Player Matchup

Tiamat
Tiamat
Debaku
Tiamat
Level 25
God Stats
1W - 2L
1,458 SR
Queue Stats
40W - 70L
1,338 Elo+
Solo
Ganesha
Ganesha
RagoonTheGreat
Ganesha
Level 29
God Stats
1W - 1L
1,768 SR
Queue Stats
140W - 143L
1,400 Elo+
Party 2
Persephone
Persephone
Temper dead
Persephone
Level 124
God Stats
5W - 4L
1,541 SR
Queue Stats
383W - 412L
1,413 Elo+
Solo
Raijin
Raijin
WeakySnabbit
Raijin
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
216W - 189L
1,413 Elo+
Party 2
Charybdis
Charybdis
termlessrug9
Charybdis
Level 27
God Stats
0W - 3L
1,226 SR
Queue Stats
45W - 55L
1,340 Elo+
Party 2
Team Averages
Level 66
1,499 SR
1,381 Elo+

VS

Team Averages
Level 138
1,505 SR
1,438 Elo+
Camazotz
Camazotz
 
Camazotz
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
 
Pele
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
INDIGOCRAY
Neith
Level 160
God Stats
4W - 2L
1,510 SR
Queue Stats
130W - 143L
1,569 Elo+
Party 1
Nu Wa
Nu Wa
Rautarosk
Nu Wa
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,249 Elo+
Solo
Merlin
Merlin
ldeue4
Merlin
Level 144
God Stats
11W - 9L
1,515 SR
Queue Stats
736W - 792L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Debaku
Tiamat
13
1 / 5 / 6
7,530
685
6,314
10,978
5,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 4 / 7
8,830
803
6,082
15,007
13,493
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Persephone
Temper dead
Persephone
11
1 / 4 / 2
7,315
665
10,286
8,897
3,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Raijin
15
3 / 4 / 3
8,441
767
16,771
8,619
4,362
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
termlessrug9
Charybdis
14
2 / 4 / 7
7,920
720
6,831
10,290
4,497
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
17
8 / 1 / 10
9,659
878
9,391
17,878
11,563
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Pele
 
Pele
14
3 / 4 / 10
8,384
762
6,403
12,894
15,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
16
4 / 3 / 14
9,147
832
9,004
12,876
6,830
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
Rautarosk
Nu Wa
16
4 / 1 / 16
8,967
815
15,843
7,589
4,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
ldeue4
Merlin
15
3 / 0 / 16
8,837
803
11,146
6,898
4,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
88
8
Kills
22
21
Deaths
9
25
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
8
1
10
13
W
Pele
 
Pele
3
4
10
2
L
Tiamat
Debaku
Tiamat
1
5
6
0.8
W
Neith
4
3
14
3.67
L
1
4
7
1.13
W
Nu Wa
Rautarosk
Nu Wa
4
1
16
12
L
Persephone
Temper dead
Persephone
1
4
2
0.5
L
Raijin
3
4
3
1.13
W
Merlin
ldeue4
Merlin
3
0
16
11
L
Charybdis
termlessrug9
Charybdis
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,284
Damage
51,787
53,791
Taken
58,135
31,343
Mitigated
42,493
10,508
Healing
29,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
9,391
1,463
1,538
11,019
17,878
11,563
408
11,976
5,902
0
16,569
W
Pele
 
Pele
6,403
573
1,191
2,761
12,894
15,557
0
9,298
3,596
0
16,340
L
Tiamat
Debaku
Tiamat
6,314
688
505
1,937
10,978
5,582
0
4,588
6,345
11,429
0
W
Neith
9,004
3,036
54
5,120
12,876
6,830
1,527
7,923
4,953
0
17,840
L
6,082
61
828
1,613
15,007
13,493
0
8,849
5,754
14,914
0
W
Nu Wa
Rautarosk
Nu Wa
15,843
5,640
1,744
697
7,589
4,420
554
5,917
1,672
30,680
0
L
Persephone
Temper dead
Persephone
10,286
175
605
833
8,897
3,409
0
4,677
4,125
19,970
0
L
Raijin
16,771
584
1,533
479
8,619
4,362
0
3,783
4,696
46,239
0
W
Merlin
ldeue4
Merlin
11,146
562
2,473
2,582
6,898
4,123
496
4,339
2,559
24,127
0
L
Charybdis
termlessrug9
Charybdis
6,831
4,341
620
1,555
10,290
4,497
0
5,091
5,069
0
17,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,036
Gold Earned
44,994
137
Minions Killed
137
0
Camps Cleared
0
925,839
Distance Traveled
940,953
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
9,659
878
25
2
0
211,748
0
W
Pele
8,384
762
26
2
0
166,978
0
L
Tiamat
7,530
685
7
1
0
174,392
1
W
Neith
9,147
832
25
2
0
165,309
0
L
Ganesha
8,830
803
1
0
0
209,334
0
W
Nu Wa
8,967
815
28
3
0
203,054
0
L
Persephone
7,315
665
22
2
0
175,233
1
L
Raijin
8,441
767
78
7
0
175,546
0
W
Merlin
8,837
803
33
3
0
193,864
1
L
Charybdis
7,920
720
29
3
0
191,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role