Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Cayplays98
Fenrir
Level 102
God Stats
3W - 1L
1,509 SR
Queue Stats
403W - 398L
1,466 Elo+
Party 1
Odin
Odin
DELYJELLY88
Odin
Level 20
God Stats
2W - 0L
1,774 SR
Queue Stats
12W - 11L
1,488 Elo+
Solo
Skadi
Skadi
neodante1340
Skadi
Level 125
God Stats
6W - 5L
1,479 SR
Queue Stats
378W - 399L
1,493 Elo+
Solo
Heimdallr
Heimdallr
thurstianity
Heimdallr
Level 121
God Stats
5W - 6L
1,463 SR
Queue Stats
346W - 288L
1,560 Elo+
Party 1
Team Averages
Level 95
1,545 SR
1,501 Elo+

VS

Team Averages
Level 40
1,439 SR
1,411 Elo+
Bastet
Bastet
 
Bastet
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Animosity1
Heimdallr
Level 114
God Stats
0W - 1L
1,336 SR
Queue Stats
29W - 35L
1,506 Elo+
Solo
Bellona
Bellona
Drewbacca_24
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,309 Elo+
Solo
Neith
Neith
NekoVxieTTV
Neith
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,331 Elo+
Solo
Geb
Geb
katiau2000
Geb
Level 16
God Stats
0W - 2L
1,359 SR
Queue Stats
7W - 12L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
20
9 / 3 / 14
11,954
854
18,740
16,914
25,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fenrir
Cayplays98
Fenrir
16
5 / 7 / 9
10,715
765
12,420
16,907
9,225
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 4 / 13
9,694
692
3,765
18,575
21,313
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
4 / 2 / 14
11,561
826
20,019
13,714
7,666
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heimdallr
thurstianity
Heimdallr
20
7 / 4 / 15
11,970
855
18,149
15,256
8,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
4 / 4 / 10
10,020
716
12,642
16,097
7,555
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
Animosity1
Heimdallr
18
4 / 8 / 11
11,026
788
16,955
20,367
10,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
Drewbacca_24
Bellona
14
4 / 5 / 11
9,459
676
9,025
14,976
11,921
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
4 / 5 / 11
10,073
720
18,047
14,653
7,101
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

16
4 / 3 / 7
10,336
738
7,015
16,538
25,343
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
70
25
Kills
20
20
Deaths
25
65
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
9
3
14
5.33
L
Bastet
 
Bastet
4
4
10
2.25
L
Heimdallr
Animosity1
Heimdallr
4
8
11
1.19
W
Fenrir
Cayplays98
Fenrir
5
7
9
1.36
W
0
4
13
1.63
L
Bellona
Drewbacca_24
Bellona
4
5
11
1.9
L
4
5
11
1.9
L
4
3
7
2.5
W
4
2
14
5.5
W
Heimdallr
thurstianity
Heimdallr
7
4
15
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,093
Damage
63,684
81,366
Taken
82,631
73,011
Mitigated
62,858
17,449
Healing
22,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
18,740
6,515
660
898
16,914
25,955
139
1,287
15,627
37,305
0
L
Bastet
 
Bastet
12,642
3,963
3,823
5,178
16,097
7,555
437
2,073
14,024
0
25,739
L
Heimdallr
Animosity1
Heimdallr
16,955
8,236
353
4,176
20,367
10,938
1,200
4,573
15,794
0
38,417
W
Fenrir
Cayplays98
Fenrir
12,420
2,230
1,829
2,478
16,907
9,225
156
1,089
15,818
0
15,927
W
3,765
840
1,265
3,116
18,575
21,313
354
1,133
17,442
0
9,370
L
Bellona
Drewbacca_24
Bellona
9,025
1,661
237
1,880
14,976
11,921
0
3,885
11,091
0
12,873
L
18,047
7,380
0
4,015
14,653
7,101
901
4,132
10,521
0
31,601
L
7,015
279
482
2,346
16,538
25,343
60
4,077
12,461
12,717
0
W
20,019
8,831
1,658
2,414
13,714
7,666
6,139
1,591
12,123
0
53,197
W
Heimdallr
thurstianity
Heimdallr
18,149
9,112
1,388
1,743
15,256
8,852
2,093
1,915
13,341
0
30,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,894
Gold Earned
50,914
167
Minions Killed
113
0
Camps Cleared
0
1,296,906
Distance Traveled
1,269,984
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,954
854
34
2
0
234,840
0
L
Bastet
10,020
716
31
2
0
306,949
0
L
Heimdallr
11,026
788
40
3
0
202,742
1
W
Fenrir
10,715
765
11
1
0
274,359
1
W
Odin
9,694
692
18
1
0
327,432
0
L
Bellona
9,459
676
2
0
0
275,211
0
L
Neith
10,073
720
28
2
0
234,227
0
L
Geb
10,336
738
12
1
0
250,855
0
W
Skadi
11,561
826
74
5
0
221,695
1
W
Heimdallr
11,970
855
30
2
0
238,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role