Player Matchup

Janus
Janus
Gold III
Bummbala
Janus
Gold III
Level 157
God Stats
45W - 61L
1,526 SR
Queue Stats
671W - 680L
1,477 MMR
Solo
Sobek
Sobek
Silver III
CWL_DieGoEU
Sobek
Silver III
Level 113
God Stats
1W - 1L
1,707 SR
Queue Stats
27W - 25L
1,392 MMR
Solo
Mercury
Mercury
Silver I
Sevenupr
Mercury
Silver I
Level 127
God Stats
2W - 2L
1,635 SR
Queue Stats
114W - 126L
1,095 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
jxrddean
Erlang Shen
Silver I
Level 106
God Stats
7W - 4L
1,804 SR
Queue Stats
239W - 251L
1,139 MMR
Solo
Medusa
Medusa
Gold IV
xRealSXO
Medusa
Gold IV
Level 69
God Stats
3W - 2L
1,650 SR
Queue Stats
223W - 223L
1,460 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 114
1,664 SR
1,313 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 87
1,480 SR
1,363 MMR
Chaac
Chaac
Gold III
 
Chaac
Gold III
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Silver II
AcerateCafe6561
Bacchus
Silver II
Level 92
God Stats
174W - 150L
1,563 SR
Queue Stats
259W - 271L
1,074 MMR
Solo
Awilix
Awilix
Gold III
StinjiSnak
Awilix
Gold III
Level 119
God Stats
4W - 0L
1,329 SR
Queue Stats
113W - 111L
1,384 MMR
Solo
Danzaburou
Danzaburou
Gold V
ZjowelXIV
Danzaburou
Gold V
Level 59
God Stats
2W - 4L
1,443 SR
Queue Stats
49W - 57L
1,356 MMR
Solo
Merlin
Merlin
Bronze III
karateoma
Merlin
Bronze III
Level 68
God Stats
2W - 2L
1,563 SR
Queue Stats
7W - 9L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bummbala
Janus
14
0 / 3 / 0
8,676
510
2,953
8,403
3,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 2 / 1
7,425
437
3,046
9,313
7,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
Sevenupr
Mercury
10
1 / 3 / 0
7,271
428
5,692
9,554
4,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
jxrddean
Erlang Shen
15
1 / 2 / 0
9,235
543
9,697
19,526
19,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
xRealSXO
Medusa
14
0 / 3 / 0
8,324
490
4,899
11,925
4,621
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
PoseidonSusanoCabrakanHades

VS

Bans
HeraArachneLokiThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
2 / 0 / 0
10,599
623
14,597
16,388
15,085
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
1 / 1 / 7
8,804
518
5,523
14,515
11,855
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
StinjiSnak
Awilix
17
9 / 0 / 2
10,403
612
9,271
12,155
5,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
ZjowelXIV
Danzaburou
16
1 / 0 / 6
9,889
582
6,119
9,860
3,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
karateoma
Merlin
15
0 / 1 / 5
8,948
526
3,047
7,141
2,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
2
Kills
13
13
Deaths
2
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
0
0
2
W
1
1
7
4.5
L
Janus
Bummbala
Janus
0
3
0
0
L
0
2
1
0.25
L
Mercury
Sevenupr
Mercury
1
3
0
0.33
W
Awilix
StinjiSnak
Awilix
9
0
2
10
W
Danzaburou
ZjowelXIV
Danzaburou
1
0
6
4
L
Erlang Shen
jxrddean
Erlang Shen
1
2
0
0.5
W
Merlin
karateoma
Merlin
0
1
5
2.5
L
Medusa
xRealSXO
Medusa
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,287
Damage
38,557
58,721
Taken
60,059
40,317
Mitigated
38,700
20,819
Healing
26,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
14,597
4,351
0
9,918
16,388
15,085
534
0
16,388
0
94,838
W
5,523
467
2,256
4,256
14,515
11,855
165
3,738
10,689
20,556
2,392
L
Janus
Bummbala
Janus
2,953
251
0
1,945
8,403
3,638
0
1,826
6,577
83,097
0
L
3,046
372
0
3,630
9,313
7,776
0
2,331
6,982
21,985
0
L
Mercury
Sevenupr
Mercury
5,692
1,310
0
1,983
9,554
4,338
0
1,245
8,309
0
47,199
W
Awilix
StinjiSnak
Awilix
9,271
3,490
0
2,175
12,155
5,157
0
1,080
11,043
0
80,045
W
Danzaburou
ZjowelXIV
Danzaburou
6,119
2,853
0
6,766
9,860
3,753
1,912
341
9,519
0
74,677
L
Erlang Shen
jxrddean
Erlang Shen
9,697
5,724
0
9,147
19,526
19,944
0
71
19,455
0
75,515
W
Merlin
karateoma
Merlin
3,047
191
0
1,367
7,141
2,850
1,147
2,032
4,911
83,799
0
L
Medusa
xRealSXO
Medusa
4,899
2,325
0
4,114
11,925
4,621
1,235
2,552
9,373
0
66,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,931
Gold Earned
48,643
563
Minions Killed
591
0
Camps Cleared
0
1,444,147
Distance Traveled
1,754,423
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,599
623
167
10
0
352,008
1
W
Bacchus
8,804
518
30
2
0
360,201
4
L
Janus
8,676
510
163
10
0
276,411
3
L
Sobek
7,425
437
29
2
0
304,647
2
L
Mercury
7,271
428
86
5
0
314,581
3
W
Awilix
10,403
612
106
6
0
412,305
5
W
Danzaburou
9,889
582
131
8
0
312,742
5
L
Erlang Shen
9,235
543
154
9
0
282,930
6
W
Merlin
8,948
526
157
9
0
317,167
1
L
Medusa
8,324
490
131
8
0
265,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role