Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BigSkoot23
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,480 Elo+
Solo
Arachne
Arachne
CJsRealm
Arachne
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,734 Elo+
Party 2
Chaac
Chaac
XxKingHav0cxX
Chaac
Level 106
God Stats
2W - 3L
1,568 SR
Queue Stats
7W - 5L
1,734 Elo+
Party 2
Merlin
Merlin
kongo1110
Merlin
Level 146
God Stats
5W - 7L
1,508 SR
Queue Stats
194W - 193L
1,513 Elo+
Solo
Team Averages
Level 79
1,515 SR
1,592 Elo+

VS

Team Averages
Level 71
1,573 SR
1,513 Elo+
Neith
Neith
AVeryHungryHOBO
Neith
Level 143
God Stats
4W - 3L
1,655 SR
Queue Stats
65W - 68L
1,542 Elo+
Solo
Bellona
Bellona
KarmKrew5
Bellona
Level 42
God Stats
4W - 3L
1,503 SR
Queue Stats
32W - 46L
1,492 Elo+
Solo
Hun Batz
Hun Batz
KungFury69
Hun Batz
Level 143
God Stats
31W - 39L
1,483 SR
Queue Stats
940W - 854L
1,571 Elo+
Party 1
Bacchus
Bacchus
PhillyGoat
Bacchus
Level 12
God Stats
4W - 5L
1,500 SR
Queue Stats
73W - 55L
1,577 Elo+
Party 1
Kukulkan
Kukulkan
alleffa
Kukulkan
Level 15
God Stats
1W - 3L
1,722 SR
Queue Stats
4W - 9L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
20
1 / 3 / 1
12,745
750
8,015
14,375
7,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Neith
20
0 / 1 / 8
12,294
723
19,470
12,927
7,931
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
CJsRealm
Arachne
19
5 / 3 / 2
12,242
720
9,198
17,977
11,135
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
4 / 4 / 5
12,026
707
14,745
21,652
25,079
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
kongo1110
Merlin
20
2 / 5 / 1
12,537
737
17,663
12,917
5,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 7
11,660
686
13,050
17,217
7,988
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
KarmKrew5
Bellona
19
3 / 4 / 7
11,760
692
11,049
23,046
25,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
KungFury69
Hun Batz
19
7 / 1 / 6
12,382
728
15,606
18,609
14,227
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
PhillyGoat
Bacchus
19
3 / 2 / 9
11,866
698
10,449
15,630
29,586
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
alleffa
Kukulkan
18
0 / 3 / 9
10,900
641
9,360
10,576
4,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
54
12
Kills
16
16
Deaths
12
17
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
1
3
1
0.5
L
3
2
7
3.25
W
Neith
0
1
8
4
W
Arachne
CJsRealm
Arachne
5
3
2
2
L
Bellona
KarmKrew5
Bellona
3
4
7
1.63
L
Hun Batz
KungFury69
Hun Batz
7
1
6
10
L
Bacchus
PhillyGoat
Bacchus
3
2
9
3.75
W
4
4
5
1.63
L
Kukulkan
alleffa
Kukulkan
0
3
9
1.5
W
Merlin
kongo1110
Merlin
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,091
Damage
59,514
79,848
Taken
85,078
57,299
Mitigated
81,925
22,236
Healing
7,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
8,015
4,197
0
4,025
14,375
7,175
1,757
4,158
10,217
0
57,665
L
13,050
4,870
0
2,131
17,217
7,988
1,563
3,388
13,829
0
59,979
W
Neith
19,470
7,320
0
3,562
12,927
7,931
4,596
4,512
8,415
0
59,822
W
Arachne
CJsRealm
Arachne
9,198
6,544
0
7,142
17,977
11,135
538
2,706
15,271
0
32,614
L
Bellona
KarmKrew5
Bellona
11,049
3,125
193
4,017
23,046
25,741
0
2,444
20,602
0
41,344
L
Hun Batz
KungFury69
Hun Batz
15,606
2,111
0
120
18,609
14,227
0
5,865
12,744
0
49,886
L
Bacchus
PhillyGoat
Bacchus
10,449
1,141
0
877
15,630
29,586
0
2,796
12,834
37,655
0
W
14,745
3,251
0
6,936
21,652
25,079
763
4,324
17,328
0
30,985
L
Kukulkan
alleffa
Kukulkan
9,360
742
0
0
10,576
4,383
0
3,170
7,406
43,168
0
W
Merlin
kongo1110
Merlin
17,663
1,075
0
571
12,917
5,979
914
4,109
8,808
71,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,844
Gold Earned
58,568
395
Minions Killed
369
0
Camps Cleared
0
1,778,766
Distance Traveled
1,676,973
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
12,745
750
101
6
0
343,036
2
L
Neith
11,660
686
83
5
0
280,579
5
W
Neith
12,294
723
95
6
0
324,977
2
W
Arachne
12,242
720
37
2
0
421,030
0
L
Bellona
11,760
692
71
4
0
354,464
6
L
Hun Batz
12,382
728
79
5
0
380,341
2
L
Bacchus
11,866
698
59
3
0
355,130
0
W
Chaac
12,026
707
52
3
0
376,568
1
L
Kukulkan
10,900
641
77
5
0
306,459
4
W
Merlin
12,537
737
110
6
0
313,155
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role