,616
39,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,381
Gold Earned
50,572
199
Minions Killed
159
12
Camps Cleared
2
1,087,045
Distance Traveled
947,050
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,943
1,177
20
2
0
204,421
0
L
Baron Samedi
9,905
900
43
4
0
170,207
0
L
Kumbhakarna
10,264
933
10
1
1
180,887
0
W
Bakasura
14,680
1,335
76
7
5
251,923
0
L
Medusa
10,492
954
76
7
1
148,803
2
L
Fenrir
10,091
917
20
2
0
221,333
1
L
Lancelot
9,820
893
10
1
0
225,820
0
W
Nox
11,979
1,089
50
5
1
191,947
0
W
Chaac
11,756
1,069
20
2
3
220,973
1
W
Cabrakan
13,023
1,184
33
3
3
217,781
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role